Light Fall Reviews
Light Fall is a very competent 2D platformer with a fairly low barrier for kids to enjoy. This could be a good gateway game for the likes of N++ or Super Meat Boy, since the checkpoints are plentiful and it is generally not a punishing title. The visuals are not going to win any awards but they are not offensive or too derivative; merely adequate. Light Fall is a great one for those who are not quite ready to take on Donkey Kong Country: Tropical Freeze, but are growing out of Kirby Star Allies.
Overall Light Fall is a nice addition to the platforming genre, with some unique environments, unfortunately it falls short when it comes to difficulty. Adding the ability to create platforms at will seems like a good idea on paper, however it falls short when it allows you to skip large sections of the map with ease.
"Light falls, but developers future looks bright."
Review in Finnish | Read full review
Though not without some minor issues, Light Fall manages to overcome its fairly typical visual design and platforming gameplay thanks to the unique Shadow Core mechanics and an engaging narrator.
Light Fall has some fantastic ideas and a great mixture of satisfying platforming and level design, but the fun comes to an abrupt end in the final world. So much so, it sours the whole experience.
Light Fall is an interesting experiment, and it's fun to play through for most of it. Unfortunately, the lack of content makes it hard to recommend a purchase, and the endgame is disappointing. I've got high hopes for future releases from the developer Bishop Games, and I'd love to see this mechanic again, but unfortunately, Light Fall is too simple in execution.
Light Fall shows potential with its central premise and its core mechanic, but short levels, a run-of-the-mill story, and an all-too-brief campaign make it feel like there's some unrealized potential here.
If you can ignore its feeble storytelling and abysmal final act, Light Fall provides some quick, engaging platforming on an eye-popping canvas.
Dreamlike and original, Light Fall misses its point by being unsteady form start to finish. If the nice Shadow Core mecanics might charm you during the first moments of the game, its level design and very short adventure will not last long in the mind of every platformer addict. However, speedrunners might like the dedicated mode, which works nicely for those interested by emergent gameplay.
Review in French | Read full review
Lightfall is a fast-paced 2D platformer with a few fun, unique mechanics and a lot of narrative.
Light Fall is an attractive 2D platformer with excellent narrative construction and fluid mechanics (to achieve its speedrunning design), but suffers from a few unfortunate flaws that at times do impact its gameplay experience.
Light Fall is a solid puzzle platformer with a fantastic sense of speed and precise platforming movement complementing it. This fluidity translates through the game and aids in creating a shorter experience with plenty of collectables and hidden secrets along the way. The art and music are both impeccable in cultivating a melancholic atmosphere but the story sadly doesn’t live up to those heights. Light Fall is also brought down by its overly interspersed checkpoints, which escalates the difficulty, and a poorly designed final boss fight. However, Light Fall is a steady addition to the platforming genre that never outstays its welcome but is nothing special, when compared to its counterparts.