People can argue the merit and worth of roguelikes until the sun goes down, but while they’re not the most assorted or varied of role-playing experiences, what makes Brut@l work is the very procedural nature of its design.
Brut@l is one of my favorite dungeon crawling games that I’ve played in a very long time. The visual style of the game is striking and beautiful, the combat is smooth and fluid, and the game has tons of replay value both with it’s level editor and the randomly generated dungeons. If you like trophies the game has a full set including a Platinum to go after as well. The altars in the game feel a little unfair and I wish you could have more than one level created and shared at a time but those are minor nitpicks in this great game. Brut@l is for you if you’re seeking a unique challenging new dungeon crawler.
The potions can help you or seriously hurt you, but I choose to drink them all…every time; that game of Russian Roulette is too fun to pass up
Though not without faults and a little too easy, Brut@l is still a fairly amusing game. It's fun exploring the dungeon while crushing its many denizens. The gear system is clever and works quite well. Anyone seeking a greater challenge should probably refrain from exploiting the special attacks and vampire curse potions. This rogue-like arguably won't go down as the classic that it's inspired by, but it isn't a bad way to pass the time.
I wasn’t expecting to have so much fun with the game, but as soon as I stated playing for my Brut@l review I realized that this is a very addictive arcade-style release that can easily keep you going for “one more level” until you realize it’s extremely late at night and you should probably get some sleep.
Brut@al is a brilliant game. There are 26 random levels which ramp up in difficulty at a steady pace, with the final level pitting you against the Guardian of Dungeon. While the game can be a little repetitive and frustrating due to its nature, you’ll love every minute of it – the game is highly addictive. I had a lot of fun playing it for my Brut@l review as I tried to get all trophies to unlock a new shiny Platinum for my collection.
Brut@l is a modernisation and homage to truly pioneering games that were addictive before graphics were even a thing. It’s a hugely entertaining, visually striking experience, and has instantly become my favourite multiplayer title on the PlayStation 4. It does represent how some corners of the modern gaming industry is pushing visceral action over complexity, and that is disappointing on one level, but at the same time I can’t really complain that the developers have gone with the times, especially when it’s this much fun.
I really liked Brut@l. It has vivid graphics, good depth, a strong solo mode with its presentation of dungeons and the enemies, and this was topped off with a really intuitive Dungeon Creator. There is plenty on offer here, and it certainly doesn’t restrict itself to fans of the genre.
Brut@l is one of those roguelikes that I'll gladly pick up and play whenever I have the time just to see how far I can descend into the dungeon.
Now, this is a game that I can totally get behind. Brut@l is a bad ass, top down, roguelike, dungeon crawling experience all designed in ASCII. For those of you who don’t know what ASCII is, I’ll drop some knowledge on you courtesy of Google. ASCII - (American Standard Code for Information Interchange) is the most common format for text files in computers and on the Internet. In an ASCII file, each alphabetic, numeric, or special character is represented with a 7-bit binary number (a string of seven 0s or 1s). 128 possible characters are defined.
Brut@l has a striking aesthetic that tries to brush up on the ASCII dungeon roguelikes of old and modernize the formula some in the process. In the end, Stormcloud Games gets more right than wrong, though a few frustrating quirks turn the title into a niche title that will not appeal to everyone.
If you’re looking for something to play and AAA games are not cutting it for you, then definitely buy Brut@l.
If you're a fan of Diablo's hardcore modes or Gears’ Horde mode, and are a veteran to the climb and fall if a wipe should occur, I would highly recommend you give Brut@l a try.
Brut@l is a simplistic game and offers nothing new in a really crowded genre.
Its main issues surround a lack of depth and some repetitive design, but while also a little irritating in places, the gameplay is solid and engaging. The aesthetic, sound design and premise are top notch, and I think if you’re interested in a simple dungeon crawler, then Brut@l can provide a great time for you.
Brut@l helps fill the void of roguelikes available on the PlayStation 4, though the lack of persistent upgrades makes Brut@l more of a game meant to be played in short bursts rather than working on a long-term improvement and domination. The solid gameplay and easy learning curve make Brut@l a strong introduction to roguelikes, though experienced dungeoneers may find it too shallow.