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The car design is beautiful, the racing is smooth and fluid, and the inclusion of the performance workshop is a welcome addition. While it does fall short of becoming a viable replacement for Forza fans, it does provide the Switch with a fun racing game for enthusiasts looking for a more realistic racing experience.
After first seeing RIVE was a combination of both a platformer and a shoot-em-up, I was cautiously enthused. Often when a game tries to do too many things it can result in it not doing any one particular thing great. Fortunately my worries were put to rest as Two Tribes delivers a game that does exactly what it set out to do, blending two styles of play exceptionally well.
Cartoon Network: Battle Crashers is fine for younger players. I still feel they're being robbed of a solid experience or even meaningful engagement with their favorite brands. I did fall into the groove a few times and found myself enjoying it, but the overall experience was a punishing chore.
Battle Chef Brigade is an absolute feast of a game on Switch, with a highly polished story and a brilliant fusion of match-three and action. It might be coming out in a busy time of year, but this is a game not to be missed.
If you're in it for the action or actual horror you'll very likely walk away disappointed. But if you like a slow burn of suspense, periodic things that will make you jump, and some stories that will reveal themselves to you slowly and through a variety of means as you wander an ever-changing house, it will offer several hours of enjoyment. I've never played a game quite like it, and there's something to be said for a title working earnestly to challenge gamers with something new, even if it may not have hit all of the marks it was likely aiming for.
As a follow-up to last year's game, Game Freak has somehow found a way to make Ultra Moon more striking.
Any additional time you can spend sneaking in dungeon crawls while at work, carrying out Dark Brotherhood assassinations at family dinners, and crafting new equipment when you probably should be sleeping is the best addition to enhance the experience. I'm overjoyed that Bethesda has been able to bring Skyrim to the Switch without any compromises to the quality of the original game. After playing Skyrim on PlayStation 3, Xbox 360, and Xbox One, I can easily say that the Switch provides the best experience possible. Bethesda is more than welcome to bring all their games over to Switch now, especially if each game is brought over with the same winning effort of Skyrim.
It may just take some tweaks but collisions are inevitable in the game and can royally screw you up, more than I'd expect. This can detract from some of the fun of the tracks that overlap themselves and that's a shame. While there are some positives to be had in the game it's also quirky enough that it's tough to recommend.
I'll have more to say when I beat it, especially because these third-version games always seem to load the super-cool, crazy stuff into the back half. Right now, Pokemon Ultra Sun comes across as the same game as last year with a bunch of new stuff on top. I dig it.
undefined.We certainly need developers willing to take risks and experiment with different ideas to move the industry forward, but unfortunately not every new idea is going to work. As with every niche I'm sure there is an audience that will appreciate the beautiful visuals and pleasant soundtrack, but for me I just couldn't get past the uninteresting back stories and repetition of playing through the same experience to get slightly different endings.
The more you stick to the story, though shortening the experience, the more refined and finished Morphite feels. If you stray too far off the path the game makes a fine attempt to make play rewarding but unfortunately the rough edges also tend to take more definition. While it may not be fully realized if you walk in with modest expectations set and a desire for some exploration Morphite is a decent game to give a try.
This is a game that is aware of its goofy setup and relishes in a sea of cat puns and insanity. It's not a terribly long game - I rolled credits within a few hours - but it's a fun romp with a straightforward and entertaining action RPG style. Cat Quest is a game that likely won't stick with me for too long, but it was a pleasant time basking in cat gags and beating up on foes with swords and magic.
Even with all those issues, Rime is enjoyable, but the Switch version makes it a lesser overall experience. I can't speak to specifics, but if the framerate and graphics are better elsewhere, seek those versions out in lieu of this release. The allure of portability doesn't make Rime a better game, especially with the compromised graphics.
You can fight against others, but only in a Ranked Battle setting, which doesn't bring me the same joy. What doesn't help is that the game didn't ran smooth at all online. Kirby Battle Royale bums me out as an excellent multiplayer game that is buried under a poor direction.
Although it encourages you to explore to find hidden items, the game is basically "Go to this dungeon, now go to this dungeon" until the very end. Besides that though, I really did enjoy my time playing and laughing through the quirky story and it's undeniable charm. Sure it's not exactly Zelda, but Ittle Dew (2+).
The question will be whether you'll want to stick out the ride long enough to enjoy it all. That will ultimately come down to tastes, what you're looking for, and how you're planning to play the game. Using it to fill gaps in your day 15 minutes at a time would probably be great, playing for hours at a time probably not so much.
I was able to finish the entire game, playing every single mini-game, finishing single player mode, and checking out the other modes, in around three hours. And while the joy of Mario Party is typically in playing the boards and games over and over, there's really no incentive to do that here since the only available board is pathetically underwhelming, and playing the games in rapid succession is tiresome. The Top 100 isn't a terrible game, but it's an experience that rings hollow when it could have been so much more.
On its own, Spellspire is an enjoyable word RPG, somewhat in the same vein as a Puzzle Quest. The replayable nature makes it a nice game to have on hand as a complement to the Switch's other games. It's a focused and fun twist on a known formula, well worth checking out if you need a break from Mario.
Doom was already a fantastic game when it released last year, but being able to take it anywhere with relatively few technical concessions is truly a testament to not only its developers but also the Switch itself. This may not be the definitive version of Doom, but it is without a doubt the most versatile. It's also much better than the Super Nintendo version.
If you're looking for a light co-op game on Switch, Moon Hunters is fantastic, and the simple combat and short length are more of a boon than a hindrance. But if you want something deeper and long-lasting, this falls short of that, especially as a single-player-only affair. Still, weaving your own legends makes for a good time, even if it's short-lived.