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Overall, Schim is a relaxing way to spend an afternoon. It’s not the kind of experience that’ll change your world, but if you’re looking for something a bit more laid-back and low-stress, you won’t go far wrong with this one.
Dawntrail is another excellent expansion for Final Fantasy 14. The story takes a while to get going, but once it's finished setting the scene it takes some pretty big swings in the second half that left us captivated. The dungeons are the best the game has ever had, the new Pictomancer class is an absolute joy to play, it's got incredible art design, and a soundtrack that's gorgeous. Here's to another 10 years of Final Fantasy 14.
Destiny is grindy, but it has an immensely satisfying gameplay loop and a rich story. Outriders doesn't have the best plot or visuals, but each class has a wide variety of powers that synergise brilliantly, meaning each build is unique to how you want to play and combat is worthwhile for its own sake. The First Descendant has the stand-out Colossi battles, but everything leading up to them is so mind-numbingly tedious that they don't justify the time or monetary investment you'd need to spend to enjoy them. It's the gaming equivalent of playing with a fidget spinner while on a Discord call - something to keep your hands occupied while you catch up. It's a game designed to get you to pay to skip it, not play it, so what's the point of it?
Still, the new mechanics rolled out in higher difficulties will keep dedicated players engaged for a long time. The fundamental gameplay is enjoyable enough to carry Spin Rhythm XD through its limited range. This is an energetic and moreish arcade rhythm game that puts a neat new spin on the genre.
NeoSprint is a decent refresh of an aged formula, with simple but fun racing and some neat new features. Unfortunately, the presentation is a little underwhelming, and one or two issues appear in the rear view mirror just a little too often.
Trails through Daybreak is one of the series' best games, and its most impressive in terms of scope. It's a robust, engrossing RPG that often demands patience, but it's hard to turn your back on such a strong cast of characters and a story that's stuffed with memorable moments. Throw a fantastic combat system into the equation, and Daybreak is right up there with Falcom's finest releases.
#BLUD's not without its drawbacks. Quest objectives can seem vague, the combat takes a while to really get going, and its dungeon design teeters into tedious territory at times. But fun boss fights, a good sense of humour, and an absolutely killer art style can make you forget all about the missteps.
A bona fide classic remastered with love and care. This edition brings smooth visuals, a beautifully recreated musical score, and well-presented supplemental materials. It certainly shows its age, but like all great art, Beyond Good & Evil weathers the test of time with grace.
In the end, Until Then is a bit like a pixelated Life Is Strange. And like the best Life Is Strange games, it strikes a near-perfect balance between the mundanity of every day life and the joyous and devastating moments that occasionally perforate that normality.
Megaton Musashi W: Wired is one of those games where you can identify its flaws very quickly, but they're not going to stop you from having fun. Ultimately, it's the title's fast-flowing and easy-to-grasp combat that wins the day, bolstered by an addictive loot system and a moreish, mission-based campaign.
Shadow of the Erdtree delivers more of the same style of content you loved two years ago rather than introducing new ways to engage. That's enough to consider it a fantastic expansion, though it's hard not to feel like you're just going through the motions again. With a new land to explore, a fresh set of bosses to fight, and extra lore to consume, it's so much more Elden Ring.
Still Wakes The Deep may not stick around for long, but it'll have an iron-clad grip on you across its runtime. There's clear inspiration here from horror movie classics such as Alien and The Thing, and we adored seeing those inspirations play out through its highly-detailed settings and salt-of-the-Earth cast of characters. It may not be the most engaging gameplay experience on the PS5, but The Chinese Room smartly lays a solid foundation in the Beira D and its gaggle of staff, that'll keep its viscerally focused horror on your mind long after the credits roll.
Capping all of that off are some lovely visuals. While still feeling limited by the game's 3DS origins, Capcom has done a fantastic job of updating textures, and boosting the overall quality of environments for this re-release. When looking back at 3DS gameplay, you can see the stark difference.
V Rising is a devilishly addictive action RPG - but only once you've worked through the game's fairly tedious first act. Getting your castle up and running takes time and patience, but if you can embrace the grind, you'll discover a dynamic open world that's full of interesting ideas and satisfying gameplay loops.
While the overall structure of the game hasn't changed, the formula worked and didn't need any major shifts. But when compared to the first Stories — which already holds up really well — the small and large enhancements to every facet of the experience make this sequel a must-play RPG for any fan of the genre, or the Monster Hunter series.
Shin Megami Tensei V: Vengeance is the definitive way to play Atlus' devilish game of demon fusion, with a new suite of bells and whistles to smooth over what can, at times, still be an abrasive gameplay experience. It's incredibly combat-heavy, which can become oppressive, but working towards raising that perfect demon remains as engaging as ever.
All in all, Night Springs is a short excuse to revel in the oddities of Alan Wake 2 and Remedy. Whether it's comedic, horror-tinged, or genre-hopping, the developer is just having loads of fun with this DLC. We'd love it to be a little longer, or perhaps even include another episode or two, but what's here is a reminder that Remedy is one of the most original and unique developers in the game right now.
Destiny 2: The Final Shape feels like a promise fulfilled. We can't help but think back to all of the late night sessions exploring iconic corners of this vibrant sci-fi universe, and digging into all manners of lore to help make sense of it all. And now, despite it's ups and downs, we have a gratifying end to the decade spanning Light and Darkness saga, that evokes all those memories in one big celebration. Destiny 2: The Final Shape is the hope and dream of every other live service game out there. It's a testament to Bungie's unwavering commitment to a riveting saga that defied all odds, and did exactly what it set out to do. This one is for the fans.
Ultimately, the game’s charming visage is enough to overcome some mechanical shortcomings and provide a game that's equal parts relaxing, charming, and goofy.
XenoVerse 2's outstanding longevity must be praised, and it's still a fun game to explore, but it can be difficult to recommend. Parts of this time-travelling adventure haven't aged well at all, and although the game's impressive scope does counterbalance a lot of its flaws, you need to know that the core gameplay loop is an almighty grind — now more than ever before.