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Despite having the usual farming game loop that was able to suck me in easily, I felt less and less like I was having any fun as time went on. While there is funny writing and cute little collectable creatures to be found in Ooblets, it just wasn't enough to leave me with a satisfied feeling by the end of my time with it. It's a shame because there's obviously a lot of heart put into this game, but heart alone cannot sustain a game like this for an extended period of time.
I was intrigued by ANNO: Mutationem when it came to other platforms earlier this year, and the Switch version seems to largely offer the same experience but with added portability. Its interesting story and decent challenge, in addition to some compelling world building make a strong case for adding the game to your digital library; a free eShop demo is also available for those who want to dip their toes in first. If you can stomach the miniscule text size and a somewhat flat middle portion of the story, ANNO: Mutationem offers an enjoyable and brisk cyberpunk-flavored adventure.
undefined.River City Saga: Three Kingdoms feels like an incredibly nostalgia-driven game, aimed specifically at those who hold classic beat-'em-ups, the River City games in particular, close to their hearts. And for that audience, I think they'll be very satisfied with what River City Saga has to offer. For people like me, who have less nostalgia for the franchise, they may struggle to understand the repetitive nature and overall appeal of River City Saga: Three Kingdoms.
You have a handful of modes that range from frictionless relaxation and sped-up brain-bending fury and a variety of color palette customization options. I appreciate the wide variety of accessibility features, both for difficulty and visuals, but aside from fine-tuning my scores across the modes, not much is there to pull me back in. Still, Mixolumia is a dynamite puzzle concept that I'd love to see further expanded on in the future.
Or maybe you just want to watch a playthrough of Hyperstone Heist just because. Cowabunga Collection presents so many ways to experience the Turtles games of the '80s and '90s, making it enjoyable for anyone who has any interest in the Turtles or their video game exploits. This truly is radical.
The choice to make resolution mode the default display option on Switch is baffling when the game runs so much better in performance mode with a minimal hit to resolution, but this can be quickly fixed with a visit to the options menu. Pac-Man World has never been one of the best 3D platformers of all time, but it is a classic well worth playing today. Let's hope that Pac-Man World Re-Pac is a sign of more Pac-Man World to come.
The gameplay is fun, and the both of you might find its outmoded aspects charming. But if you don't have a buddy (or spouse, child, etc.) close by to pick up a sword and slay goblins with you, the appeal is much more limited.
Movement and combat feel good, the abilities you get are fun to use, maps are well designed and satisfying to explore, and bosses are challenging in a way that makes them memorable. Outside of some qualms with how upgrade tokens sometimes make rewards not as worthwhile as they should be, I have very little negative to say about my time with Islets. If you find yourself hankering for another metroidvania that does what it says on the tin, and does it competently, this is definitely a game to have your eye on. Those islands aren't going to reconnect themselves.
And the way in which the missions are both bite-sized and gradually more challenging gives ample opportunity to try out new configurations for yourself and your partners when things don't work out initially. The story itself is likely only going to appeal to a specific, dedicated part of the Gundam fanbase, but the gameplay can stand on its own for Gundam newcomers. If you're okay with some repetition and an inscrutable plot, Battle Alliance offers a fun action experience with lots to unlock and try out.
As the eShop ocean grows ever wider and deeper, it's harder and harder for games of any genre to make an impression, let alone rudimentary platforms like this. While I certainly had some fun with the dozens of levels I played, the game isn't one that will stick in my memory. Being polished and playing well isn't enough on a platform with so much competition.
It's not perfect though, and I think your mileage is going to vary on some of its slower aspects. Still, I can't believe this was released worldwide in the first place. What a time to be alive.
The controls and UI are still solid, even if their application in Two Point Hospital was a bit better. At the end of school year, simulation lovers are sure to enjoy their time as either a crusty old dean or every student's best friend. Just remember to hit the books, study hard, and hire enough janitors to clean up after random meteor showers.
It is a combination of having limited real estate to display a lot of information, and then picking all the wrong information to show in that space. When you're not wrestling with it, the actual moment-to-moment gameplay is very satisfying. It looks sharp and sounds fantastic. There are some hurdles to make it over, but it is hard to deny the underlying charm of Before We Leave.
undefined.Overall, We Are OFK is a well written story of people trying to turn their creative endeavors into a job that pays the bills, and all the problems that come along with that goal. Other than those relatively minor problems, I found my time with OFK to be quite enjoyable, and if you have an interest in music or just want to hang out with a bunch of creatives for a few hours, this game is very much worth your time.
As a game, Hindsight isn't difficult to play or frustrating to figure out. Rather, it asks us to consider what questions we might ask our loved ones when they're gone, perhaps nudging us to start that meaningful work now, while we still have time. If you're looking for an experience that's light on gameplay but heavy on the heartstrings, Hindsight is very much a sight to behold.
My Friend Peppa Pig is not a game for the masses. Instead, it carefully caters its gameplay, visuals, story and controls to those they know will play it most. However, without my assistance and some online help, Potato City would have only ever been a dream for my daughter, and I imagine many other children around her age. And in all honesty, it isn't worth the trouble! Aside from this gripe, it is an impressive looking game with easy controls that puts the individual in their own episode with one of their most beloved characters, Peppa Pig.
Digimon Survive took a risk in its gameplay, presentation and narrative, and for me, it paid off. It genuinely feels like a new era of Digimon is upon us. A more mature, dark, and ferocious Digimon that could see the start of a truly great visual novel RPG hybrid series. This won't be for everyone, and I completely understand if you pass on it, however, if Digimon is your jam or visual novels are, and you have plenty of time to sit and soak in this wonderfully written narrative - you're likely to strike gold with Digimon Survive.
The sprite work and sound design is still as on point as we always remembered. Outside of waxing nostalgic, we also get a previously unreleased in America entry with Red Earth, plus a rarer find in Gem Fighter for those wanting to dig deeper into the Capcom catalog. The sheer amount of Darkstalkers does bloat the collection to a degree and the poor online puts a damper but otherwise it's a good amount of games that show why Capcom were kings in the first place and hope they can return to the throne again one day.
Ultimately, Renata and her Frog-shaped gun make for a goofy but capable pair, and I ended up being surprised by how much I liked their adventure and how it kept pushing me to finish just one more stage. You can unlock a two-player duel mode, but there's more than enough reason to return to every level solo to perfect your performance. I agree that what the world needs now is love, but a little Frogun wouldn't hurt either.
MADiSON is a genuinely terrifying psychological horror game and does its job very well, making it stand out in the genre on Nintendo's hybrid platform. Unfortunately, this is dragged down by the poor inventory system and unclear puzzle direction, causing far too much backtracking. Aside from these gripes, MADiSON expertly uses every tool at its disposal to unsettle you and create a horrifying experience I am keen to return to again.