Based on the 2003 game of the same name, Crimsonland is a fun four-player dual-stick shooter with 60 levels and a nice variety of baddies. Unfortunately, it's also insanely dull. The levels rarely change and the weapon drops can lead to a lot of frustrating deaths. The few good ideas are overshadowed by too many questionable design decisions to count.
Crimsonland is exactly one video game: a perfectly competent twin-stick shooter, and nothing else. Unfortunately, the title's quests feel a bit half-baked, and the whole thing could do with a facelift. However, with an addictive survival mode, a proliferation of interesting perks, and a host of guns to collect, those in the market for some mindless action are likely to find a lot to like here.
Crimsonland is now up there with Super Stardust HD as one of my favourite twin-stick shooters. It may not blow you away with the visuals, but looks certainly don't matter when it's packing this much content. Added to the fact that the Xbox One version includes new content, this is a must buy for fans of the genre and for those looking for a fun co-op experience.
Crimsonland is plentiful in action, weapons and all sorts of bonuses and additional elements that will keep its players amused, especially if there are four of them. What it does less well is its level design, which feels repetitive and it lacks something innovative that would let it stand out.
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Crimsonland has always been a book that you can judge by its cover: A loud and silly twin-stick shooter that throws buckets of enemies at you as you fend them off. Not the most complex game ever devised, it's still a firm slice of action that's perfect for killing aliens and time.
Progressing the twin stick shooter genre is no easy task, and Crimsonland makes a mechanically valiant if visually lethargic attempt. There are the foundations of a great game here - the moment to moment gameplay is a basic yet guilty pleasure of relentless, gratuitous violence, and the perk system and weapons within a level are consistently and immensely rewarding to use. While the action is ludicrous, fun, dumb and obnoxiously brash, the game is let down by its bland presentation, repetitive and uninspired quest mode and non-existent level design. It hides what is, at its core, an addictive and sadistically entertaining experience. It will make you realise how awesome it would be to have something like Dead Nation or even DOOM on the system. Oh, wait...
Contrary to its looks, Crimsonland still delivers frenetic fights that are impossible to reproduce in web browsers. But bigger and more beautiful twin-stick shooters rose to fame during the game's decade-long slumber, leaving 10tons playing catch-up.
Crimsonland is a fun game to sit down with two or more players while trying to compete for a spot on the leaderboards, but it ultimately feels more like a distraction itself, than a twin-stick murderfest without distractions. Even destroying hoards of spiders, zombies, lizard people, and aliens can get a little bit old when there's not much more to the fight than cookie-cutter enemies, random weapon spawns, and a blood spattered field. Perhaps this will all be better suited when it releases on the Vita.
Crimsonland delivers an adequate shoot-em-up performance for the PS4, with plenty of modes to choose from and a fun blastathon for you and your friends. However, it lacks in presentation and diversity, two areas that needed more depth in order for the game to stand out on the console. It's decent, but forgettable.
Plenty of fun for a while with lots of variety and gore. Excellent for couch co-op, but ultimately a rather forgettable experience.