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Scoring the Wonder Boy Collection is only partly related to the quality of the games on offer. They're all excellent for what they are, and were they appraised independently, would do very well. But this is more about the package as a whole. Yes, there's plenty here to keep you occupied, but at the same time, what could have been is a sticking point. Wonder Boy is a great little series, with games spanning everything from the Master System to the PC Engine, in various guises. It's not difficult to offer a more extensive library for the broader gaming populace, rather than restrict certain titles to a group profiled for their magpie eyes.
Kao the Kangaroo may have been on hiatus for a while, but we're glad to see that he's back in good form. Well-paced level design, an appealing art style, surprisingly satisfying combat, and lots of collectibles to snag all come together to make for a thrillingly retro 3D platforming experience.That said, elements like an occasionally misbehaving camera and performance issues hold this adventure back from being the really excellent revival it could have been. If you still find a lot to love about games like A Hat in Time, Demon Turf, or Banjo-Kazooie, then we're confident that you'll have a great time with Kao the Kangaroo despite its minor issues. If you're a bit tired of such games, however, this isn't going to do much to change your mind. Overall, we'd recommend investigating Kao the Kangaroo if you're the slightest bit interested; despite some rough edges, this is a charming platforming experience.
Putting the salubrious charms of the two-player mode aside for one moment, Rival Turf! is inferior to Capcom's Final Fight in every single way imaginable. The gameplay is insipid, the characters look like they've wandered off the set of a Vanilla Ice music video, and the presentation is lacklustre. This is a game that was practically sold on the fact that it allows you to play along with a friend, but in all honesty your pals are likely to shun you should you force them to endure this disappointingly feeble fighter.
OPUS: Echo of Starsong is a lovely game, an emotional adventure that represents the apex of the series to date and easily one of the best story-driven games on Switch. It's also excellent value for money, offering around ten hours of game for its low price, more if you really take your time and soak the whole thing up the way you really should do. While the character designs are a little too familiar, the characters themselves are complex, interesting, and likeable, and the story told with them is a complete, satisfying tale. Oh, and when the opening suggests playing with headphones? That's a hard agree from us, both to help with the music-based puzzles and simply to enjoy the excellent score.
The Centennial Case: A Shijima Story is more like watching a campy murder-mystery drama than playing a video game, and what gameplay there is often kills the story's pace. While we enjoyed our time with it all the same, you'll have to ask yourself how interested you are in watching what amounts to a decent Japanese TV series with mediocre interactivity. For us, we won't let another FMV murder-mystery developed by Square Enix escape our notice again, though we certainly hope they rework how we uncover the culprits.
In Kirby 64: The Crystal Shards, HAL Laboratory managed to keep the core structure of what many know and love from the Kirby series while polishing it up with a shiny, new 64-bit coat of paint for the new console generation. While the likes of Mario and Zelda have gone on to feature in numerous fully 3D adventures, Kirby and the Forgotten Land on Switch was his first 'proper' 3D outing. This first brush with the 3D visuals still stands as one of the more unique entries in the series, then, and it's as infectiously appealing as ever. Kirby 64: The Crystal Shards isn't without its drawbacks, but is still impressively pleasurable to play to this day.
Look, there's no way to sugarcoat it - Snow Bros. wasn't worth bringing back. It's pretty much a D-grade arcade game with no interesting hook, and no amount of gussying it up can disguise that. The Monster Challenge mode sounds interesting, but it's DLC. All that was really needed was 'Arcade Archives: Snow Bros,' so that fans could get what they want at a decent price, the game was preserved on a modern console, and we could all just move on with our lives. It's gonna be a snow from us.
Soundfall is interesting and original, but stumbles in its execution. The marriage of rhythm gameplay with a twin-stick shooter is a rocky one, and it's hard not to think this would be a stronger game overall if it were focused solely on either the shooting or the rhythm elements. It can work harmoniously, but also causes frustration when its two halves pull you in different directions. Yet despite its clumsy moments, we'd still give Soundfall a solid recommendation, as its diverse and catchy soundtrack, RPG-esque character progression, and high replayability make this one easy to love. It maybe could've used more practice, but Soundfall overall delivers a strong performance.
While it might seem like our gripes outnumber the improvements in Xeno Reborn, this is still a weird, unique, and overall enjoyable entry point into the Metal Max world. Squad-based, single-player tank-centric games (set in a post apocalyptic world) are few and far between, to put it mildly, so this is still worth your time. And to their credit, instead of simply moving on to a sequel (which they're doing as well in Metal Max: Wild West), Cattle Call and 24Frame took the time to improve on the foundation laid by Metal Max Xeno, to ambitious if flawed results in Xeno Reborn. You can't fault the teams for the effort made, and whether they were totally successful or not, the whole of Metal Max Xeno Reborn is still greater than the sum of its parts.
