Sunset Overdrive Reviews
As an Xbox One exclusive Sunset Overdrive is a real coup for Microsoft, a must-buy for anyone with the system, and for those without as good a reason as any to consider acquiring one.
Sunset Overdrive tries too hard to make you love it
But that's OK. Sunset Overdrive is a welcome response to the gritty, drab and deadly serious shooters that make up the majority of this genre. It sometimes tries way too hard to be funny, but more often than not it's a riotous riff on things that gaming holds dear, and an intoxicating action saga in its own right. As long as you can survive the woozy cough syrup hangover the morning after.
Sunset Overdrive hit all of my sweet spots, delivering a hilarious campaign filled with a crazy arsenal of weapons, intense action, interesting enemies, beautiful graphics, and a fun multiplayer component. If you loved Insomniac Game's Ratchet & Clank series and are looking for a game infused with the same degree of personality, creativity and style, then Sunset Overdrive will surely fit the bill.
Sunset Overdrive is a fun and fast paced third person shooter. If you want to play a game that doesn't require too much and has a good sense of humor then you should enjoy this game.
Whether you are defending a trash barge, grinding a dragon spine, or flinging bowling balls at exploding enemies, Sunset Overdrive is pure insanity – just how I like it. Come for the crazy, stay for the fourth-wall-breaking fun.
While its commitment to madness can be maddening itself, Sunset Overdrive is an energetic, fun-focused adventure. The jokes don't always hit home, but this is a game that loves being a game, and you can't hate that sort of honesty.
Sunset Overdrive is one of this year's finest games, chock full with refreshing humour, a vibrant sandbox and some of the most fun gameplay mechanics we've experienced in some time. It's a hit, so do yourself a favour and go out and pick up this son of a bitch.
Appealingly chaotic. It's the first phrase that comes to mind when describing Insomniac Studios' Sunset Overdrive.
The creative energy fueling Sunset Overdrive is an agent of change for a genre in creative decline. Its jubilant deluge of light and color, meaningful revisions to control and combat, and the sweeping diversity of skill-based missions push the open-world paradigm harder and faster than any of its peers. With Sunset Overdrive, freely accessible content isn't a passive and plodding support structure, but rather a demanding and attractive call for constant engagement.
Sunset Overdrive is not all bad though. I wouldn't even call many of my stated issues actual complaints. They are more like design choices which I really don't agree with.
Sunset Overdrive is one of the rare games that feels complete in an age where most games feel like a combination of elements from all over the place. Everything in Sunset Overdrive works, from the gameplay, to the art design, the humor, and the combat, and each feeds off the other to create a title that not only feels great, but cohesive as well. Fans of open world games that emphasize freedom of movement, customization, and style won't find much better on the current consoles.
Sunset Overdrive is solid if underwhelming romp in parts which admirably sets out to poke fun at itself, along with the genre, and inject some joy into proceedings. At times it does, too often it doesn't and it ultimately comes off as a mix of Jak and Daxter along with Tony Hawk minus a lot of the tight gameplay that made those successful. It's really not a system seller, making the Sunset console an oddity but it is a solid open world franchise template which will hopefully improve if we see a sequel in time. Decent but not quite as much fun as it should be.
Sunset Overdrive is a must for fans of fun, witty 4th-wall breaking, fast-paced, open world, third person, action genres. I couldn't recommend it more.
Sunset Overdrive wants to be liked and it wants to be different. Badly. The fact that it manages to pull this off in spite of more than a few annoyances is an achievement in itself. At the end of the day, it is a hell of a lot of fun to navigate the city and blast enemies, the customization is enjoyable to mess around with and even some of the attempts at humour land (The re-spawn animations in particular). The shortcomings are there however, and it prevents Sunset Overdrive from being the game it so desperately wants to be seen as.
Don't make the same mistake the general public made with Vanquish and Jet Set Radio Future before it - give Sunset Overdrive a look now, before it becomes the centerpiece of numerous retrospectives down the line.
I don't need to sleep yet...or ever
The humour grates, but it's fun to play… eventually
Sunset Overdrive has all of the elements of a holiday blockbuster, but it's completely self-aware -- and it totally works in this case. It's a reminder that we don't always have to take games so seriously.
Sunset Overdrive may not be destined to receive the same kind of attention or hype fellow Xbox One releases like Halo: The Master Chief Collection or Titanfall have, but that doesn't stop it from being one of the most creative, enjoyable, endearing, or satisfying gaming options the console has to offer.