Code Name S.T.E.A.M. Reviews

Code Name S.T.E.A.M. is ranked in the 34th percentile of games scored on OpenCritic.
Mar 11, 2015

'Code Name S.T.E.A.M.'s' biggest strength, its 3D perspective, also leads to its biggest weakness, resulting in gameplay that feels less like a battle and more like an interactive loading screen.

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5 / 10.0
Mar 14, 2015

However, poor design decisions that impact the game's main combat mechanics may make for a much longer trip than anyone could anticipate. Code Name: S.T.E.A.M. has the visuals and concept to go the distance, but unfortunately through some of the game's more ill-advised ideas and concepts, it runs out of steam pretty quickly.

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5 / 10.0
Mar 12, 2015

I found myself irritated almost as much as I was enthralled.

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GamesBeat
Top Critic
49 / 100
Apr 16, 2015

Code Name: STEAM has gone from an unplayable tragedy to something that's not quite as terrible. Nintendo, thankfully, addressed the biggest problem when it enabled fast-forwarding with that recent update, but it shouldn't stop with that. Intelligent Systems needs to patch in a way to get a better understanding of your surroundings. The way it's set up now, this game is like playing chess where certain pawns secretly have the powers of a queen.

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GamingBolt
Top Critic
4.5 / 10.0
Jun 23, 2015

Rife with mistakes that should be unacceptable, and squandering all of its potential, Codename STEAM is a game that you should avoid unless you are really desperately looking for a strategy game on your 3DS, and have already completed Shadow War and Fire Emblem Awakening.

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4 / 10
May 14, 2015

The ingredients are there for a transcendent action strategy but the reality is that Code Name: S.T.E.A.M. is disappointingly mundane and only fitfully entertaining.

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4 / 10
Mar 11, 2015

Code Name: S.T.E.A.M. fails to live up to its potential, offering a clunky and frustrating tactical experience.

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May 10, 2015

If you're going to attempt to make a mark on a genre that already boasts an exacting pedigree you must - one, introduce new ideas, and two, execute the established rules better than your peers. Code Name S.T.E.A.M does neither and, as a result, fails to secure itself a place in its turn-based landscape.

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3.5 / 10.0
Mar 14, 2015

Code Name: STEAM is misguided and horrifically dull

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Loved
Mar 11, 2015
Code Name: S.T.E.A.M. - Video Review (3DS) video thumbnail
Recommended
May 1, 2015

This is the strangest, most wilful game Intelligent Systems has ever made - and that's part of its greatness.

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Unscored
Mar 11, 2015

Code Name: S.T.E.A.M. is a wonderful game littered with an ever-present source of boredom.

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GameZone
Top Critic
Unscored
Mar 11, 2015

As a fan of all that is steampunk, and as a fan of the Emancipation Proclamation (because who doesn't enjoy the abolishment of slavery, outside of a certain University of Oklahoma fraternity), I have been eagerly awaiting the arrival of Code Name S.T.E.A.M. since it was announced by Nintendo. Developed by Intelligent Systems, Code Name S.T.E.A.M. is a turn-based, third-person strategy game that has you play as some old school American heroes, as well as some famous fictional characters in a steam punk world where President Abe Lincoln never had a mishap at the theatre.

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Unscored
Mar 18, 2015

Frustrating fights spoil the wacky premise of Nintendo's Code Name S.T.E.A.M.

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