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There is so much we could still cover with this latest expansion, like Buildcrafting 2.0 and the new Guardian Ranks system, both of which aim to streamline the Destiny experience. However, at its core Lightfall is all about its story, setting, and gameplay changes. The campaign and setting largely let us down, with the whole thing feeling like the middle child of the Witch Queen, Ligthtfall, and Final Shape trilogy. However, the vigorous excitement that Destiny 2's brilliant gameplay elicits greatly elevates the overall Lightfall experience, with some stellar enhancements thanks to Strand subclasses and grapples. It's irritating to be left in narrative limbo for yet another year, but you'll still struggle to find a space shooter that is this much fun.
If you’re an Animal Crossing or Stardew Valley fan then this is a must buy: its peaceful setting, vibrant visuals, and freedom to explore and be creative when designing and decorating will keep you entertained for hours. It’s a shame that its main story is a little on the short side but with a fairly price point, its cost certainly won’t set you back as much as a trip to Diddly Squat Farm.
You will need some space to play; the game requires a roomscale environment, owing to all the arm-swinging. You won't need to move from your standing position, so the requirement feels a touch restrictive. Still, if you're able to meet the necessary floorspace, What the Bat is a very silly but entertaining PSVR2 title. While short, the good news is that more content is on the way, so there's even more madness to enjoy beyond launch.
Throwing in the heart-melting cuteness of ASL fluent Quill, a career-best soundtrack from Jason Graves, and an emotionally resonant story, Polyarc’s upgrade exists to remind you why Moss was one of PSVR’s must plays.
After the Fall is a standout co-op apocalypse shooter with a lot of similarities to Left 4 Dead. It has a plethora of content that's entertaining and thrilling to play both solo and as a squad. If you’re an FPS fan or are just looking for some multiplayer entertainment, we’d highly recommend you give this title a shot.
In the end, we were pleasantly surprised with Zombieland, even if it doesn't really lean on any form of movie-based nostalgia. Its simple yet effective structure meant that we were happy to sink yet another half hour into it, which was only aided by the enjoyable gun controls. It’s certainly not out to win any awards, and it doesn’t push the medium any further, but if you’re looking for a straight-to-the-point zombie shooter, you can’t really go wrong.
What you walk away with is a unique and wonderful rhythm title that’s been improved in nearly every way.
Cosmonious High is a candy-coloured treat for players of all ages. Developer Owlchemy Labs has applied its low pressure sandbox experience to a madcap school full of things to see and do, and there's some great VR design on display. The powers at your disposal are fun to use, while classes offer up some varied tasks that make the most of Sony's new hardware. While some more comfort options would've been nice and playing sat down isn't really an option, the game's relaxed tone and variety of gameplay makes it worth enrolling.
Pavlov VR is a must-have among Sony's current roster of PSVR2 launch titles. With a variety of modes to try, and impressive gun mechanics to mess around with, it proves what's possible when you get VR controls right. And with a killer mode in TTT, the Pavlov experience is elevated to hysterical levels as you lie and manipulate your way to victory. This is the gun-toting VR Among Us experience we've been waiting for.
Wo Long: Fallen Dynasty is an excellent action RPG that offers an even more hardcore take on the increasingly popular Soulslike formula. It's fast, frenetic, and hits like a truck, with one of the most mesmeric combat systems we've ever had the pleasure to master. It might scare off more casual players, but those looking for a challenge, well - you can stop looking.
Ultimately, this is just more PowerWash Simulator — more stuff for players to sweep clean with its satisfying, soothing gameplay. It's not adding anything else, really, but the appeal of getting up close and personal with some of FF7's recognisable props and environments is neat in its own way. It offers up a novel new perspective on the beloved title that'll please both sides of this unique collaboration.
Aside from that, this is the same great spin on Tetris we all know and love. Fantastic music is paired with vibrant, sumptuous visuals, and together they take this nearly 40-year-old game to a new level, whether you play it in PSVR2 or on your telly.
Ragnarock is a rough-around-the-edges rhythm game that's super fun to begin with, but the appeal may start to wane after a handful of sessions.
Capcom has translated the Resident Evil Village experience to VR in supreme style, but it comes with a few caveats. Some of the cinematic spectacle is lost, and you'll need to battle fiddly animations just as much as the werewolves dominating the remote village. Still, wonderful VR graphics, welcome comfort options, and great haptic feedback support make it a PSVR2 must-play.
If you're looking for a PS1 RPG experience that typifies the era, The Legend of Dragoon is a solid shout. A big budget title at the time, its ambition is still hard to fault - but with the benefit of hindsight, it's also easy to see where this Sony-backed release stumbles. The combat system is uniquely satisfying, but it can feel frustratingly stunted. Meanwhile, endearing characters carry an emotional story, but an awkward localisation effort comes close to sabotaging the script. A flawed classic, but a memorable adventure all the same.
The slight input lag and dark visuals are disappointing, but Pinball FX has so much content that pinball fans will struggle not to find the fun here. The biggest problem with this package is its messy monetisation: the developer can't decide whether to lean on its subscription-style Pinball Pass or traditional DLC, and its hybrid approach is neither here nor there really. When you consider that no previously purchased content carries across, it's hard to recommend reinvesting so heavily here – especially when, even with all the bells and whistles, the core nuts-and-bolts of playing many of these tables remains the same as in past games.
What you’re left with is a solid VR showcase game, but the good-not-great music, and the hit detection issues ultimately hold it back from being anything more.
The few redeeming features in the vibrant visuals, accurate hand tracking, and the somewhat enjoyable traversal when using the glider are just not enough to resurrect this unfinished title. Altair Breaker can barely even be classified as a fully-fledged game; it proves the VR software stereotype correct by just being a glorified tech demo.
Scars Above is a more appealing prospect than it is a final product - an interesting premise that's ultimately lost amidst repetitive gameplay and mundane design. Some aspects of it are genuinely intriguing, if underexplored, but simply reaching for the stars alone is no guarantee of ever actually leaving orbit, let alone getting off the ground - and recommending this experience over any other is a bit rich, even for the lower asking price.
However, as it stands today, PSVR2 has breathed new life into Zenith’s servers with a salvo of fresh faces willing to give the game a shot. The level 40 veterans we’ve come across have all been happy to help newcomers with advice, and there’s the promise of more content to come without any subscription fee to speak of. We can hope that future support will turn Zenith into something more thrilling or fix its crashes which we encountered several times. But right now, even after a year of steady support, Zenith: The Last City is an unexceptional affair.