7 Days to Die Reviews
7 Days to Die features a very interesting mix of role playing games and survival games mechanics, with customization possibilities and multiplayer features deepening the experience considerably. Sadly, everything is damaged by the horrible interface and menu system, a sub-par presentation, some serious technical issues and a general lack of focus. The "make as you go" type of experience offered by 7 Days to Die is definitely intriguing, but when you're fighting the menus more than the undead, something must have gone terribly wrong along the way.
It’s not a game that takes commitment, yet people can also spend a lot of time in the world surviving, building, and just having some co-op fun. It has plenty of content to experience even though it lacks any sort of story or cohesive quests. It’s literally about surviving in the undead world, alone or with friends, rough spots and all, and the fun factor is what you make of it.
7 Days to Die has a compelling premise, but it withers within minutes. The gameplay here is fundamentally not fun, and having to deal with technical issues every few seconds becomes extremely grating. The multiplayer injects a little entertainment, if only because you'll be observing the release's shoddiness with others. In all, this is a bit of a rotter.
7 Days to Die is arguably one of the worst looking games I’ve seen in 2016.
An ambitious game that just doesn't feel good enough even for a low budget title.
When buddied up with three fellow survivors, there’s certainly some fun to be had. However, these moments will usually stem from the hilarious situations you’ll find yourselves in, enhanced by the game’s dumb raft of bugs and glitches.
7 Days to Die has resulted in an infamous port from the PC game. It still features some good ideas like crafting or the combat system, but the technical aspect is full of bugs and graphic issues.
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My fear is that the situation won't improve fast enough, assuming it ever really does get better down the road. Despite its rough edges, the PC version has been successful for years now, and I have to imagine 7 Days to Die will also do well on consoles where competition among these types of sandbox survival experiences isn't so fierce. With that in mind, it's disappointing to see this sold on Xbox One and PS4 (with a retail release!) as if it is completed game. It clearly is not. After some substantial updates, I'd potentially want to give it another chance, but as is I wouldn't want to spend another minute with it.
7 Days to Die is a bad console port of an unfinished game.
Considering it’s half broken and patently unfinished this doesn’t deserve to be called a video game at all, just an unpromising work in progress.
There's a hint of a good game in 7 Days to Die's mix of zombie attack preparedness and crafting and cooperative stands against zombies, and it has valuable ideas to contribute to the genre. In fact, you can almost hear them screaming to escape from beneath terrible graphics, barely useable menu controls, and shoddy console optimization. This is an apocalypse amongst apocalypses.