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It feels familiar, but also so distinct. While I appreciate a satisfying game that doesn't overstay its welcome, I easily could have spent much more time with a more expanded version of this concept. On the other hand, maybe ElecHead is as good as it is because its pace is so fast and joyous. Regardless, it's a wonderful thing this game made the leap to Switch.
I normally believe it is bad form to talk about other reviews in my own review, but I cannot help but feel awkward and a bit guilty when I see the universal acclaim this game has gotten. Between a 90 on Metacritic and an 'Overwhelmingly Positive' rating on Steam, it would be dishonest for me to say that I think you will not enjoy Echo of Starsong. However, it would also be dishonest for me to pretend that I did. Basic probability says that you will likely love this game, but if the game's random dice roll events have taught me anything, it's that even the highest chance of success can still lead to a hollow tale of failure.
I didn't mention it during the original game's review, but a good portion of its playtime was while waiting for power to return after my hometown got clobbered by the remnants of a hurricane; this time, the worst it got was some pretty heavy thunderstorms. And just as the weather wasn't as extreme this time, nirvanA Initiative gets close to the levels of the original but just falls slightly short.
The ability to create a Rosalina who is the boogeyman haunting the goal-keepers' nightmares is surprisingly fun, and the game's Club feature allows you to use your friends' wacky stat goblins for yourself if you so choose. Strikers is at its core still as fun as it ever was, and still outshining regular soccer at every avenue. Hopefully once more additions have been made to the game's content some of the overall issues will have been addressed and Battle League can truly shine as bright as it is meant to.
I should have known better than to doubt the minds behind Tumblestone (seriously, check that game out), but Freshly Frosted blew me away with how much I enjoyed it. This is a delectable artisanal puzzle game that absolutely should not be missed by anyone who is down for a relaxing time with some good brain-teasers.
*I re-read my review of WTD, and was surprised to see that I compared it to CAH. That's dumb and wrong; it's more like Quiplash. You vote on answers that people make up, you don't have a pre-set list of responses that you try to match up with a given prompt. I'm a moron.
With three difficulty modes, 28 in-game achievements, and individual challenges for each stage, there's no shortage of reasons to pick up a bo staff, hockey stick, or microphone and dive back in again and again. Only having a single save file for story mode is a bit of a drag, but the Arcade mode with online leaderboards offers another tantalizing avenue for further playtime. In short, if you're a TMNT fan or love beat-'em-ups, you'll surely dig the colorful and upbeat Shredder's Revenge, especially if you can find a few other ninjas to kick back with.
Although it's coming out at a packed time of year, Neon White should definitely be on the radar of Switch owners. Whether trying to stay ahead of the story, ripping off a stage or two in between games, or trying to shave a few hundredths of a second off your level time to get up the leaderboards, there's always an excuse to shoot up heaven.
There are some unique sidequests that had me questioning my decisions as I made my way from the sewers, to the catacombs, and the castle gardens, and even all my prior preparation didn't stop the final area of the game from being a stout challenge. Lost Ruins' focus on being careful and adaptable rather than headstrong and immutable makes it a soft but welcome departure from other metroidvanias. With a story and map that don't force you to backtrack either, you can explore as much or as little as you want. For my money, I was glad to have picked up everything that wasn't tied down, and I can easily recommend you do the same with Lost Ruins on Switch.
If you aren't but a fan of anime-related fighters, you'll definitely enjoy this for the combat alone, and the Story Mode is deep enough for you to understand the characters, their relationships, and the journey they have been on. This is the first Demon Slayer video game, and developers CyberConnect2 have knocked it out of the park. I am very excited about the DLC and any possible further instalments.
If you're a fan of Studio Ghibli, like these developers clearly are, or even just have an hour to kill and a love for art, Behind the Frame is absolutely a game you should give your time. It may be clunky if played on a gamepad, but playing with touch just feels natural and works with minimal issue. If this sounds up your alley, I'd say it's time to grab your paints and get to work.
If that add-on delivers, there's a good chance the Switch version is the definitive version of this 2004 Xbox classic. Until then, this is a fine way to play a good game with some caveats. Hopefully those caveats become a thing of a past, but time will tell.
Deadcraft can be really fun at times. The story, setting, and overacting will really grab you if you are into the low budget monster films of yore. Just be ready to do a lot of search and fetch quests. These can really slow down the pacing, but when the adventure gets going, it can be a bloody good zombie killing/farming time.
It scratched all the right itches for me, providing a pleasant fishing experience that was relaxing without being mindless. It tells a deep story (albeit with some stilted dialogue) that claws at what the afterlife is and deals with some heady topics in a playful, contemplative way. Distill Fishing Paradiso to its essence and it's straightforward, but this is a game that is far greater than the sum of its parts.
Overall SILT is an interesting experience in atmospheric puzzle gaming. The underwater sound design muffling everything around you manages to immerse you into the sea bottom world as you solve the well designed puzzles throughout. There are a few areas near the very end of the game that get frustrating, but I could count the number of rooms like that on one hand. If you like something creepy, something that gets the gears in your brain turning, or for some reason just like the scary part of the ocean, you should definitely slap on a diving suit and jump headfirst into SILT.
The characters are fun and inviting with just a hint of devilish mischief up their sleeves, including the speechless protagonist. There's a richness to the storytelling in both form and execution and that's definitely a highlight in a more uncommon narrative mechanic. Cards on the table: This game is great.
Overall, Soundfall is a fun music-based experience that isn't doing anything remarkably new, but what it does, it does well. The guns feel good to shoot, the environments are enjoyable and dance along to the music, and the tracklist is filled with a variety of certified bangers. If you're looking for a rhythm game to kill a few hours with, Soundfall is worth a peek.
Biomotor is simply mired in repetitive gameplay that just isn't paid off by any enjoyable story or character moments. While it isn't broken or unplayable, it's mediocre and frustrating in equal measure. Best to steer clear from these outdated robot wars or at least wait for a steep discount.
But once again, underneath that is a solid 3D platformer that deserves to be played. I very earnestly hope that the technical issues can be resolved as I think Kao the Kangaroo is worth playing, especially if you have a fondness for the forgotten 3D platformers of the early 2000s. For now, go in with some caution and be ready to battle some bugs along the way.
undefined.The Big Con is a stylish adventure game that feels more playful than mystifying, nailing a good balance that opens up to a wider audience than most of its kind. The '90s Nick feel definitely makes it more appealing to those of a certain age, but the goofy period piece design of the world is unspecific enough to not feel impenetrable if you don't know your Skeeters from your Stimpys. The charm far outweighs the thievery for Ali as she tries to save her mom's video store by robbing the world blind.