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With its short playtime, Iris.Fall doesn't overstay its welcome and presents an interesting distraction that never bores. Variety is the spice of life in this instance, so it's unfortunate that new elements are sometimes introduced that are so baffling that players may be discouraged from seeing the story through to the end credits. For those that do, however, a beautiful and unsettling adventure awaits with some great mechanics laid over some even greater visual design and cues.
Overall, Observer: System Redux is a great pickup for those looking to see just exactly how well their shiny new consoles can perform, as well as having an interesting experience to boot (you know, like a computer). Environments are beautiful in a truly depressing, atmospheric manner, and lead Rutger Hauer really makes the effort to portray a downtrodden detective tired of the new cybernetic world order. This is a clear pick up for fans of psychological horror drama, looking for a few jump scares and… uncomfortable-ness over a few hours. For the rest, however, it's an interesting experiment that perhaps could benefitted from less of the shocks and more of the Detective chops.
Room to Grow is probably one of those titles that don't do anything wrong… but aren't really that great. Sure, simplicity can work wonders, and in the world of puzzle games that has happened many times. Not here, unfortunately, as the progression is extremely slow, as if this is afraid of frightening players, with the few mechanics available being handed to you in an equally slow pace. Is Mischka Kamener's creation bad because of these issues? Far from it. As long as you don't mind NOT being fed with new stuff to remain interested, this is a neat assortment of smart puzzles, that will take some time to be completed, pro or not.
Juggling sub-par game design with a host of technical issues on the Switch, Gods Will Fall is a painfully disappointing roguelike that plays more like a proof of concept than anything else. Fashioning gameplay around eight distinct playable characters who can all permanently die is certainly interesting and adds an inherent tension to the experience, but stiff controls, laughable enemy AI, and shallow combat do nothing but remind audiences that they can be playing something better. The fact DeepSilver would publish a title so blatantly unready for public consumption - let alone purchase - is frankly baffling. Gods Will Fall is as much a waste of time as it is money.
Although its mobile origins, and reliable, yet repetitive routine of collection materials may deter a few, fighting for those ingredients, unlocking secrets, and selecting the best menu provides plenty of delight in the charming, and at times cleverly twisted plot of Marenian Tavern Story: Patty and the Hungry God. Replay value is high for completionists who wish to not only discover all six hundred+ dishes but max out the levels and unearth all equipment. The inspiring, upbeat story of Patty's fight to help her family's tavern business flourish deserves a spot on everyone's collection.
On the surface, Neoverse Trinity Edition has everything a deck-building TBS needs to be a highly recommended one, mainly due to its more-than-decent mechanical depth, and, yes, because of its sexy exterior. Sadly, this just doesn't achieve being the next Slay the Spire it wants to be. A bit repetitive, and with a visual wrapping that's as generic as it is nice to look at, Tinogames Inc.'s creation is far from bad, but also something that's far from greatness. Only for - very - big fans of the genre - just be ready for something that's maybe a bit too easy/casual-friendly for your liking.
An interesting world full of cool ideas sadly hampered by its story and gameplay pacing. Encodya will supply a great variety of content and puzzles to baffle and test players of all skill levels, backed by a great story and world that make the game worth the price of admission. If point and click adventures are of interest, then this title should be on a wish list as it presents a unique experience and story that would have benefitted from a little bit more feedback and a patch.
How Shinsekai: Into the Depths breezed under the radar isn't really a mystery, given it released around the launch of Animal Crossing, but let it be said: this is truly an underrated classic. With a fantastic gameplay loop, intriguing world design, and silent but compelling plot, this proves to be an absolute powerhouse of a title on the Switch. It deserves a hearty recommendation and then some! Capcom once again proves that it makes games of an incredible quality, and can provide a truly unique and wondrous experience.
For those who enjoyed the original TT Isle of Man, the sequel Ride on the Edge 2 raises the stakes with an improved career mode that delivers a more immersive experience. Sign with a manufacturer to get access to their livery, then proceed to unlock perks and part upgrades to enhance the performance of those bikes with each successive race. Newcomers can easily pick up and learn the ropes while making good progress on the stat sheets thanks to the arcade-like controls that don't make the racing experience too complicated, unlike the more realistic sim racer. However, beyond the career mode, there is a basic online mode to further gain some racing experience. While this isn't the premium two-wheeled racer on consoles, it is a step in the right direction for Kylotonn.
The wait for Bravely Default II has been long and hard, but now that it is finally here it convinces with high quality graphics, storytelling, gameplay and sound. While this title is not without flaws, these are minor compared to the overall excellence of this title. A joy to play at home on the big screen or on the go, this title is a great addition to any turn-based RPG fan's library.
