Warhammer 40,000: Inquisitor - Martyr

FairWarhammer 40,000: Inquisitor - Martyr header image
66

Top Critic Average

24%

Critics Recommend

IGN
6 / 10
PC Gamer
59 / 100
God is a Geek
6.5 / 10
IGN Spain
6.5 / 10
IGN Spain
6.5 / 10
Areajugones
7.5 / 10
TheSixthAxis
7 / 10
PlayStation LifeStyle
7 / 10
Creators: NeocoreGames
Release Date: May 8, 2018 - PC, PlayStation 4, Xbox One
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Warhammer 40,000: Inquisitor - Martyr Trailers

Warhammer 40K: Inquisitor - Martyr | Release Trailer thumbnail

Warhammer 40K: Inquisitor - Martyr | Release Trailer

W40K: Inquisitor - Martyr | Feature Trailer thumbnail

W40K: Inquisitor - Martyr | Feature Trailer

W40K: Inquisitor - Martyr | Early Access Cinematic Launch Trailer thumbnail

W40K: Inquisitor - Martyr | Early Access Cinematic Launch Trailer


Warhammer 40,000: Inquisitor - Martyr Screenshots

Critic Reviews for Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr gets a lot of things right, but drops the ball where it matters most for an action RPG. We're left with a repetitive, not very tactically exciting combat system and itemization that arbitrarily forces you to gear for item level rather than better stats. Everything else is just a nice house built on a shaky foundation at that point. Even the Emperor can't protect this clumsy shoot-em-up from its own sins.

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Too much games-as-a-service cruft gets in the way of a potentially decent action-RPG.

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An enjoyable enough adventure through Warhammer 40K's dark future that never quite manages to exhilarate you.

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A great proposal if you are a Warhammer fan, but not that much if you aren't and it's a bit uglier than the original PC version.

Review in Spanish | Read full review

Warhammer 40.000: Inquisitor - Martyr is a nice attempt to create an innmersive adventure in its universe. Altough beautiful in its craft it fails to create a smooth ARPG game. Some ideas, and some classes, just feel a bad design choice since the beggining of pre-production.

Review in Spanish | Read full review

Diablo meets Warhammer 40K in Inquisitor – Martyr, a game that, despite flaws in the progression system and its missions, offers a quite fun gameplay, good storytelling and tons of content.

Review in Spanish | Read full review

Warhammer 40,000: Inquisitor – Martyr's final release feels better than it did in Early Access, through a mixture of added polish by Neocore and likely a dose of Stockholm Syndrome on my part. The dark aesthetic and relatively messy combat will likely turn those who aren't fans of Warhammer 40,000 away, but if you do like the universe and have people to play with, then the procedural generation and promise of ongoing support means that this is a game you can sink plenty of time into.

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Warhammer 40,000: Inquisitor – Martyr isn't perfect, but it's the first enjoyable WH40K action title to grace the consoles since Warhammer 40,000: Space Marine. While many may write it off as a Diablo III copycat, I believe it's one of its best features, and it has plenty of other elements to set it apart from Diablo. The fact that I felt as thought I was playing out a possible mystery case from the files of Gregor Eisenhorn only added on the glee. It is, without a doubt, the best WH40K game on the PlayStation 4. It's a shame that the unreliable, yet required online connection prevents the praise to reaching beyond that niche audience.

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