Nintendo Life
HomepageNintendo Life's Reviews
No More Heroes III has the faults of both its mainline predecessors – it's a little more tedious than No More Heroes 2, and a little less meaningful than No More Heroes. It makes up for this, however, by being another inarguably impressive, balls-to-the-wall carnage-fest, a blood-spattered love letter to excess, and a Suda51 fan's wet dream splashed across the Switch. The story it tells is cool. The game it plays is cool. Neither of these crucial aspects reach the heights of the series' Nintendo Wii origins, but nobody who truly gets No More Heroes could reasonably be disappointed with this third incarnation. The joke's beginning to wear thin, but it's all in the telling. And Suda51 can still spin a very fine yarn.
We're always fans of seeing lesser-known games in any genre get a bit of love and exposure to new players, and the two games in the NIS Classics Volume 1 collection both have a lot to offer tactics fans. Phantom Brave's combat system is unique among tactical RPGs and Soul Nomad's take on the hero's journey is still interesting 15 years after its PS2 release. However, both games feel even older than they are; the unattractive visuals and uneven voice acting of this compilation re-release aren't going to change anyone's mind who wasn't a fan before, nor prove attractive for a new audience.
Spelunky 2 is a masterclass in great roguelite game design, expertly combining crushing difficulty with a steady drip of new secrets and lessons to keep you coming back for more. Some may be put off by the steep challenge-this is certainly a game you have to work for a bit-but putting in the effort is sure to reward you with plenty of thrilling memories. We'd give this game a high recommendation to any fans of roguelites or challenging platformers, and even if that doesn't describe you, this is still certainly worth a look.
Nearly a decade on, Spelunky still has all the fundamentals in place and remains a great entry in the roguelike genre. Solid gameplay, plenty of secrets, and an addictive gameplay loop make for an easy game to recommend, though we’d say you should come into this one prepared to die a lot before you really ‘get it’. Whatever your tolerance for difficulty may be, Spelunky proves to be a nice fit for the Switch; it’s certainly worth your time if you never tried it before.
Young players still green to the simple story ideas and to platforming fundamentals will find absolute magic in Hoa. The orchestral score and hand-painted backdrops have the power to whisk imaginations away like nothing else. The tried-and-true design of a modern platform game, while unsurprising to seasoned players, will delight budding gamers getting to know the genre. Apart from its closing stage, Hoa is a paint-by-numbers platformer – and the painting is exceptional, even if everything stays carefully inside the lines.
Quake returns in a feature-rich remaster that delicately updates the classic FPS, adding lots of optional bells and whistles, packing in a ton of content and delivering the definitive way to play this 25-year-old masterpiece in the process. There's a wealth of online and co-op options here, a glorious new expansion to blast through from MachineGames, super slick performance in both docked and handheld modes and it's all available at a cracking price point. This really is a stellar port of one gaming's true greats and an absolutely essential addition to your Switch library.
As one of the surprise drops of the Nintendo Indie World showcase, we couldn't wait to get our hands on Garden Story, one of the most hyped "wholesome" games of the past few months. What we were expecting was perhaps not what we received - and it certainly has its flaws - but nevertheless, we couldn't help being won over by Garden Story's charm as well as its systems.
Slime Rancher: Plortable Edition is a title that doesn't do the game justice. This isn't a stripped-back Nokia N-Gage version of a grand game, this is the real deal, and it's blinkin' marvellous. Farming Slimes, exploring the world, getting frustrated at the price of Crystal Plorts never going up, it's a dense and wondrous experience. Having to travel so much on foot stops it from achieving extreme greatness, but it's not enough to stop us giving this a hearty recommendation.
Love Esquire is a straightforward and fun visual novel/dating sim with simple but effective design and gameplay, surprisingly strong production values, and a fantastic voice cast. This isn't a game trying to push the boundaries when it comes to inclusivity, but it is an enjoyable romp and a relatively 'safe' introduction to the genre for those unfamiliar with its tropes.
All in all, Rush Rally Origins is a great little rally game if you keep your expectations of the graphics in check. From a gameplay perspective, it’s more than capable, and offers improvements over the original game in spades. Despite the easy vehicle handling, the game is nevertheless challenging with smart AI and strict time trial targets (which we’re told will be slightly altered in a patch, along with various other tweaks to visuals and performance), and is perfect if you’re after a fun, easygoing arcade driving experience.
