An interesting phone-hacking game which draws from the player's real-world experiences to good effect.
Replica is a strong concept played out a bit too broadly for its own good, but it’s just smart – and certainly timely – enough to get away with it.
There's not much to say about REPLICA. It plays closer to a proof of concept than a full-fledged game. It is only $4.99, but that might even be high for a game I beat (multiple times) in under two hours. It was painless, except for the pain that came from seeing potential unfulfilled. Maybe a sequel can make things better.
Replica offers a great interactive experience. Its story is complex, with an ability to make players reconsider all of their actions and ideals. Replica's cellphone-inspired gameplay is immersive and realistic. Unfortunately, the story is repetitive after the first playthrough and backtracking is monotonous as the narrative expands. Still, Replica creates a shocking experience for anyone who likes a good mystery.
Perhaps console isn’t the best place to play, then, but Replica is a game very much worth your time. Costing around the price of a cup of coffee, you’ve got a dark and mysterious experience that will undoubtedly get its claws in you. Snooping around someone’s data is always more alluring than it should be, and you’ll be on the edge of your seat each time you discover a new password, wondering what incriminating evidence awaits. Replica is uncomfortable from start to finish, but if you think you can hack it – figuratively and literally – it’s well worth playing. Just consider grabbing it on Switch or PC instead.
Replica is an interesting title that has some really good ideas with how it lays out its puzzles. Rather than focusing on the generic "video game" ones, Somi instead has incorporated more "in real life" problem-solving with trying to crack into someone's phone. However, the overall premise that is dealt with important concepts should've had more heightened tensions that Somi needed, to make the story more believable. The corny dialogue detracted from the terrorism and surveillance-overlord Big Brother plot that needed to be taken a bit more seriously. However, presentation aside, the puzzles are quite clever and are worth at least a look into this experience.
I wanted Replica to say a lot more than it did. We're living in a time where governments are becoming more aggressive in snooping into people's lives and for the first time since McCarthy, being branded as a "communist" is shifting from being someone who the right-wing impotently laugh at to someone who could be in some real danger. Replica does the right things in many ways, name-dropping real-world events and giving it enough context that the game is clearly anti-fascist in tone. Unfortunately, it lacks the intelligence and emotional resonance to be the interactive Orwellian experience that it wants to be.
Replica conjures a complicated totalitarian world of privacy invasion and information censorship. It’s a short game with a powerful message and definitely worth £1.99/$2.99 over on Itch.io and Steam.
An interesting concept but not a long one. While the puzzles are interesting there’s just not enough here to recommend.