Knightin’+ Reviews

Knightin’+ is ranked in the 7th percentile of games scored on OpenCritic.
5 / 10
Jun 11, 2020

Knightin'+ draws inspiration from adventure games of previous generations and presents a 100% dungeon action without an outside world to explore. If its visual environment does a good job, more variety on the dungeons' nature could help, as well as some outdoor exploration. As it is, Knightin'+ ends up too repetitive and short and without much to offer to fans of adventure games.

Review in Portuguese | Read full review

Ben Sellwood
Top Critic
6 / 10.0
Mar 19, 2020

A decent little game for a reasonable price, but it's kept so simple it can be often confusing and unsatisfying to play. The humour and tongue-in-cheek ideology is fun to participate in. The basic premise, minimal weaponry, and simple but brain-bending puzzles build towards a superb game that never quite manages to lift itself from mediocrity.

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4 / 10.0
Mar 14, 2020

As a retro throwback, Knightin misses the mark. Making a game based on the worst parts of its inspiration unsurprisingly leads to a mostly negative experience.

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5 / 10.0
Mar 13, 2020

What it all boils down to is that Knightin'+ struggled to keep me engaged. The lack of an overworld of any type makes it ultimately forgettable. For $5.99, you'll get a strictly average title.

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Mar 4, 2020

In a world where Zelda is king, indie titles take on the top-down formula in order to serve as effective- if not short lived- knights of the genre.

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4.7 / 10.0
Feb 25, 2020

Knightin + is a classic adventure and dungeon game where we will have to survive a multitude of enemies and traps.

Review in Spanish | Read full review

6.4 / 10.0
Feb 21, 2020

Certainly one of the elements of the classic Zelda series that everyone loves is its dungeons...

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5 / 10
Feb 21, 2020

. Minor collision detection niggles aside, this is a well-executed adventure, it’s just not especially interesting from the outset. Some may find a few hours of fleeting entertainment here, but it’s not going to live long in the memory once you eventually close the application down.

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