Phoenix Point Reviews
Despite a bunch of interesting ideas, Phoenix Point rarely offers a viable alternative to the many other games of the same genre. Greatly unbalanced, unpolished and poorly optimized, the game by the creator of the X-Com series is but a shadow of Gollop's past.
Review in Italian | Read full review
Phoenix Point comes from the creator of the original XCOM, and as such you'd think it'd be an imperious, spiritual successor to the pre-Fireaxis series. Instead, it's a decent if disappointing addition in its current state and in dire need of some TLC from its creator.
Phoenix Point has some interesting ideas that are brought down by a bad UI, poor difficulty balancing, and a distinct absence of polish.
With the pedigree and ideas going into this, Phoenix Point should have been much, much better than it is. The cool ideas are overshadowed by ever-present bugs, glitches, and hiccups that constantly get in the way of the player. Even excusing these, the ideas and presentation come off as incredibly bland very soon into the adventure. Little customization, little options, and little reason to care about your soldiers or base, round out reasons this is in need of massive updates and overhauls if it is to be saved.
Phoenix Point carries Gollop's legacy forward capably, if conservatively.
There’s slow-burn greatness in Phoenix Point. It’s a game where you might be exploring a site, bracing for ambush, but instead find an abandoned theme park dedicated to a novelty boy band of hedge fund managers called the Lucrative Lads.