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If you're looking for something better for lighter concentration, Jackbox 5 doesn't have the variety of some of the earlier bundles. I came away impressed by the five games here; I don't think any of them are even close to being a dud. You just need to make sure everyone's up for the long haul with these games.
The only shortcoming? You can wipe out the whole campaign in about five or so hours, and while there's plenty of extra content to take care of afterward (a "good" ending, for example, should you nail all the requirements), not much is there to revisit after game completion. But, while it's a short journey, it's one very worth playing. Oh, and did I mention the game is littered with pop culture (especially video game) references? I won't spoil them for you, but never thought I'd see a Super Mario RPG reference ever again.
Valtherian Arc is an enjoyable experience that simply needed a bit more polish to be really effective. Unlocking new classes and skills is fun and offers a fresh change in the combat. While there are some frustrating features and gameplay mechanics, Valtherian Arc can still be fun for many players.
While the fact that there is a game called Crayola Scoot is still funny to me (just say it aloud; you'll probably smile or grimace), it's no joke that this game is actually good. This isn't a trashy cash-in or a poor licensed title. No, Crayola Scoot is a totally fine kid-centric extreme sports video game peppered with some nice touches, like the Splatoon-esque combo system or the gentle progression nestled within a harder series of challenges.
It's a huge shame that The Swindle misses the mark so hard on its execution. The tools, upgrades, and challenges are all really fun to experiment with. There's a great game somewhere within the mess, but you'll probably stop having fun way before you manage to pull off the heist of a lifetime.
The base game is fun. It's easy and approachable for newcomers. But it doesn't go all that far in any particular aspect.
The presentation and story are fun, but the rest really doesn't stand out much. All in all, there are better offerings out there that give you more consistent quality. The puzzle-platformer genre is deep, but Toby is nowhere close to that.
I'm happy that Overcooked 2 got the DLC it deserved. Even though it's just 12 levels, they present quite a bit of challenge. I still consider Overcooked 2 one of the best local multiplayer games on the Switch, so more of it is definitely not a bad thing.
This world is a joy to get lost in and thanks to the unique take on procedural design, it offers a multitude of ways to re-experience the game even after completion. Aside from some minor issues with the ho-hum traversal upgrades, Chasm is an inspired take on a well-worn genre. If you long for the days of annual Igavanias, Chasm's one of the better modern stabs at that glory.
Tricky Towers is an incredibly creative and unique take on the puzzle genre. I just wish there was more to unlock and explore as it does have incredible potential. Nevertheless, I do recommend this brick-stacker to anyone looking for a fun local and online multiplayer experience.
The Low Road is a fun, albeit brief point-and-click spy adventure. My playthrough was complete in two sittings over the span of a few hours and left me wanting more. If you're looking for a good title from the genre, I can definitely recommend it, just be prepared to have that same yearning for a sequel that focuses more on interactions with characters and less on the environment.
24 iconic characters bring a fun variety of moves to the table that thrilled me every time I played. In addition, the game has been extremely well optimized for Nintendo Switch. It runs smoothly at 60 frames per second and is graphically even a bit comparable to the other versions. It is clear that the developers took their time, which is fantastic to see.
Really, it is the same GameCube game with a sprinkling of flourishes here and there for the 3DS.
It's deliriously silly in a way that matches Lovers in a Dangerous Spacetime in tone and style. This is built for four friends messing around and trolling each other trying to progress through difficult platforming challenges together. It falters a little bit in longevity and as a solo experience, but those elements are more secondary to the raucous fun in multiplayer.
A lot of hard work and sacrifice likely went into the creation of Soulblight so it's unfortunate that I can't recommend it, even as a niche. None of the mechanics were of interest and the visuals need a major overhaul. With not shortage of dungeon crawling roguelikes available on the Switch, my recommendation is to look elsewhere.
A lack of clarity plagues both the aesthetics and gameplay. Reaching a place where you know what you're doing isn't an easy task, but getting over the learning curve is worth it. A single run in Risk of Rain is quick, but it's also so addicting that you'll rarely ever play just one run.
It should be noted that the Switch version is meant to also include an Escape Mode where you control an inmate trying to find their way out. For the purposes of this review, we haven't been able to check it out. Despite that omission, it's not hard to pour a bunch of time into Prison Architect, and I am happy to recommend it to anyone looking for a sim game to play on their couch.
This means an additional two hours of rocketing between worlds, stomping about, and quicktime eventing through giant monsters. If avoiding damage to civilians had some material impact, or if Jettomero was ever in peril, or if the story had any fun bits, or if the boss fights took the form of anything other than QTEs then Jettomero might be worth a look. At best, it's a neat physics toy, watching our giant protector get knocked about by gravity and his tiny wards, but as a game it's lacking in substance to go with all this style.
As you continue to play, the cracks start to show once again. Bad enemy AI isn't an unusual occurrence in a game that prides itself on being a strong beat 'em up outing. It all just stings a little.
I very much enjoyed Disgaea 1 Complete, but I don't feel it's for everybody. On the surface, there's a great strategy game full of interesting and unique takes on the genre. But it's also grind-heavy, with a learning curve that can be extremely daunting. If you have a lot of time to spare, this is easily one of the better strategy RPGs released on the Switch thus far.