Crimsonland's shooting is repetitive, yet addictive, especially when you're keeping an eye on the online leaderboards.
Simple and proud, 10tons' retro shooter offers large-scale murderisation for you and some friends - just don't expect much of a looker when the bloodlust wears off.
With fun gameplay, interesting combat tactics, and cool weapons, Crimsonland almost elevates itself above its exceptionally boring presentation
A simple, but enjoyable shooter that presents endless screens of enemy hordes to blast through. It's not particularly original, and doesn't look or sound that great - but Crimsonland nevertheless provides a fun challenge for those who might enjoy a game whose roots can be traced straight back to Robotron 2084.
If you like retro shooters and relax by blowing stuff up, Crimsonland is an easy way to spend a few afternoons as long as you don't expect anything groundbreaking. Some of you may want to stay away unless you have constant access to couch co-op, as it can overstay its welcome after every mission is said and done.
In its current state the game should have been a £1.99 PlayStation Mobile title, not a £7.99 PlayStation 4 game. The title is coming to PS Vita this week and will be cross-buy but not cross save, and is certainly more suited to short bursts of gaming on a bus.
As you progress, more weapons and gameplay perks are unlocked which add a level of variety and unpredictability to Crimsonland that I appreciated
Crimsonland is what people who don't play video games think video games are. It's full of combat that is bloody, violent, and lacking any motive or reason. You can't really call it mindless, though, because it does take a lot of strategy to get through the more difficult levels. Before games tried taking on Hollywood like they do now, there were many more titles like Crimsonland, games that exist simply as games, and there's nothing wrong with that if that's what appeals to you. The mechanics and gameplay hold up over time, it's very challenging, and the couch co-op and survival modes give it longevity. Just understand that Crimsonland often feels more at home on the first Xbox rather than the Xbox One.
Crimsonland's antiquated, cookie-cutter gameplay doesn't break new ground at all, but beneath the copious amounts of blood saturating the screen, you'll find that there's still some fun to be had in this mindless mutant massacre fest.
Based on the 2003 game of the same name, Crimsonland is a fun four-player dual-stick shooter with 60 levels and a nice variety of baddies. Unfortunately, it's also insanely dull. The levels rarely change and the weapon drops can lead to a lot of frustrating deaths. The few good ideas are overshadowed by too many questionable design decisions to count.
Crimsonland is exactly one video game: a perfectly competent twin-stick shooter, and nothing else. Unfortunately, the title's quests feel a bit half-baked, and the whole thing could do with a facelift. However, with an addictive survival mode, a proliferation of interesting perks, and a host of guns to collect, those in the market for some mindless action are likely to find a lot to like here.
Crimsonland is now up there with Super Stardust HD as one of my favourite twin-stick shooters. It may not blow you away with the visuals, but looks certainly don't matter when it's packing this much content. Added to the fact that the Xbox One version includes new content, this is a must buy for fans of the genre and for those looking for a fun co-op experience.
Crimsonland is plentiful in action, weapons and all sorts of bonuses and additional elements that will keep its players amused, especially if there are four of them. What it does less well is its level design, which feels repetitive and it lacks something innovative that would let it stand out.
Review in Portuguese | Read full review
Crimsonland has always been a book that you can judge by its cover: A loud and silly twin-stick shooter that throws buckets of enemies at you as you fend them off. Not the most complex game ever devised, it's still a firm slice of action that's perfect for killing aliens and time.
Progressing the twin stick shooter genre is no easy task, and Crimsonland makes a mechanically valiant if visually lethargic attempt. There are the foundations of a great game here - the moment to moment gameplay is a basic yet guilty pleasure of relentless, gratuitous violence, and the perk system and weapons within a level are consistently and immensely rewarding to use. While the action is ludicrous, fun, dumb and obnoxiously brash, the game is let down by its bland presentation, repetitive and uninspired quest mode and non-existent level design. It hides what is, at its core, an addictive and sadistically entertaining experience. It will make you realise how awesome it would be to have something like Dead Nation or even DOOM on the system. Oh, wait...
Contrary to its looks, Crimsonland still delivers frenetic fights that are impossible to reproduce in web browsers. But bigger and more beautiful twin-stick shooters rose to fame during the game's decade-long slumber, leaving 10tons playing catch-up.
Crimsonland is a fun game to sit down with two or more players while trying to compete for a spot on the leaderboards, but it ultimately feels more like a distraction itself, than a twin-stick murderfest without distractions. Even destroying hoards of spiders, zombies, lizard people, and aliens can get a little bit old when there's not much more to the fight than cookie-cutter enemies, random weapon spawns, and a blood spattered field. Perhaps this will all be better suited when it releases on the Vita.
Crimsonland delivers an adequate shoot-em-up performance for the PS4, with plenty of modes to choose from and a fun blastathon for you and your friends. However, it lacks in presentation and diversity, two areas that needed more depth in order for the game to stand out on the console. It's decent, but forgettable.
Plenty of fun for a while with lots of variety and gore. Excellent for couch co-op, but ultimately a rather forgettable experience.