Nvidia Confirms DLSS 5 Is Pasting AI-Generated Image Over Games

Nvidia Confirms DLSS 5 Is Pasting AI-Generated Image Over Games

From TheGamer (Written by James Lucas) on | OpenCritic

Earlier this week, Nvidia unveiled DLSS 5, but rather than iterating and improving on the existing tools to boost performance for lower-end rigs even further, it yassifies characters with an uncanny AI filter.

Considering how demanding DLSS 5 is, which goes against the entire ethos of the technology, it isn't clear who this is for. The angry mob who caked Aloy in make-up because she had puffy cheeks? Even developers were caught off guard after seeing their games fed through the deep learning super sampling shredder. But Nvidia CEO Jensen Huang insisted that everyone is "completely wrong" about DLSS 5, assuring that it "fuses the controllability of the geometry and textures [...] with generative AI" and that it's not just a filter.

The reveal of Nvidia's DLSS 5 has the internet in uproar.

Except, it is. As reported by IGN, GeForce Evangelist Jacob Freeman said in a statement to YouTuber Daniel Owen that "Yes, DLSS 5 takes a 2D frame plus motion vectors as input" and "is trained end to end to understand complex scene semantics such as characters, hair, fabric, and translucent skin, along with environmental lighting conditions like front-lit, back-lit, or overcast, all by analyzing a single...

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