Bad North
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Critic Reviews for Bad North
A streamlined real-time defence game with a wonderful knack for dread.
Mostly delightful and sometimes punishing, Bad North is a fun alternative to more complex strategy games.
A slice of Viking strategic combat right out of the heart of Scandinavia's indie development scene, Bad North joins the likes of Element at the vanguard of a new wave of smart yet intrinsically accessible real-time strategy titles. With enough enemy variance to convince you you're playing an interactive episode of the Vikings TV show, this endlessly entertaining sea of bitesize battles will teach you to fear - and love - the sound of the oncoming horde.
A minimalist's take on the real time strategy genre, with a strong pick and play quality that doesn't quite do enough to bridge the gap between novices and veterans of the genre.
Strong in art style and founded on an interesting premise, Bad North is not deep enough to entertain for a long time.
Review in Italian | Read full review
Bad North has a lot of potential, but it wastes most of that by doubling down on simplicity over depth. In many rogue-lite games starting a new run is an exciting prospect, as you know your newly acquired player skill will carry you through, but the slower pace here makes it feel a lot more like having to do the hoovering again because someone ate a pastry with no regard for your nice clean carpet.
By taking a genre that thrives on its deep mechanics and attempting to streamline it into something anyone can pick up and play, we're left with an experience that doesn't wholly appeal to anybody. It sucks because there was so much potential here, and it ends up shooting itself in the foot before it really has the chance to bear fruit. With some updates and balancing, Bad North could, one day, deliver on its promise. Right now, however, it just feels like a wasted opportunity.
For what it lacks in scope, Bad North makes it up with an addictive, rewarding roguelike strategy gameplay layer.