Cubed3's Reviews
It's hard to pinpoint precisely why Call of Duty: Black Ops IIII is a far more enjoyable proposition than its immediate predecessors but Treyarch has somehow managed to crank up the fun factor to the point where even repeatedly dying to far superior players has ceased to be irritating. While it isn't going to make longstanding haters of the series rush out to pick up a copy, the consistently satisfying gunplay, revamped health system, renewed tactical focus, and well thought-out specialist skill-sets all contribute to rejuvenating a series that was, truthfully, starting to feel a bit stale. Sure, the lack of a campaign is a minor disappointment that will dissuade some from making that purchase but the addition of the addictive Blackout mode more than makes up for it in many ways and anybody with more than a passing interest in the Battle Royale genre would be foolish to pass up on the best 'last man standing' experience the current generation has to offer. Get to it, specialist!
Although Yakuza fans are certain to notice its imperfections, Fist of the North Star: Lost Paradise still exceeds expectations. The fighting system is so good that even the battles with the lowliest of lowlifes are entertaining. Every boss fight ranges from great to fantastic. They are exactly what long-time fans of the anime and manga franchise deserve. Then again, some gamers might just be happy to get a Fist of North Star game that's actually satisfying. It's been far too long since the last remotely decent one.
Not only is Exorder's campaign and storytelling uninspired, and even annoying at times, but, in its attempt to be an extremely simple TBS that can be enjoyed by everyone, it just ends up being bland and forgettable.
With few major changes from the core formula, fans of the series will feel right at home with Valkyria Chronicles 4. The game changes enough for the better and offers some degree of fresh air to the experience even after four entries. Any flaws that were present in previous titles still exist to some extent, holding it back from true greatness, but the general formula is more than solid enough and stays fresh despite the '4' in the title.
Witch Thief understands the importance of working with 3D space in a difficult genre. Beyond that, however, it's hard to look at as anything more than an interesting curiosity. The randomness of something as essential as an extra life makes every attempt feel like it is being influenced by outside forces. It's also hard to get excited about fighting the same dolls over and over again. Then there are the bosses, which are either destroyed in seconds, or chased around the room for several minutes. There's no solidly enjoyable middle ground.
While there's one more chapter left to play, Episode 4: Burning Bridges puts the final nail in The Council's coffin by bringing along the same mistakes, plus some new ones, and with the quality of the storytelling taking a big, sad plunge.
SoulCalibur VI certainly has plenty of issues, like a lack of extra modes, a few visuals blemishes, the somewhat unimpressive Reverse Edge move, and the usual greedy attitude towards DLC. Nevertheless, it's also a highly entertaining, high-octane fighter that can be enjoyed by greenhorns and veterans alike, as well as being a more than decent revival of the franchise.
Dark Souls Remastered on Nintendo Switch may be lacking in the same bells and whistles as its current gen counterparts, but that is hardly a bad thing. As a result of the Switch port taking a more reserved approach, due to technical limitations or otherwise, Dark Souls' visual identity has been kept intact. Audio compression does plague the port, but the main game itself is virtually untouched. While this may not result in a definitive version, the Switch port makes for an excellent return, or even first visit, to Lordran. Dark Souls remains a magnificently designed title with a strong visual and narrative sense of self. There was no reason to fix what wasn't broken, and Dark Souls Remastered on Switch understands that perfectly.
With gameplay best suited for a mouse and keyboard, a frankly unflattering aesthetic, and truly dreadful presentation, Unexplored: Unlocked Edition comes off mostly unengaging. To put it bluntly, the core gameplay loop simply isn't strong enough to carry a procedurally generated adventure. On top of that, the procedural generation, while fairly extensive and capable of leading to genuinely unique sessions with each playthrough, isn't enough to make up for how lacklustre Unexplored feels overall.
Easily the best Assassin's Creed title to date, Assassin's Creed Odyssey takes everything Origins overhauled and improving on it, adding in fan favourite gameplay elements, introducing an amazing, huge world, and, most importantly it's a heck of a good time… but… the shadow that hangs over it cannot be ignored. Ubisoft has purposefully handicapped the gameplay, tuning it to be slow and, at points, making the grind horrendous, all to try and sell a micro-transaction, and that is absolutely revolting.
There's some cross-country joy to be found in Dakar 18, but it could have been much more rewarding and successful considering the unique brand of rallying it represents. It is fun endlessly launching over sand dunes, hopping out of the car to be sporting by towing a competitor out of a jam, and finding one's way back on track after getting lost. Unfortunately, the fundamentals are out of whack. Vehicle classes are not distinct, terrain all feels the same to drive on, and both the handling and physics are more arcade than they are simulation, dampening what could have been a very visceral experience. The co-driver is infuriatingly annoying, his instructions often being confusing and ill-timed, whilst the graphics are not up to the standards of the genre. Many technical issues are also present, which reduces the sense of polish. There's fantastic potential here, but Dakar 18 as it stands is just average.
