
Total War: Warhammer II

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Critic Reviews for Total War: Warhammer II
I feel like a broken record saying this is the best Total War game so far, since I've felt that way about each major release since Attila. But it really is true: Creative Assembly's designers are honing their campaign and faction design consistently from game to game, and that progression is clearly on display in Total War Warhammer 2.
No matter how good a Total War game is, the follow-up campaign is always better. Warhammer 2's is no exception.
A maximalist sequel that improves on almost every aspect of the first game.
An excellent follow-up that expands and improves on the original in unexpected and innovative ways. Plus, it has magic-wielding dinosaurs.
The pairing of Warhammer and Total War continues to be a refreshing and on-point marriage of both franchises
Pairing the tactical brilliance of the Total War series with the rich lore of the Warhammer universe is a natural fit, and Total War: Warhammer 2 fulfills the promise of that combination. It is a deep and challenging experience with an epic story to tell. It is also one of the most overwrought games of the year, a game where complexity seems to be piled on for complexity's sake.
Total War: Warhammer II is a hybrid turn-based strategy and real-time tactics game that stands among the best of both. Its emphasis on campaign pacing, fantastical battles, and complex battlefield tactics easily positions itself as an all-time great.
Total War: Warhammer 2's inability to solve some longstanding franchise-wide issues don't really dampen the sense that this is the biggest, and one of the best, executions on the same formula. Adding that this is only the second game in a planned trilogy ends up only making me more excited to see what's in store for Total War: Warhammer 3.


















