Top Critic Average
Bleed's entertainment value is through the roof. Despite some nitpicks here and there, they're all overshadowed by the fast-paced, balls to the walls action that Bleed has to offer.
Overall, Bleed does a great job of providing a balance between brains and brawn, finesse and firepower. Initially jarring to get to grips with, practice and persistence will reap reward. Being able to nimbly navigate platforms as well as take out groups of enemies darting around the screen without as much as a scratch is both a mountain to climb and a gratifying sight to behold. There are new characters to unlock and even an arcade/challenge mode for high score hunters determined to achieve that perfect run. Bleed might be light on content and rough around the edges, but when the gameplay is this tight - and there are this many neat ideas and varied, cool set-pieces - but it's still a sassy, funny ride that thoroughly respects your time and deserves your attention.
undefined.Bleed mostly does a good job of making the most out of its relatively simple design, with the time slowing mechanic resulting in a unique feel that sets it apart from other run and gun games. The checkpoints and upgrades, as well as variable difficulty settings, make it very accessible in a way you don't always see in this genre. Bleed is yet another compelling indie experience on the Switch eShop.
What Bleed lacks in play time, it makes up for with one of the most fluid control schemes to grace a platformer. Wryn's triple jump allows for a flow of movement that encourages dodge heavy, bullet hell style level design. Coupled with a well implemented bullet-time mechanic, stages require quick reflexes to complete, especially when taking rank into consideration. While the main story takes less than two hours to complete, unlockables, Arcade mode, and higher difficulties keep Bleed a highly addictive, and highly replayable, experience.
Despite only consisting of seven levels and relying on players replaying them multiple times, I never got bored with Bleed.
There's little in Bleed that hasn't been seen before. But even though it hasn't reinvented how we kill baddies in two dimensions, it's still a fun and satisfying adventure.
I had a blast with Bleed and out of all the indies I have played on Switch, it’s one that I enjoyed immensely. It’s fast and the action never stops. Tight controls, great set pieces, varied enemies and bosses are brilliant but it’s the uniqueness of the control scheme and how good it feels to play that’s the real standout. Throw in the ultra-smooth performance and this is one everyone should consider at some point. It’s just a shame it wasn’t priced a little more competitively.
All in all, it was a decent experience for the short 2-3 hours it lasted, but I wouldn't be happy with it if I had to pay $15 for it.
Bleed is not the most ambitious game ever made but that's not really necessary when its gameplay is simple but action-packed and will grasp the players' attention immediately. Being a game that's been on the market for a few years now, Bleed's price tag seems too high but that doesn't mean that fans of action games will not be allured by its simple yet effective and fun gameplay.
Review in Portuguese | Read full review
Bleed on Switch works fine and seems originally designed for this new console. After four years, the game is still engaging, but 15 euros for a game that can be bought at 99 cent on Steam is a very bad marketing choice.
Review in Italian | Read full review