In its launch state on Switch, much of As Far As The Eye is unplayable. For us, neither Quick Game or Custom Matches would last long before we got booted to the Switch's dashboard. We waited several days for some kind of update to fix both the UI and the egregious crashes and get a better idea of a game that is not without promise, but a patch still hasn't arrived at the time of writing. If or when one does come, As Far As The Eye has the potential to become an intriguing little strategy game with that Civilization-style 'just one more turn' effect. But for now, do not get sucked in by its soothing mood and the cute little Pupils.
Seven Pirates H is not a title that wishes to be taken seriously. While there is a decent story and fun characters behind the fan service, the shallow combat can become tiresome after a few hours. It is fun and a lot of the humour lands, but the actual gameplay can be a bit threadbare. While the headline Booby Training mechanic is an interesting way to customise your party, it doesn't break up the monotony of the gameplay. This is a title that won't keep to occupied too long and is best enjoyed in in fits and starts, and very much within the privacy and comfort of one's own home.
Do you enjoy waiting for public transit in the rain? Could you bear sitting next to a screaming toddler on a transatlantic flight? Do you think you'd derive pleasure from chopping down trees in the Great Forest over and over again until you had enough light lumber to fulfil three or four requests? If so, Eiyuden Chronicle: Rising has a delightful little adventure hidden beneath a lot of tedium just for you. If not, we wouldn't begrudge you for staying clear and hoping Hundred Heroes doesn't follow too closely in its predecessor's footsteps. This game certainly has charm, but it makes you work too hard for it.
We’d give Citizen Sleeper a strong recommendation to anybody who liked Disco Elysium or any general role playing games with a heavy emphasis on the role. A synthwave soundtrack, strong writing, and high-pressure gameplay make this a game that’ll be tough to put down once you get into it.
Both of the games that make up Prinny Presents NIS Classics Volume 2 benefit from having a light-hearted approach to their story. With gameplay that doesn't feature too many surprises, the humorous writing and charming characters sand over the rough edges of these older RPGs. While we had a preference for the over-the-top antics and writing of Z.H.P. over Makai Kingdom, both games have plenty to offer both new and existing fans and showcase the humour that has made these and other NIS titles so enduring over the years.
Is Fragrant Story worth picking up? Sure, as a curiosity and conversation piece perhaps. Four bucks isn't much of an asking price, and the content on offer here is enjoyable and engaging for what it is. For the afternoon it'll take you to play Fragrant Story, you'll probably be satisfied with it - then you'll have seen everything it has to offer, move onto something else, and never boot it up again. If you decide to pass on this one, there's really not a whole lot that you're missing out on. Given its low price and goofy nature, though, it may be worth picking up just so you can say you grabbed the last game on the North American eShop before Nintendo locked the doors for good.
Toaplan Arcade Garage: Hishou Same! Same! Same! is wonderful, historical stuff, conserving two beautifully designed roadmaps for the future succession of the genre. Antique, yet savagely modern in their viciousness, there are few titles that brew with as much energy beneath a late-'80s vintage aesthetic, driven intrepidly by Tatsuya Uemura and Masahiro Yuge's incredible soundtracks.Despite this, it would be misleading to cite the package as something for everyone. It's a perfect addition for people collecting M2's series, and for those with an interest in the preservation and best possible representation of notable arcade titles. As shoot-em-ups, Flying Shark and Fire Shark require a specific approach and methodology, and won't necessarily be to all tastes. If you revel in the thrill of old-school hardcore gaming, it's a duo that potentially offer years of service. For everyone else they may feel a bit samey, samey, samey.
Layer Section will always be a high-roller, and if you've never played it, you're in a ride like few others. As a Switch port, on the other hand, the relatively bare-bones production is the only real negative. Notable historical works deserve the gold standard: a bigger, bolder package that offers the best possible representation. To that end, City Connection has failed to do this game the justice it deserves, which makes it very lucky that Layer Section & Galactic Attack S-Tribute is still so damn good.
Waifu Impact makes the mistake of assuming that the promise of fan service is enough to carry a game through its runtime, however short. This game takes the Fortnite formula, dips the character controls in digital treacle, strips it of the multiplayer aspect that makes that game fun, and doesn’t add anything worthwhile. It feels more like a proof of concept, with no story or characterisation to speak of. Most importantly, it just isn’t fun to play. Even for the low price from the eShop, the joke here wears thin within half an hour
Bugsnax is a game that is brimming with potential, but struggles in actual execution. Capturing hundreds of adorable snack-themed creatures sounds like such a great idea, but the lack of memorable characters, a frustrating control scheme, repetitive gameplay and numerous technical and design problems, particularly on Switch, makes for a somewhat lukewarm experience. There is certainly fun to be had here, but once you've played for a few hours, the magic fades and you're left with a disappointing game that doesn't live up to expectations.
Arise: A Simple Story sets out to tell a story as a video game but, smartly, doesn’t overestimate the role of gameplay. Inventive level design drives things forward, but faced with the awkward task of demanding platform-jumping in the aftermath an emotional bombshell, it simply lets the musical and visual storytelling seize their moment. It is only a simple story, but well told.