Lords of the Fallen is an adequate Dark Souls clone which takes some of the better aspects of FromSoftware's challenging series, but does not execute them to an extent that is worthy of a purchase; especially with Dark Souls 3 already out
Lords of the Fallen
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Lords of the Fallen Review Summary
Critic Reviews for Lords of the Fallen
Lords of the Fallen has fun combat and a good spin on Dark Souls' skill system, but its hero is overpowered.
'Lords of the Fallen' attempts to put a fresh spin on the 'Dark Souls' system by turning down the difficulty and turning up the cutting-edge graphics.
A competent action RPG with real challenge that lets you get a little too powerful—that is, if your PC is powerful enough to run it without crashing.
I just wish it wasn't so happy to sit in another game's shadow, and made more of the few fresh mechanisms that might distinguish it and move the genre forwards. Instead, it hews so closely to a proven template that it's basically a pretty good action-adventure by default. Yet as the game clock ticked towards 20 hours and beyond, I could never quite shake the feeling that I'd still rather be failing in Dark Souls than succeeding in Lords of the Fallen.
More inspiration than perspiration, Lords of the Fallen nonetheless presents a rich fantasy world to explore. Just don't mention Dark Souls.
As blatant a clone as has ever been seen, but although it does nothing better than Dark Souls it does do some things almost as well – and is certainly more accessible.
A combat-rich ride with excellent mechanics and interesting customization
Satisfying combat and a darkly beautiful, interconnected kingdom make Lords of the Fallen more than just a clone.