Looking for Fael


Top Critic Average
Critics Recommend
Critic Reviews for Looking for Fael
Looking for Fael is an enjoyable puzzle adventure game, though it wilts in comparison to its most notable peers. The range of puzzles and the complexity of the layers of the game make for an absorbing experience that rewards your thought and engagement. It's definitely a game to take at your own pace and the satisfaction gained from finally solving a complicated puzzle is always enjoyable.
If the background music was different, and the developers accentuated the suspense factor a bit, Looking for Fael could be a real thriller, bordering on spooky. As it stands, it's still quite a good option for puzzle enthusiasts.
Looking for Fael proves that clever puzzles don't need obscure solutions - they just need great design.
Hoping to tap into the same sort of room-based puzzling as Blue Prince earlier this year, Looking for Fael has some aspects that do work, but stumbles on some fundamentals at times
Looking For Fael works because it sticks to its essence. Instead of trying to please all audiences, it focuses on offering a meaningful, emotionally engaging puzzle experience grounded in curiosity and exploration. The most powerful features are revealed in the natural way each system serves the main mystery.
Looking for Fael is a fantastic puzzle game with some clever challenges to overcome and an interesting, multi-dimensional mystery to unravel. While the game’s reliance on physical note-taking feels like a flaw inherently baked into the game, it is the only one I really found worth commenting on. Fans of the genre are sure to have a fun time unraveling the threads of this multiversal conundrum, conveniently located within an apartment complex.
Overall, Looking For Fael is an interesting puzzle game that perhaps needed a little more direction. There’s absolutely nothing wrong with a difficult puzzle game that puts your brain to work. It’s probably good for you, after all. However, establishing some early benchmarks for how its puzzles work would help prevent players from becoming frustrated and potentially walking away before seeing the story through. There’s plenty here worth experiencing, but the game could have done a better job of helping players understand its language before expecting them to become fluent in it.