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Overcooked is a fun and colorful game that shouldn’t be overlooked if you have some friends to join you in the adventure. With some of the best level design of any indie game, Overcooked will constantly batter you with new challenges. However, with a lack of any online functionality that clearly handicaps solo players, this dish comes out lukewarm.
Ultimately, Guards embraces a design so simplistic that it feels as though it’s falling short of itself. The gameplay can be fun and challenging, but it also falls into a rut pretty quickly.
Omega Force has created something really special here. Between the presentation that perfectly captures the soul of the Attack on Titan anime and the action that immerses players into every scene, this is a definite home run.
Japanese and Korean rhythm games are a very niche genre in the western market, and it’s obvious that Project DIVA X won’t be for everyone. Still, if you can find simple joy in assembling a three-piece idol girl group (you can include the boys too, but magical girl groups are just fabulous), and perfecting their outfit coordination so they look absolutely gorgeous onstage, you’re going to get a lot of enjoyment out of this game.
And with a fascinating narrative that explores themes few games have ever touched, you’ll be constantly enthralled by the philosophical debates between a human and an AI just as often as you’ll be frustrated by a puzzle for designing around the simple solution you had in your head.
It may be a tough sell for the true devotees of the Metroid franchise, but Federation Force is a good game. Without the expectations of its title holding it back, I think it would have been a clear and easy win for Nintendo, and the fresh perspective on the setting, while divisive, still gives something new and entertaining.
At its worst, The King of Fighters XIV feels like a game of missed opportunities loaded to the brim with potential and at its best, an incredibly well-built fighter that is sure to please longtime fans of the series and veteran fighting game players alike. Even though the game feels bogged down by a poorly constructed story, weak character models, and a slightly off putting over-pandering to new players, there is still so much about KOF XIV that feels genuine and unique.
As a first foray into survival horror, it was a smart decision of Polyslash’s to choose its influences as wisely as it did. Bugs, choppy frame rate, and some finicky controls make exploring the drab and sterile environments a clunky chore.
Meridian: Squad 22 is a worthy effort by Elder Games and a good choice for anyone who is new to the genre and wants to experience a real-time strategy game for the first time without having to burn a hole in their pocket.
Deus Ex: Mankind Divided is a stellar stealth first-person RPG, and Eidos Montreal has done a wonderful job of placing players in an immersive world that's been plagued by Aug terrorism and fear. Aside from a few crashes at startup with the PC version, Mankind Divided is very much an enjoyable role-playing experience.
F1 2016 is the game that fans have been waiting for. Its Career Mode gives fans a reason to invest time into the game for quite a while, and also gives players a taste of the goings-on when you’re off the track.
The best sequels improve from its predecessors in every important way, and this is sometimes true in Grow Up, but it’s mostly more of the same in a bigger space. That isn’t a bad thing, because it’s a ton of fun, but I was left with a sense of finality for B.
Inversus is ideal in short spurts and bound to leave you glued to your screen, especially when you have the option to enjoy this game with friends, either online or locally.
Putting it simply, if you enjoyed Layers of Fear and wanted more, Inheritance is exactly what you’re hoping for. It’s a touch on the short side, but makes up for this a bit by presenting three possible endings.
Madden NFL 17 is all about not fixing what isn’t broken. Unlike last year, not a whole lot is radically different for better or for worse.
When looking at #KillAllZombies as nothing but a time waster, the game stands up as "ok." If you have 10 or 15 minutes to spare and want to play a video game but don't have time to really become immersed into a game's world, there are worse choices out there. The problem is, the complete lack of story and lack of maps makes this title feel pretty shallow.
There’s plenty of good here that’s sadly held back by a variety of issues that don’t necessarily lie with its developers, but most likely within finding the ideal balance between the genres it embraces.
No Man’s Sky is no doubt a magnificent feat in game development. I am left humbled by all that I have seen and intend on continuing my journey in an attempt to see as much as possible, well aware I will never see it all. Space has its hooks in me and I don’t think I’ll ever want them to relinquish their hold.
Despite the punishing difficulty, Road to Ballhalla just has that special something that can keep players coming back. A sleek visual design, a fantastic supporting soundtrack, and clever puns and gentle mocking of your failures all come together to make something that’s as fun as it is frustrating.
Giant Squid Studios clearly wants Abzu to be as evocative of an experience as Journey, and while I enjoyed how calming it was, I ultimately found myself unsatisfied after my three-hour playthrough. The game's world and setting is incredibly beautiful and atmospheric, but there just isn't enough meat to the game to really sate your hunger.