The Hong Kong Massacre Reviews
Borrowing heavily from Hotline Miami, The Hong Kong Massacre has some of the style, but not enough of the substance
Overall The Hong Kong Massacre is a fun game that definitely delivers in the feel of those Hong Kong action movies. But input lag with controls and repetitive levels take away from it. More weapons or weapon choices that actually seemed to matter would've helped the game as well. If you like this type of game, in this setting and don't mind a few issues it's worth the buy at its budget price.
The Hong Kong Massacre teeters between magnificent to mediocre quite often. Its gunplay mechanics are good, but the dodgy AI will ruin the experience due to your very high fragility and their impeccable aim. The levels look awesome at first, especially when the action gets kicked up, but the environments blend into one another after a while. The trial-and-error nature can get tedious, but if you don't mind that, then you'll find lots of high-tension action here. The Hong Kong Massacre isn't a must-have, but it isn't a bad title to play, either.
The Hong Kong Massacre is obsessed with fist-pumping, high-octane action and is a great offering for action fans that enjoy the likes of Hotline Miami. The first two hours are largely spent finding the game's wavelength, but the pulsing energy of the design helps propel you along. Before long, you'll be swan diving through windows and lighting up rooms with gunfire in pure action bliss.
The Hong Kong Massacre is another example of how a game's flaws can hold it back, not allowing it to become what it could have been. The game is really fun at its core, but problems like limited gameplay and severe performance issues (on the PC version) have dragged down the overall experience.
Review in Persian |
The fact that it was made by just two people does show in a lot of areas such as the visuals, story, and repetitive boss battles but none of those outweighed the good times I had with it.
The Hong Kong Massacre has nothing new to offer, the levels are linear and the boss fights are repetitive, and the story is not appealing either. All that said, it is still a very fun game that can even be addictive if you take it seriously.
Review in Persian | Read full review
In terms of an elevator pitch description The Hong Kong Massacre would best be described as a mix of the brief levels and one-hit-and-you're-dead brutality of Hotline Miami and the slowdown-enabled ballet of bullets and diving around of the earlier Max Payne games...
The Hong Kong is a stylish top-down shooter that, while not being the most original game out there, is an enjoyable experience.
While its trial and error approach to level design may discourage some, those looking to fill a Hotline Miami-shaped hole in their gaming diet could do a lot worse than Vreski’s beautiful, balletic, bullet buffet.
The Hong Kong Massacre doesn’t offer much at all in terms of story and has a few rough edges, but as a to-the-point strategic gore-fest, it delivers the basic, addictive goods for the 4-5 hours it’ll probably last you.
A fun top-down shooter, The Hong Kong Massacre is a mirror for the action films it's inspired by. Entertaining, bloody, and fun, but lacking in depth and story. If John Woo is your favorite director, this is an easy recommendation. Everyone else will still find a perfectly fun and serviceable shooter, but your mileage may vary.
The Hong Kong Massacre is just short of something great here. But many things that works against it, and things that it lacks. And VRESKI clearly have some work to do to get the game in better shape. When it works, the game really starts to flow like a stream of blood carrying spent shell casings. This feels especially good when you finally clear a level you’ve been stuck on, as it feels truly sublime, like you’re unstoppable. And that’s when The Hong Kong Massacre is at its, and your best.
The Hong Kong Massacre is a very bloody and strategic shooter with very satisfying and addictive gunplay action. I personally found the game to be very hard at first but over time, after I played it for about eight hours, I still found it to be very hard! However, the combat is very addictive and you can respawn within seconds, so I found myself trying over and over again with a determination I usually don’t have for games which are hard for the sake of it. I believe the AI has been given unfair advantages in some places, with X-Ray vision and the ears of a bat. However, once you know where everyone is and you plan out your breach in your head before-hand, you can create some rather impressive <60 seconds in-and-out action scenes as you frantically kill anything that moves before that single stray bullet takes you out.
Undeniably entertaining and often thrilling, The Hong Kong Massacre's chances of matching its inspirations are seriously undermined by a lack of care, variety, and an utterly lifeless story.
The Hong Kong Massacre is a treasure of a game. It’s basically John Woo’s Stranglehold, but as a top-down shooter, and as Stranglehold is one of my favourite game’s of the PS360 era, that’s the highest praise I can give it.