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Even if you've played these games before, I'd say this collection is absolutely worth picking up. It's wonderful to have them all on Switch since they were spread between three platforms originally (3DS, Wii U, Steam), and the Mighty Switch Force games are just plain fun and full of personality. I would like to have seen a collection of concept art a la the SNK and Street Fighter collections because Digital Eclipse has spoiled me forever with that kind of bonus content, but that doesn't take away from the experience, and I will never, ever get sick of kicking that ugly baby.
undefined.Chroma Squad certainly does a solid job of providing an experience that invokes pleasant memories of days past. After several hours of playtime I found myself watching old episodes of the original Power Rangers on Netflix. Only three days later and my kids are halfway through season one, eagerly waiting for the introduction of the Green Ranger. While the tactical-based combat provides a decent reason for younger fans to try out Chroma Squad, it's abundantly clear which audience is going to appreciate this game the most.
Combining the crapshoot of your ending with a few technical problems drags the whole game down. The actual character arcs, complete with fully voiced interactions, do a great job of accounting for the limitations, thankfully. Three Houses is certainly worth seeing through, but it is way more about the journey than the end.
Whether you want to play single games against friends, compete in online leagues, or sit back and binge a season by yourself offline, Super Mega Baseball 2 delivers in spades. This is a Triple Crown-winning batter, a multiple Cy Young-winning pitcher, and a first-ballot Hall of Famer all wrapped into one. This is the greatest baseball game I have ever played.
They've addressed a few complaints about the game, especially in handheld mode for me, which is pretty impressive for a year and a half turnaround between games. If the initial load and maps themselves weren't so long as to make it a chore to play in bursts, this could be an all timer. It's not a general, but sometimes you need staff sergeants.
undefined.As someone who is primarily a casual fighting game fan, Fantasy Strike scratches an itch in a different way than Street Fighters and the like do. The simplicity of the control inputs puts it more in the space in between, almost like a less platforming-focused Smash Bros. The overall approachability makes it a great choice for less experienced fighters, but beneath the sheen of less combos and button inputs still lies a deep game with tense strategy, complete with a variety of ways to play it both online and off.
Hyperlight Ultimate is still a great game, and now that it's on a modern console you should definitely play it.
I enjoyed slashing away at Aragami enough to have a good bit of fun with the combat, but I could never escape the feeling that I could be having so much more fun by playing a better game in the same genre.
Whether playing docked or portably, Rise certainly makes a name for itself in this regard. Rise: Race the Future is a fantastic racing game at its core that is held back only by the limits of its own ambition. While it would benefit greatly from a further exploration of its own mechanics and multiplayer functionality, it remains a very fun and technically-solid racer that can more than hold its own against the system's best.
The environments, voices, and the general feel is strong. Obviously, the camera issues and endless corridors can drag down moments of the fun, but the action keeps everything flowing and enjoyable. The action never stops, which is the ultimate strength of the title.
But these are overshadowed by the thin layer of frustration caused by the loose controls and overly restrictive camera. There is potential here and if you enjoy more artful puzzle games like the ones this game has been heavily compared to, it's at least worth a look. Just be ready for a few hangups along the way that might take you out of the experience.
While clearly a throwback, they put enough of their own spin on the various formulas they leveraged to make something that feels familiar but still unique. For fans of point-and-click games, Irony Curtain is a sure thing. For people inexperienced with the genre it's a friendly starting point.
The only downside of Vectronom is that it should only take a few hours to complete. Each beat of this experience is so jam-packed and the gameplay concepts switch up so frequently that I would love each one to be explored more. Don't let that stop you from exploring what's here, though — this gem is a design feat and one of the most delightful platforming games I've ever played.
Lost Orbit takes a simple premise and builds it into something that is more than the sum of its parts. Load times aside, it is a fantastic portable experience on Switch. Solid, ever-evolving gameplay and great presentation make this an easy pick up for anyone who likes high score games.
For a simple and short puzzle experience, Perchang may be enjoyable, but many of the eShop's hundreds of other puzzle games are better options.
These small flaws keep Battle Worlds: Kronos from being as good as it could have been. While the interface quirks take some getting used to and the campaign difficulty may turn some off, there's definitely enjoyment to be had here for fans of the turn-based strategy genre.
With a combination of fun gameplay, likeable character designs, and an incredible soundtrack that even features a song by the legendary Hideki Naganuma, this game is sure to have your friends screaming in pure hype as everybody in the room gets the hang of it. As my roommate and I played and gradually improved, we got into sections where the ball got faster and faster, eventually reaching speeds of 1000 miles per hour that had me sweating since I was so excited for what was happening. If you enjoy a good multiplayer experience, Lethal League Blaze is a must-have.
Eagle Island is rife with outrageous promise, but despite its beautiful art and sound fundamental controls, everything else on the periphery falls short. This is an elegant trip that is overburdened by pratfalls and reiteration.
Stranger Things 3: The Game won't appeal to fans of the television show as it's a frustrating experience that reminds you of all of the high points of the third season but never actually reaches them itself. Instead you are stuck with a bunch of dull fights to get through, bland puzzles to solve, and reading pieces of dialogue from the show without any sort of performance by the actors. Don't tarnish your memories of the third season by playing this.
A straightforward and to the point Contra-like experience sums up Blazing Chrome well. With six levels that will probably only take you an hour or three to clear the first time through, it's a tiny bit light on content, but thanks to the co-op and unlockable modes, more mileage can be squeezed out of this short and sweet joyride.