Boyfriend Dungeon is an excellent example of a flawed gem, with an original premise and an engaging gameplay loop marred by a lack of development of ideas and mechanics. Combat is really fun, until you realize it's kind of shallow. The characters are interesting, until they become unbelievable or downright unlikeable. It's the kind of game that seems pretty great until you really get to know it, after which it can start to feel like work. We'd give Boyfriend Dungeon a very light recommendation, as there's enough here to justify a purchase and you'll likely be glad that you gave it a shot. That said, there are some legitimate issues in its execution, so maybe wait for a deep sale before picking it up.
Despite its obvious visual shortcomings art of rally is still a nice looking game regardless; the gameplay, of course, shines through brightest, making this one of the most authentic, challenging rally titles in some time. The incredible music makes the price of admission worth it alone, and if you’re after a surprisingly nuanced, deep rally game, this is the one to go for.
Islanders is an elucidation of how games build meaning from abstract systems. However, more than that elucidation, Islanders gave us the time to ponder. It’s a repetitive, extended, calming experience that uses just enough power of just narrow enough a collection of faculties to induce a half-aware presence in reality. Which is when you think up all the dumbest questions: could it be that contemplating the meaning of life is the meaning of life? Woah.
It's hard to quantify whether The Silver Case 2425 is a good game. Certainly, we didn't enjoy it in the slightest. But it's extremely purposeful with its Suda51-ness - his work might be an acquired taste, but for those who've already acquired it, this may well fill in the gaps in his back catalogue that you've been waiting for. In the case of anyone new to Suda's work, this visual novel is just too hard to recommend.
Greak: Memories of Azur is a solid platformer by Navegante Entertainment, delivering a well realised world with interesting characters, gorgeous hand-crafted visuals, and intriguing environments that beg to be explored. The combat can be a bit hit and miss at times, and the distinct lack of co-op play - despite the ability to switch characters at will - feels like a missed opportunity. As a story-driven adventure title, though, this one is absolutely worth a punt.
Shadowverse: Champion's Battle is without a doubt the greatest card battling RPG on the Switch yet; an addictive and incredibly deep card game wrapped up in a heartwarming and enjoyable RPG that supplements and supports the potent core gameplay in all the right ways. Dozens of hours of content in single player alone, combined with a full-fledged online multiplayer, ensures that you're getting plenty of bang for your buck, while the anime presentation and detailed card art and animations keep everything looking and sounding nice all the way through. If you're at all into card games, don't waste your time deliberating: go buy this game immediately. Shadowverse: Champion's Battle is an extremely easy game to recommend, and absolutely worth your time.
Axiom Verge is a remarkably tough act to follow, but Thomas Happ has done it again in producing a pitch perfect, excellently paced Metroidvania adventure. Axiom Verge 2 perfectly balances familiar elements that made the original great and trying out new ideas that give the sequel its own identity, and while lovers of the first game may take some time to adjust, everything comes together and makes for a potent experience that no fan of the genre will want to miss out on. The mysterious atmosphere, thrilling pace, and fantastic world design all come together to make for a worthy follow up that stands well on its own. Do yourself a favor and pick up Axiom Verge 2 as soon as you can, this is a game that's absolutely worth your time.
It may be short, and it may not quite deliver with its puzzles, but Fire Tonight is a rather lovely ode to the '90s that pulls off a lyrically-inspired narrative with panache. Maya and Devin's retro-styled love story is something we'd like to see more of in future, and if you're looking for a game you can tick off the list in an evening, and if you've got affection for the time era it depicts, you'd do well to spend your time in their world for a bit.
Last Stop has something special in there to share over its six-or-so hours. Well worth having on the wishlist until the time and price are right for you.
Haven Park is a lovely game that suffers a bit from strange movement choices and a partially underbaked camp construction system. These cons aren't dealbreakers by any stretch, but they do somewhat sour what could've been a truly stand-out example of a bite-sized, wholesome little game. We're still glad to recommend it, but don't expect the same level of polish as other bird-based island exploration jaunts you can find on Switch.Oh, and if you press 'A' with nothing to interact with in front of you, Flint says 'Pew'.