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Wargroove offers a robust and content-laden package that turn-based strategy fans will adore.
Given the two-button controls, it would have been nice to at least be able to map the buttons in a specific way. As it is, only masochists need apply for this one. I'm ready to tap out.
Gabbuchi has its issues, primarily due to the character’s floaty jump and frustrating hitbox, but the puzzles nearly break through the problems thanks to their thoughtful challenge and clever design. It falls short of the engrossing majesty of similar puzzlers, but I hope h.a.n.d. makes more interesting games such as this. It’d be nice to see what they’ve learned after years of working with other company’s creations.
With fun levels, Solar Flux is definitely a good physics-based puzzle game if you are taking it on the go. With scoring based on how much fuel or shield you use, the game encourages you to play levels over to perfect your strategy. Unfortunately, the Joy-Con controls made things frustrating making me not want to play on the TV. Solar Flux does have some bright spots that certainly make it a game worth playing.
Lazy Galaxy: Rebel Story just doesn't have the substance to keep players coming back. If you're searching for a shooter with a hook of quick feel-good entertainment, you may want to look elsewhere.
It captured me for a while though, as I tried to go through many runs to learn the ins and outs of these villagers as I planned out my sacrifices strategically to keep them all in the dark of the true machinations of my charlatan cult leader's goals. That is, if the cult leader is lying. I mean, the Chernabog isn't real, right? Right?.
What I appreciated most about My Memory of Us was the positive overtone and message of the power of friendship during the worst of times. It takes courage to tell a story that mirrors the holocaust, and developer Juggler Games does a fine job of highlighting the hope and determination of two friends fighting against all odds.
The act of moving around through the Kingdom of Karst is so well-tuned that I had a lot of fun running through hallways smacking monsters with a leaf. Unfortunately, at the end of the day Karst just wasn't a very interesting place in which to spend time, and I felt myself wishing for a bit more substance. There is undoubtedly something special going on in Momodora, but sadly I never felt like I was playing anything more than an introduction to a larger game that doesn't actually exist.
The 2nd Williams pack has officially created a pinball fanatic out of me.
FutureGrind is a brilliantly simple 2D application of extreme sports game concepts that offers a lot of variety packed in a relatively lean package. Surprise was at every corner of this game and the engaging trick system and enjoyable campaign made for an awesome time.
” I had several of the PS3 entries, including the remake of Symphonia, but they all ran together, so I tended to float away from them after 5-7 hours. Tales of Vesperia is the first Tales game that I've put significant time into since the original PlayStation, and frankly the Switch has made it so I can't finish super-long RPGs without some sort of portability. If you're looking for a jumping-in point for the series, Vesperia is the way to go.
The levels are too alike and the strategy elements between the stages aren't all that great. The extra modes can be decently fun, though they won't last for nearly as long. Overall, I really wanted to like Hive Jump a lot more, but as things progressed I became less of a fan.
That said, I do wish there was a little more to do, especially since the world and characters are so unusual and entertaining. Anyone with even a little interest in Pikuniku should consider picking it up and going in as blind as possible. Much of the enjoyment is in simple, child-like discovery.
Despite all its flaws, however, I cannot completely count out Fairy Fencer F. It is dated and may not be a great game or even a good game all things considered, but overall I would consider it a pretty okay choice if you're simply browsing the eShop in search of a quick “junk food” JRPG. There's not a lot of substance to it, but it will at least keep you busy and entertained in some form for the twenty or so hours it will take you to complete a single route.
The main appeal I saw in Rain World was in its art style and the design of its enemies. Its mechanics need some fine tuning for it to be the masterpiece it has the potential to be. If you're looking for a game that'll really try your patience and give you a good challenge, then I'd absolutely recommend adding this to your library. Otherwise, I'd recommend you look elsewhere.
The experience might be muddied by a few rougher edges, like the consistently grating load times and some of the discomforting battle quirks, but more often than not, I came away impressed by how well everything came together in spite of some issues. The ambition and scope of this lengthy indie epic is impressive, taking big swings and, despite the numerous inspirations, carving its own distinct path. If you want your Japanese-style RPG to do to New Jersey what Shin Megami Tensei does to Tokyo, then YIIK is the closest you'll ever get.
Thankfully, even if it's a little weird and limited in some respects, Travis Strikes Again is a fun game that makes me excited for the future of the series. Spending time in the punk rock hellscape of No More Heroes isn't something I thought I'd get to do again. That trip might be through the lens of a bunch of fake video games, but all that does is add a welcome twist to Travis' escapades and add another quirk to Suda's legacy.
With the only changes being an excellently redone soundtrack, this port is the perfect way to relive your memories of the Playstation 2 classic. However, if you've never played Onimusha, this port's only real value is as a simple way to experience a piece of history. Over the course of 18 years, other games have improved on everything that once made Onimusha great.
Whilst it offers moments of enjoyment in between those pesky loading screens, the game's greatest strength is the lack of competition it faces from other racing sims on the platform. So, if Nintendo Switch is your only console and you happen to be a massive petrol head, then Gear.Club Unlimited 2 is worth considering. Everyone else should probably steer clear.
Snowboarding The Next Phase looks and plays fine, but it all fuses together to make a mundane and humdrum snowboarding experience. I wish more moment-to-moment creativity was in this game, as so much of it just feels like a boilerplate sketch of the snowboarding game legends like SSX and 1080 that it follows.