Feral Fury Reviews
Despite my criticisms, Feral Fury is a largely inoffensive roguelite shooter.
For what it is, Feral Fury is a lot of fun, building upon established arena shooter conventions with high production values and vibrant, kinetic gameplay. While I admit more could have been done with the game's interesting story and setting, I found every other facet to be immediately enjoyable.
It doesn't quite make it into the elite, but Feral Fury's relatively low asking price means that there's value for money to be found.
Faral Fury is a nice top-down shooter with randomly generated levels. The difficulty varies too much and you might have either a great first experience or just give up after your first run.
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Feral Fury plays it safe in many ways, but it also plays well, runs well, and does enough to satisfy the roguelike enthusiast. It isn't crazy enough or unique enough to recommend to anyone who isn't already a fan of the genre, though. The laziness in the world-building was also a key disappointment.
Feral Fury is a nice twin-stick shooter that is reminiscent of games like Enter the Gungeon, although it doesn't have as much content. The gameplay is smooth and entertaining, with four different characters to play as. It offers a decent challenge without being overbearing.
Feral Fury is exactly what you should expect to find if you were to cross indie sensation The Binding of Isaac, with cult hit Ziggurat before adding a touch of the old school original Doom titles.
Feral Fury is a fun little pick-up-and-play shooter that serves its function quite well. It feels at once familiar in its gameplay, and fresh in its cartoony overlay.
Running and gunning, exploration, big bosses, upgrades and tons of deaths makes this game mostly enjoyable throughout many runs. While not improving on The Binding of Isaac's gameplay, Feral Fury does a good job of good enough replacement that can stand on its own if given the chance.
In the end, Feral Fury joins Quest of Dungeons as one of my favorite dungeon crawlers on the Xbox One.