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Record of Lodoss War: Deedlit in Wonder Labyrinth doesn't take too long to beat - even the most curious/thorough/careful player is unlikely to go over the 10-hour mark - but when the adventure's this much fun and as densely packed with creativity, does it matter? At the end of it all you're far more likely to feel satisfied than short-changed, and Deedlit's tale is a surprisingly touching one regardless of how much or little you already know about Lodoss. If you're after something with the flavour of Symphony of the Night that doesn't feel like a shallow knock-off, this is a fine alternative.
Although there's nothing here that hasn't been seen previously, this is still a package bursting at the seams with content, and the sequel's novelty Christmas theme is perfect for memorable December gaming. Driven by an excellent set of punchy organ arrangements and murky musical notes, Deathsmiles I & II is a very large Halloween-themed cake; an exuberant, gothic flourish punctuated by enduring bosses and a unique route-and-rank structure that encourages experimental replays. With little middle ground between casual and concerted professional play, it might not be Cave's most balanced piece of work, but there's no doubt it has something for everyone, no matter how you choose to approach it.
Let's Sing 2022 is a reasonably fun, reliable new entry to a series that continues to play it safe. There's a decent selection of songs on offer, but with a distinct lack of variety, the only other option is to purchase additional five-song packs, which feels a little bit icky. Truth be told, though, it's likely you'll already know whether or not Let's Sing 2022 is up your alley, and for those willing to take a shot on this latest entry, it does enough to provide plenty of fun and laughs - provided you're able to play with friends and family.
Super Impossible Road is a strong effort and a pleasant surprise.
Solo developer Jonas Manke has aimed for the comfort of an easy-in-every-way game and hit the mark. The play feel of the later game and gorgeous environments are what lift it above a paint-by-numbers explore-em-up. It will test neither your skill nor your patience, with solid execution that respects the player’s time. While there’s little to blow you away, there’s lots to impress, delivered confidently and without asking much in return.
A bijou Doctor Who experience, Edge of Reality is impressively dedicated to the beloved TV show but unfortunately suffers in its transition from VR exclusive to traditional console game. Limited inputs and fetch-questy scenarios hardly inflame the imagination and it's not until the game's last quarter that things start to feel more tailored for the Switch - because they are. It's too short and there aren't enough clear save points (we lost a fair amount of progress when we quit during the first area to play something else and it simply hadn't saved the game yet) but the fact that performance is so all over the place is Edge of Reality's main issue, and one that will absolutely affect your enjoyment of an otherwise serviceable adventure. Overall, it's the most cautious of recommendations to Doctor Who fans, then. Everyone else almost certainly need not apply.
Shovel Knight Pocket Dungeon is a smartly designed and truly delightful revitalization of the falling block puzzle genre. High intensity, combat-driven gameplay, oodles of replayability, a cute art style, and a surprising amount of depth make this one a ridiculously easy recommendation. If you're at all a fan of Shovel Knight or falling block puzzlers, you owe it to yourself to give this a shot; even if you don't fall neatly into either of those camps, we'd still very much suggest you give this one a look.
Loop Hero proves to be a fascinating and creative take on an RPG, distilling the genre down to its most important gameplay elements and throwing in some fresh ideas. Though some may be put off by the obviously repetitive nature of the core gameplay, Loop Hero is a consistently rewarding and engaging game that'll easily get its hooks in you. The light deckbuilding elements, anti-tower defense gameplay, and solidly paced loot system make Loop Hero easy to love and we'd give this one a high recommendation to anyone interested in trying something a little different.
Both Monster Rancher games are fun throwbacks and this package is a tribute to a series that arguably never got the love it deserved, especially in Europe. Retro gamers and those who enjoy finding hidden gems should definitely consider picking up Monster Rancher 1 & 2 DX for a taste of late-'90s non-Pokémon monster battling. Once you get your head around the unusual controls and the dated presentation, there's lots to like here - and it feels like nothing else released before or since. Go in expecting to make mistakes and stumble through some of the gameplay features and there is plenty of fun to be had.
Life is Strange: True Colors is the best game in the series so far, without a doubt. The town of Haven Springs is full of excellent characters, with Alex Chen herself being one of the best protagonists we've seen in some time. The game does suffer from some pretty severe visual downgrades with the Switch release, and some of the additional minigames left us feeling a bit cold. Nevertheless, developer Deck Nine has crafted a fantastic narrative that you'll be eager to see through to the very end. Reduced visual fidelity aside, Switch is a great place to experience True Colors.
