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Superbeat XONiC is stepping into a growing genre on the Switch, but its musical variety and ability to play on the TV will help it stand out even if it did cause me to look up if the Wii U's Pro Controller can work on Switch. The included soundtrack in the physical copies is a steal on its own, but this is a solid game even if you're eShopping it.
Qualms aside, Lego Marvel Superheroes 2 is still an entertaining romp through the Marvel universe that combines comic book storytelling with the wit and humor that the Lego series is known for. It may not revolutionize the series' worn out gameplay, but the fan service and multiplayer more than make up for that. If you're a fan of Marvel or Lego, this one comes highly recommended.
That product, mind you, isn't anything majorly exciting and would have benefitted from a bit more content. It's interesting playing an animated version, and if you are in for the commitment you can have a decent time. That being said, there are plenty of party games on the Switch that offer more instant fun.
I really recommend playing this game. It's a quick play, doesn't overstay its welcome, and is packed with a lot of love and charm.
I wanted to like Violett, but it just required more patience than I was willing to give.
Nintendo Presents New Style Boutique 3: Styling Star is a lengthy game. I've spent hours upon hours with this game and have never lost interest at any moment.
The short campaign, uneven level design, and imperfect controls all put a hamper on the overall experience. While Sonic Forces may be far from the perfect Sonic game, there's still an enjoyable adventure worth experiencing especially for platformer fans and those who've enjoyed Sonic Team's recent efforts.
Pokémon Ultra Sun and Moon are very good third-version games. They expand the story alongside as well as the post-game, and barring some not-ideal motion controls and a slow intro, there's very little to complain about. It may be the same game as last year with a bunch of new stuff on top, but considering this is one of Pokémon's finest generations yet, I have zero problem with more of a good thing.
While many of the modes have multiple single-player challenges to complete, they quickly become repetitive and are missing the charm, range, and cleverness that you might find in a Rhythm Heaven game. This mini-game collection is best when played with friends and family who want to test their reflexes in a musical fashion. It might not be a game you play a lot, but it can provide an hour of fun when you have company over.
The car design is beautiful, the racing is smooth and fluid, and the inclusion of the performance workshop is a welcome addition. While it does fall short of becoming a viable replacement for Forza fans, it does provide the Switch with a fun racing game for enthusiasts looking for a more realistic racing experience.
After first seeing RIVE was a combination of both a platformer and a shoot-em-up, I was cautiously enthused. Often when a game tries to do too many things it can result in it not doing any one particular thing great. Fortunately my worries were put to rest as Two Tribes delivers a game that does exactly what it set out to do, blending two styles of play exceptionally well.
Cartoon Network: Battle Crashers is fine for younger players. I still feel they're being robbed of a solid experience or even meaningful engagement with their favorite brands. I did fall into the groove a few times and found myself enjoying it, but the overall experience was a punishing chore.
Battle Chef Brigade is an absolute feast of a game on Switch, with a highly polished story and a brilliant fusion of match-three and action. It might be coming out in a busy time of year, but this is a game not to be missed.
If you're in it for the action or actual horror you'll very likely walk away disappointed. But if you like a slow burn of suspense, periodic things that will make you jump, and some stories that will reveal themselves to you slowly and through a variety of means as you wander an ever-changing house, it will offer several hours of enjoyment. I've never played a game quite like it, and there's something to be said for a title working earnestly to challenge gamers with something new, even if it may not have hit all of the marks it was likely aiming for.
As a follow-up to last year's game, Game Freak has somehow found a way to make Ultra Moon more striking.
Any additional time you can spend sneaking in dungeon crawls while at work, carrying out Dark Brotherhood assassinations at family dinners, and crafting new equipment when you probably should be sleeping is the best addition to enhance the experience. I'm overjoyed that Bethesda has been able to bring Skyrim to the Switch without any compromises to the quality of the original game. After playing Skyrim on PlayStation 3, Xbox 360, and Xbox One, I can easily say that the Switch provides the best experience possible. Bethesda is more than welcome to bring all their games over to Switch now, especially if each game is brought over with the same winning effort of Skyrim.
It may just take some tweaks but collisions are inevitable in the game and can royally screw you up, more than I'd expect. This can detract from some of the fun of the tracks that overlap themselves and that's a shame. While there are some positives to be had in the game it's also quirky enough that it's tough to recommend.
I'll have more to say when I beat it, especially because these third-version games always seem to load the super-cool, crazy stuff into the back half. Right now, Pokemon Ultra Sun comes across as the same game as last year with a bunch of new stuff on top. I dig it.
undefined.We certainly need developers willing to take risks and experiment with different ideas to move the industry forward, but unfortunately not every new idea is going to work. As with every niche I'm sure there is an audience that will appreciate the beautiful visuals and pleasant soundtrack, but for me I just couldn't get past the uninteresting back stories and repetition of playing through the same experience to get slightly different endings.
The more you stick to the story, though shortening the experience, the more refined and finished Morphite feels. If you stray too far off the path the game makes a fine attempt to make play rewarding but unfortunately the rough edges also tend to take more definition. While it may not be fully realized if you walk in with modest expectations set and a desire for some exploration Morphite is a decent game to give a try.