Kojima Pitched OD to Multiple Publishers Who Didn't Take it Seriously

Kojima Pitched OD to Multiple Publishers Who Didn't Take it Seriously

From DualShockers (Written by Tay Garcia) on | OpenCritic

Hideo Kojima has built a legacy on being one of the most eccentric, forward-thinking, and unapologetic visionaries in the video game industry – yes, I’m a fan, how could you tell?

Jokes aside, ever since he parted ways with Konami and established Kojima Productions as an independent studio, the Japanese storyteller has doubled down on concepts that defy traditional genre boundaries. But while we are all used to his crazy ideas by now, it seems that the gaming industry’s biggest publishers were not quite ready for what he has cooking next, reminding the creator exactly why he chose the solo path in the first place.

A Concept Too Wild for Mainstream Publishers

During a recent industry event (thanks, Entertainment Weekly), Kojima opened up about the grueling early days of pitching his highly anticipated horror project, OD: Knock.

The game, which is being developed in a creative partnership with XBOX Game Studios and Oscar-winning filmmaker Jordan Peele, is shaping up to be a mind-bender – and some are already hoping it becomes what Silent Hills could have been if it ever had the chance.

However, before finding a home with Microsoft, the iconic developer had to face a wall of...

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