It's nothing short of impressive how Square Enix has been able to turnaround an entire Final Fantasy trilogy in the span of just seven years, when for many studios, that's fast becoming the standard timeline for just one game. And the reason for that efficiency is something that has unfortunately become a lost art in the games' industry: keeping the team together. Final Fantasy 7 Revelation has retained 95 percent of the devs from Rebirth, fostering a mutual trust and tight-knit dynamic while skipping the usual rigmarole of gathering team members and determining their roles that typically pinpoints the beginning of development.
It might sound simple, but as Naoki Hamaguchi explained in an interview with Bloomberg, typically, after development ends, the team disbands and the whole process starts over again. The question now is, what happens to the Final Fantasy 7 remake troupe when Revelation launches? They've spent over a decade together building an entire trilogy, laying the groundwork for faster turnarounds on games that retain that same quality. It would be a shame to throw all of that away. And while Hamaguchi wants to keep working together, he isn't sure whether it's the right move, or indeed if...
