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Tiny Metal is an admirable return to the traditional turn-based strategy genre. There's enough of a challenge both in the campaign and skirmish mode to keep players happy for a good while, but the lack of any sort of multiplayer at launch hurts its overall score.
Deck Nine had a pretty tall task when it came to Life Is Strange: Before the Storm. Creating a prequel that would satiate the series' fans is tough enough, and they've passed with flying colors in that regard. However, it's the way in which Deck Nine has really honed in on the identity of the original series that makes it so special.
It's disappointing because the foundation is there. I can't help but feel that there just wasn't enough time to fully flesh this expansion out.
It's for this reason that it's not hard to see why the game has amassed a following throughout all these years. A memorable Japanese ethos lives and breathes through Amaterasu and all the characters she encounters on her journey, not to mention the world that bursts to color beneath her paws.
Minecraft: Story Mode has been such an enjoyable adventure to go through from start to finish, and even if Telltale chooses to leave this story as it is, I'd say they've done a pretty good job at constructing a simple but meaningful story with a satisfying close at the end.
Seven's narrative is certainly its main draw and rescues its often woeful gameplay. The lackluster stealth and boring combat aren't exactly praises for the game, but those flaws are nothing compared to the confusing and frustrating world design that feels like it's actively trying to make me stop playing the game – and I really did want to stop.
Xenoblade Chronicles 2 certainly isn't a title for those looking for a quick to play RPG or an easy to learn experience, but for anyone willing to invest the time there's a gem underneath that just needs to be buffed out.
What it comes down to is: Do you like Steep? If you haven't played Steep and you're intrigued by Road to the Olympics because you're a fan of the winter games or whatever the case is, definitely read our review of the base game first. It's not going to be for everyone.
Dead Rising 4: Frank's Big Package still comes with all the flaws and warts it had during its original release, but if you can look past that, and deal with some laggy multiplayer connection problems, there's still a fun and varied story experience waiting for you here.
There are still a few niggles in the game, such as the frame rate getting an atrocious dip whenever you're in 2v2 battles, or the fact that you still have to slog through most of the early game tutorials before things start getting good. Ultimately, the question of whether you should pick up Ultra Sun and Ultra Moon depends on how you felt about the original games, if you've already played them.
Given the severe lack of other options, Gear.Club Unlimited is perfectly serviceable racing experience, especially with its split-screen multiplayer option. The racing itself is enjoyable, if a little easy, and the upgrade system prompts you to think strategically about what to upgrade and when, but it struggles to escape its mobile roots.
I am still heavily invested in the story of Batman: The Enemy Within, and I'm excited to see how things develop from here. But little niggles like inconsequential ‘big' decisions still feel too heavy-handed and put into the story for a bit of shock value that doesn't really amount to much in the end.
Despite some persistent technical issues that dragged down the experience, Monster of the Deep is surprisingly ambitious, and one that I did not expect to enjoy as much as I did. I can only hope Square Enix is able to smooth out the game with subsequent patches because I was a little taken aback at the lack of polish in certain areas of the game.
The quality of the overall experience is held back by the repetitive combat. It's a shame, too, as if this area of the game was improved, Hand of Fate 2 could have been something truly special.
For die hard Sonic fans, Sonic Forces will indeed give you more Sonic with a few new minor perks. Character customization gives the game a fun touch of personalization and collecting new gear incentivizes you to just keep grinding it out even when repetitive gameplay starts to bore you.
Rocket League on Switch is everything that Rocket League has to offer, with added portability. Some new battle cars help differentiate this port from other versions of the game, but, honestly, Rocket League on Switch would still be fantastic without them.
Mario Party: The Top 100 was such a strong idea, but it unfortunately falls flat as an actual full-priced Mario Party title. I still don't know why this wasn't developed for the Switch instead of the 3DS. With some decent game boards, and a few more minigames, The Top 100 could have been a great party game for the Switch. So despite some short-lived fun moments, this is not a party to go to unless you have some friends along in tow..
Despite that, I've found myself completely drawn into Tamriel over the past week. Being able to play such a massive RPG like Skyrim wherever you want is truly a technical marvel, and I'm thoroughly impressed with what Bethesda's been able to pull off here.
Star Wars Battlefront II offers a sizable improvement over the first game in almost every way. The campaign is short but well-paced and enjoyable, and multiplayer provides a robust offering with smooth and frenetic battles.
Considering how enjoyable getting behind the wheel is in Need for Speed Payback, it is frustrating that so many elements don't work in the overall experience. You may spend most of your time having fun racing but the b-movie story that stars unlikable characters, the presentation inconsistencies, and the poorly integrated upgrade system are frequent frustrations.