If you’re looking for something to play and AAA games are not cutting it for you, then definitely buy Brut@l.
Brut@al is a brilliant game. There are 26 random levels which ramp up in difficulty at a steady pace, with the final level pitting you against the Guardian of Dungeon. While the game can be a little repetitive and frustrating due to its nature, you’ll love every minute of it – the game is highly addictive. I had a lot of fun playing it for my Brut@l review as I tried to get all trophies to unlock a new shiny Platinum for my collection.
Brut@l is one of my favorite dungeon crawling games that I’ve played in a very long time. The visual style of the game is striking and beautiful, the combat is smooth and fluid, and the game has tons of replay value both with it’s level editor and the randomly generated dungeons. If you like trophies the game has a full set including a Platinum to go after as well. The altars in the game feel a little unfair and I wish you could have more than one level created and shared at a time but those are minor nitpicks in this great game. Brut@l is for you if you’re seeking a unique challenging new dungeon crawler.
I really liked Brut@l. It has vivid graphics, good depth, a strong solo mode with its presentation of dungeons and the enemies, and this was topped off with a really intuitive Dungeon Creator. There is plenty on offer here, and it certainly doesn’t restrict itself to fans of the genre.
When it comes to gameplay, Brut@l may not be very innovative to the rougelike genre at its core; it’s actually pretty standard as those kind of games go. This game has its artstyle and inspiration to thank for adding tons of charm to what would have been a pretty by-the-numbers entry into the genre. If you love roguelikes, or have fond memories of the old ASCII games, you will absolutely enjoy Brut@l. Even if it lacks the depth of some of its competitors, it makes it up in spades in old-school retro charm, and will hook you for hours.
People can argue the merit and worth of roguelikes until the sun goes down, but while they’re not the most assorted or varied of role-playing experiences, what makes Brut@l work is the very procedural nature of its design.
Brut@l is a modernisation and homage to truly pioneering games that were addictive before graphics were even a thing. It’s a hugely entertaining, visually striking experience, and has instantly become my favourite multiplayer title on the PlayStation 4. It does represent how some corners of the modern gaming industry is pushing visceral action over complexity, and that is disappointing on one level, but at the same time I can’t really complain that the developers have gone with the times, especially when it’s this much fun.
I wasn’t expecting to have so much fun with the game, but as soon as I stated playing for my Brut@l review I realized that this is a very addictive arcade-style release that can easily keep you going for “one more level” until you realize it’s extremely late at night and you should probably get some sleep.
If you're a fan of Diablo's hardcore modes or Gears’ Horde mode, and are a veteran to the climb and fall if a wipe should occur, I would highly recommend you give Brut@l a try.
Brut@l helps fill the void of roguelikes available on the PlayStation 4, though the lack of persistent upgrades makes Brut@l more of a game meant to be played in short bursts rather than working on a long-term improvement and domination. The solid gameplay and easy learning curve make Brut@l a strong introduction to roguelikes, though experienced dungeoneers may find it too shallow.
Brut@l is one of those roguelikes that I'll gladly pick up and play whenever I have the time just to see how far I can descend into the dungeon.
A neat dungeon crawler offering some fluid combat, with tough challenges wrapped up in an art style straight out of Tron.
Arguably, Brut@l lacks the depth of some of its genre contemporaries while the uniquely touted ASCII-inspired veneer, though a flamboyant shift from the norm, results in some visually repetitive environments. All the same, Brut@l still acquits itself nicely as a decent hack and slash yarn whose prospects are elevated by co-operative play and a neat level editor that adds a good number of extra hours to its playtime.
If you couldn’t tell, Brut@l is a game that warrants exploring. The dynamically generated world and character leveling systems help to emphasize its infinite replayability. After a few plunges into this violent abyss the repetitive grind will set in a bit, but the solid combat helps to take the sting out of infrequent bouts of déjà vu. Plus, the inclusion of couch coop and a fully featured level designer only further cements its value. Have no fear, adventurer. This is a quest that is well worth embarking upon.
When all is said and done, Brut@l is a decent hack’n’slash game with better-than-average combat and a totally wicked graphic style. While not on par with classic ARPGs like Diablo II or Titan Quest, it’s still a lot of fun and worth the $14.99 (11.99 through the 16th) price tag.
The rest of Brutal doesn’t live up to its inspired visuals but it still makes for a good time
Brut@l is certainly a punishing experience for those not used to Rogue-like tropes. Yet it’s a visually attractive game that pays tribute to Rogue in its ASCII style that’s genuinely appealing, as well as having a clean interface and enough flair in the combat to not be devalued as a button masher. A few issues rise when it comes to cooperative play, which make this a harder sell, but Brut@l is otherwise a fitting tribute to Rogue and the genre that came from it that dominates the indie scene.
Brut@l is a fun dungeon crawler regardless of whether the historical significance of collecting letters and throwing the @ sign at goblins is lost on you. A distinctive visual style complements simple and enjoyable combat, a satisfying collection of craftable weapons, and a rewarding learning curve. Dungeon runs can get a bit samey, but a co-op mode and robust dungeon creator reward further visits.
Brut@l could use some more content to make runs feel more unique, but the game is pretty fun as it stands. A lovely ASCII-inspired artstyle, entertaining co-op, and some great exploration help carry so-so combat and a lame dungeon creator.
Brut@l is an amazing game when you consider what it is representing. It's paying tribute to the history of RPG dungeon crawling games while offering a unique 3D and current gaming twist to it. Casually sitting between a game with depth and a game so simple in gameplay you can restart a couple times every day, every RPG fan could find something interesting about it.