Disney Magical World 2: Enchanted Edition is a fine remaster of a 3DS game that many may have missed the first time around. For players both young and old who love the classic Disney characters, spending time in Castleton may well prove a joyous experience. Some aspects - chiefly the poor character creation tool and rather basic combat - could have done with a bit more TLC in this updated version, but if you're after a decent life simulation game, this is a nice Disney-flavoured addition to an already-thriving genre.
Resurrection is arguably one of the best of its genre even after all these years and a lot of competition (plenty of it coming from developer Cave themselves). It’s relentlessly challenging, breathlessly inventive and exhilarating to play; an essential purchase for confirmed shmup fans. But it’s also one that needs you to do a lot of homework to get anything meaningful out of it.
Repentance by name, and wonderful, welcome repentance by nature, this expansion is an apology for what became of Isaac and a promise to do better — a promise that it very much delivers on.
We won't mince words here, BloodRayne is a joyless and frustrating experience that's a complete waste of both your time and money. The combat is dull, the level designs are uninteresting, the graphics are merely passable, and all of this is dragged down even further by rampant performance problems and crashing issues. The value BloodRayne has in modern video game discourse is largely as an interesting reminder of how far we've progressed in game design over the past couple decades. We'd recommend you give this one a hard pass; if you're looking for a horror-tinged, combat heavy adventure featuring a titillating and badass female lead, we'd recommend you go with Bayonetta instead.
Is BloodRayne 2 a better game than its predecessor? Absolutely. Is it a game that you need in your collection? Eh. Tighter controls, better level design, and more enjoyable combat make BloodRayne 2 far and away the superior entry in the series, but it loses a lot of its luster when stacked up against contemporaries like Bayonetta, Devil May Cry, or the original God of War. There are worse things you could buy for twenty dollars, but this is the kind of unremarkable game that you play once and then never again. If you have a special affinity for the more simplistic and occasionally messy game design of the era, BloodRayne 2 may be worth a shot, but even then we'd suggest you wait for a sale.
Archvale is a triumphant bullet-hell/RPG genre mashup. Although you could argue its similarity to one or two recent releases, it trumps the competition with incredibly slick combat, simple and satisfying progression, and varied environments and enemies. The difficulty ramps up heavily as you progress to the later levels, so the inability to change difficulty on-the-fly may prove a bit of an issue for some players. Push through, however, and you'll find Archvale to be one of the most satisfying twin-stick games available right now.
Big Brain Academy: Brain vs. Brain is a fun little romp which doesn't have ideas above its station and presents its brain-teasers in a more lighthearted, rowdier manner than Dr. Kawashima's friendly but sterile style. This isn't the kind of marriage between gameplay and (for lack of a better term) 'work' that you'll find in Ring Fit Adventure, but it's a greatly enjoyable and budget-friendly way to keep up the little pitter-patter of grey matter for all ages.
Nonetheless, Beyond a Steel Sky magically brings its 1994 ancestor back to life. The style, the humour, the chirpy dystopia are all revived. However, a lot has happened since that first golden age of adventures, and if you want a creative addition to the indie-fuelled inventiveness of the modern genre then you should look elsewhere. This is a game that remembers exactly how great things were in 1994, but isn’t much interested in how great they were last week.
Clockwork Aquario has been a long time coming, but it was definitely worth the wait. An obvious labour of love, this ill-fated arcade gem has been improbably recovered, restored, and reassembled, and it never feels like anything less than a carefully unearthed treasure that's been polished until it shines. It won't take long to beat - and it shouldn't, because a good 30-year-old arcade platformer is supposed to be short and sweet - but what the game lacks in length it more than makes up for in entertainment and raw creativity, with stages pitting you against everything from mechanical flying fish to a gigantic egg-dropping robo-penguin. It's the sort of game you come back to again and again because you want to rather than have to, and we feel lucky to have it.
Danganronpa Decadence is a very fine package that delivers a trio of deliciously devious and salacious murder mysteries, plus a grindy side-game we can live without. The main games here are funny, dramatic and pretty problematic, so exercise some caution - this is resolutely not a game for kids, but even adults will struggle with some of its less savoury or more overtly brash, thoughtless content. If they sound at all appealing, though, we urge you to check the games out for yourself, as they're classics in the visual novel genre. Trigger Happy Havoc offers a memorable Killing Game with fantastic characters and a genuinely funny and smart script. Danganronpa 2: Goodbye Despair is even sicker and more delightfully disturbing than the marvellous original; it doesn't match its predecessor in some ways but makes up for its shortcomings in others. Our favourite is definitely the epic third game, though - go in blind and we promise you'll be in for the ride of your life.