Overall, Overcooked! 2 - Surf 'n' Turf is a fantastic dessert for players already full on the core experience. Its island theme is a refreshing aesthetic contrast to the main game, with brighter and more vibrant visuals and a soothing island resort soundtrack. Not only this, it conjures some interesting new mechanics. The managing of barbeques with bellows creates even more time management chaos. Also, the addition of the water pistol, used to extinguish fires and spray the dishes clean from afar, adds a new layer of freedom, teamwork, and versatility. At a meagre price, Surf 'n' Turf brings a lot more to the table than might be expected. It may only be a handful of stages, but they are well-crafted and provide a challenge that fans will salivate over. This sets very high standards for the future inbound DLC of Overcooked 2. Get your island gear on!
While Race Arcade does a good job of recreating the arcade racing style of old, with the top-down fixed camera and basic vehicle and track set-ups, as well as featuring time trials and local multiplayer, it is otherwise an uninspiring experience. Three of the six vehicles are worth racing due to their ease of use, especially against the AI, while the other three, being the sportscar, tractor, and UFO, are not worth bothering with at all because of how clunky and poor-functioning they are on the track. Race Arcade will also fail to set a party alight due to how one-dimensional the mechanic of racing seems to be. While the simple gameplay lends itself well to allowing for newcomers to jump in and adapt quickly, it also robs it of an immersive experience.
An odd combination of automatons and a reflexive sport turns out to make for a pretty fun and addictive experience, overall. Disco Dodgeball Remix on Nintendo Switch doesn't quite have the player count necessary for a truly chaotic time online, but more than makes up for it with competent AI foes, a boundless list of modes and parameters to choose from, and sufficient offline options to enjoy.
What Adventure of a Lifetime lacks in excitement, it makes up for in a well-paced plot framed through a rather introspective lens. Hiroki isn't a particularly engaging protagonist, but he's not so bland as to detract from the story or lacks in an arc, and both Chisa and Emily, the visual novel's co-leads, feature plenty of characterisation to move the story along. Where Adventure of a Lifetime really shines, however, is in its sound design. The entire read is scored by a nautical sound that genuinely brings the Ogasawara Islands to life. Adventure of a Lifetime could have done with a tighter script, but it nonetheless makes for a solid, if a bit light, read with just enough to take away.
A mediocre remaster of a great game, it is critically important to recognise that Final Remix is in no way whatsoever the definitive release of The World Ends with You. Presentation wise, the Switch remaster both looks and sounds great, improving upon the original mobile remaster wherever it can, but the gameplay is severely neutered when compared to the original Nintendo DS release. Combat will never be as smooth with the Joy-Con setup as it is with touch controls, and the modifications made to the partner system in order to make gameplay work on one single screen remove a great deal of the original battle system's charm. Final Remix is a good game as it is still, at its core, The World Ends with You, but it is a deeply flawed, deeply disappointing reimagining of the DS classic.
Although quite rough around the edges, the sheer amount of love and care present in Detective Gallo warrants at least one playthrough. With a surprisingly strong voice cast, coupled with an appropriately moody atmosphere, with a jazzy soundtrack and cartoony visuals, the point-and-click adventure is able to craft an identity all of its own, even if it isn't particularly unique in regards to its genre. The adventure does fall on the short side with puzzles that are not always particularly engaging, but Detective Gallo nonetheless makes for an interesting playthrough even if it does ultimately fail to live up to its potential.
Without the problems that stem from the, evidently, rushed production, The Bard's Tale IV: Barrows Deep is a mediocre-to-good dungeon crawling RPG that's reminiscent of the genre's humble beginnings. With those problems added, however, this is downright annoying, and even unplayable.
The Low Road is an incredibly standard point-and-click adventure that only manages to stand out thanks to some interesting visuals and its variety of splash screen style puzzles. The automobile corporate espionage plot begins with promise, but unfolds into an incoherent farce that fails to keep any emotional investment. Unappealing character designs and laughable animation give a very amateurish and childish impression, clashing with a mature plot. The Low Road would have made for a more interesting movie than a videogame.
If looking for a simple port, as well as a bundle of the Shenmue duology, you are in for a treat, despite the fact that the enhancements of this version are underwhelming. Those expecting an action-adventure that is as good as it is popular, though, get ready for a rude awakening, because, nostalgia, and pioneering innovations aside, this just isn't fun anymore.