The Medium isn't an unflawed masterpiece. It's got some performance issues on PC and some jankeyness in unexpected places. However it has got this absolutely unique horror atmosphere, beautifully crafted worlds and some absolute heart-string pulling story moments. This is a successful return of the "horror adventure" game style from those golden oldies everyone fondly remembers. Bloober Team has done an outstanding job making this title and it's one hundred percent recommended to all fans of horror.
A fantastic rally sim for newcomers and veterans alike, WRC 9 has only gotten better in its transition to the PlayStation 5. The next-gen console brings with it obvious visual and performance enhancements - pushing gameplay anywhere between 60 & 120 fps - but the real star here is haptic feedback. WRC 9 use of the DualSense controller is outstanding, utilizing sensations and vibrations to add another layer of immersion to racing. Players will feel the road underneath them, the weight of their brakes, and the subtlest shifts in terrain. A mix of addictive arcade gameplay and deeply immersive feedback, WRC 9 exceeds expectations.
Mostly an interest only to those wanting to role-play a type of zombie empire, it does little to change the formula of the game. For better or worse, there have been some significant changes in the game over the years, which the core of an hour-upon-hour sprawl has not changed, so adding a few new portraits does little to add anything new to the mix.
Strictly just as an expansion, this one is pretty good. The new race is just all around fun to play. The lore is played straight, and there is something undeniably fun about using these huge mechs to sword slash the evil masses apart. Planetfall remains a fun game overall, but a few lingering UI issues and design choices hold it back from being really great.
For any newcomers to the Neo Geo resurgence occurring on the Nintendo Switch right now, it can seem a bit daunting deciding exactly where to set up your stall and enter the fray. Rest assured, the decision is made here with SNK vs. Capcom: The Match of the Millennium being a choice that does not disappoint. Back during its release in 1999, the collaboration between these two giants was monumental and even now in 2021, its clear to see how much love was put into its creation. With a diverse, full roster, great sound and graphics as well as a variety of modes to keep players returning, it's never been a better time to begin your Neo Geo library.
There is no doubt that Neptunia Virtual Stars is a perfect match for the world of social media and Vtubers. The execution of this title may not be perfect in the peripheral elements, but overall it is a solid addition to the series. Returning fans and new ones alike will enjoy seeing their favourite Goddesses and getting to know the new characters. The fact that the Vtubers are real outside of the the experience is a big pull for Vtuber fans as they can get to know their favourite stars more deeply through this experience. Even when the main story is concluded, there is still plenty of V-Cubes to collect, new strong enemies to kill and Beatnik to master, making it a title that can't be missed for fans of the Neptunia universe.
Need for Speed: Hot Pursuit Remastered is a mixed bag. On one hand, its simplicity in its pick up and play race-to-race gameplay style can suit those who enjoy "back to basics" game modes. Anyone seeking an experience that can be fun to play with limited options will find Need for Speed: Hot Pursuit Remastered a joy to play, especially given its relatively budget price. Petrol heads and those looking for a bit of nostalgia will be satisfied with the car selection and arcade gameplay. However, Hot Pursuit Remastered's game modes both inside and outside of career mode are fairly scant, and fall short of standards set by other racing games in the modern landscape - even those upheld historically within the Need for Speed franchise itself.
Put the neat PS1-era retro visuals, its strong atmosphere, and the meaty and fits-like-a-glove OST aside, and what's left is a first-person photography sim that's charming, but not fun. Exploration should be engrossing and challenging, but is just boring and unpolished, and taking photos, basically the core of whole thing, is an unimaginative chore that doesn't put your skills to the test - it just puts you to sleep. It's hard to hate this, though, as it's an obvious labour of love that simply didn't manage to be as entertaining as it could be.
With no shortage of zombie games to purchase or browse through in the store, it's hard to understand what void Yet Another Zombie Defense HD is trying to fill. It's a top-down twin-stick shooter that doubles as a base-defence zombie game... however it doesn't do anything to push the boundaries that other titles have already established. It is fun to play in short bursts, and its longevity is only extended by finding some local or online people to play with, but even still, the many shortcomings are impossible to ignore. While Yet Another Zombie Defense HD didn't have to bring anything new to the table, it still needed to be a zombie-stew worth eating and unfortunately, despite having some potential, it's still missing quite a few ingredients to make this experience worth anyone's while.
KnifeBoy oozes atmosphere, combining elements of trippy surrealism, with a weird, post-apocalyptic kind of setting… but it is otherwise a boring, and heavily unpolished piece of software - one where the love of its creator still manages to shine through the cracks, but that's not enough. Still worth a go for those who have a thing for the unique and the bizarre, but there are far better metroidvanias out there.