Rock, Paper, Shotgun
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A compact, complex 4X with attentiveness to the source material. But an inconsistent midgame and lack of narrative decision making hold it back from maximum spiciness.
Glitchhikers is a beautiful walk through weird spaces, interrupted by frictionless, uninteresting conversations.
BIOTA is an 8bit metroidvania that's hardly groundbreaking, but that makes for a fun - sometimes great - time for fans of platforming and backtracking.
Chinatown Detective Agency is a stylish cyberpunk detective game with a wonderful cast, and it has a cool real-world aspect to puzzle solving. But it does feel a bit like doing homework sometimes.
A Star Wars compilation that's undeniably fun, but wildly inconsistent and with far too much padding from collectibles.
Sparse laughs can't win Borderlands a new fan.
Arkane founder's first indie outing is a chaotic soup of colliding systems, and that soup tastes absolutely delicious.
The Fertile Crescent somehow manages to riff nostalgically on Age Of Empires, while completely rewriting its ground rules to become something new - and extremely exciting.
Abermore is a stealth RPG that oozes potential, but a bevy of game-breaking bugs renders it virtually inaccessible.
A recursive Sokoban puzzler that constantly surprises and delights, Patrick's Parabox is a source of infinite joy.
Distant Worlds 2 is a vast 4X game built around a simulation, and you need to meet it in the middle. I can only partially recommend it. But I really do recommend it for that part.
Open world Tokyo hosts ghost-fighting, soul-collecting and a little too much flimsy busywork in between.
A love letter to the world of snowboarding, Shredders is a passion project that mostly sticks the landing.
An isometric homage to Zelda that is loyal from top to bottom.
More of that Assassin's Creed Valhalla Viking stomping you like, but with new magic, monsters, and a very nicely made world to play around in.
Babylon's Fall is a confusing jumble of an online action-RPG that's mired in unrewarding activities and loot.
Shadow Warrior 3 is a tongue-in-cheek arena shooter that starts off with tons of potential - but sadly it ends up dull from repetition.
Elex II is an ambitious and slightly bonkers open world RPG hampered by badly written and unpleasant characters.
Little Orpheus is an adventure that dazzles the eyes and diverts the ears but fails to impress the thumbs.
Hero's hour is a jumbled fantasy strategy that hides a detailed realm of tiny rioters