Shantae: Risky's Revenge - Director's Cut Reviews
[T]he fact that this delightful game is now readily available to even more players through Steam means they can be glossed over by the majority that haven't had the pleasure of playing Risky's Revenge before. If this is a taster of what to expect in Shantae's next two adventures, platform fans are in for a treat.
Risky's Revenge is very much the Australopithecus of the Shantae series-something of a transitional form between the GBC game and Pirate's Curse. It's fun to play if you're a fan of the series, but I'll say that the next three games easily eclipse it.
Ten years later, Risky's Revenge remains a solid, gorgeous action-platformer.
Risky’s Revenge is a traditional Shantae experience, on a smaller scale. This is indeed a fun metroidvania with all the humour and charm of the latest Shantae games, a well-built world, and a unique cast. However, it’s difficult to forget we’re face to face with an old game, as compared to later entries Risky’s Revenge features less variety, an annoyingly simplistic map system and, of course, the several small improvements that WayForward made to the series with this game’s successors.
Review in Portuguese | Read full review
Part culmination of old-school classics, part a simplistic form of them all, Shantae: Risky's Revenge is not exactly the best title in WayForward's, otherwise charming, line of platformers. If a fan of Shantae do check it out, but you won't miss much by skipping it, and simply trying any other instalment - 2002 original included.
"Classic revenge story, but just a bit better than last time."
Review in Finnish | Read full review
Overall, Shantae: Risky's Revenge is a nice throwback, even if it's not really that old, with a single glaring problem – being 'Metroidvania' style comes with some responsibilities that this title just couldn't hold up its end of the bargain for.
This is a little on the short side, taking me five hours to beat (more or less depending on your need to collect everything or desire to look up information). I find it’s priced reasonably and there is a post game magic mode. Enabling you to use more magic at the expense of half your defense. Which of course requires you to wear a very interesting outfit. If you like achieving things you do get the extra end screens based on your time and how many secret items you’ve found. Outside of some slippery monkey business, a difficult to read map and some annoying layers to jump through, this is a pretty good game.
Delightful spritework, fun characters, a phenomenal soundtrack, and so many poor design decisions it just makes me sad.