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Moss: Book 2 is without a doubt a game that deserves to be played, especially if you fell in love with the original. Its staggering beauty is reason enough to dust off your PSVR for one last adventure before the PSVR 2 comes out, even if I wouldn’t blame you for holding out in the hope of a PC VR or Quest release - or some kind of bundle for the launch PSVR 2.
A serviceable restoration of one of the best and strangest games in Squaresoft's back catalogue.
For the most part, the game's film retellings are humourous if simple fun - there's nothing here you can't button mash or Lego brick smash through - and I particularly enjoyed Rise of Skywalker, where that film's often-daft script is well sent-up. After a quick tour, however, the game's open worlds held less pull.
A bold, atmospheric yet dissatisfying ensemble RPG shooter, full of untapped promise.
Norco is a beautiful, surprising, human, and utterly magnetic debut.
Beneath Patrick's Parabox's minimalist surface are layers upon layers - a masterclass of simplicity and puzzling challenge.
Mediocre combat and tiresome activities hold back Ghostwire: Tokyo's otherwise spectacular, otherwordly atmosphere.
Kirby's long anticipated move to 3D platforming sees the series step up to a new level of invention and wonder.
Despite an endearing commitment to its relentlessly positive tone, Tiny Tina's Wonderlands almost feels designed by a dice roll.
Tunic turns its many influences into something that feels both familiar and gloriously new.
Baffling writing aside, default story difficulty makes this the breeziest Soulslike ever, while combat still carries depth.
Dawn of Ragnar'k is a generous new course for Valhalla's already enormous feast - but one which earns its place at the table.
Despite moving slowly in both its story and in combat, Triangle Strategy ultimately rewards your patience.
Polyphony Digital celebrates 25 years of its series with the return of the campaign and the most focussed and finessed Gran Turismo to date.
Wonderful, lo-fi sounds and hand-crafted visuals make A Musical Story a clear a labour of love, sadly let down by its rhythm mechanics.
Action-packed dungeons make Lost Ark's early stages a real romp, but without a convincing hook beyond the combat, things get a little stale.
A new and likeable story mode caps a decent if not dazzling celebration of 25 years of Codies' racing series.
A good premise and gripping start is undermined by a second half of bugs, bad writing, and grossly overused clich's of mental ill-health.
Grandiose, mysterious, but now a touch more welcoming, Elden Ring tweaks the FromSoft formula to open up its world.
Platinum's modernisation of the classic shoot 'em up form has delivered something thrilling, distinct ‒ and in need of a bit of a polish