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Across the board, Void Bastards is unforgettable.
Brief Battles can be very fun if you have local players of comparable skill to play against regularly. It feels great to play, it's visually clean and distinctive, and it's got a high skill cap.
The amazing gunplay and combat of RAGE 2 shouldn't easily get so stale, but because of an open world all too familiar and a story that hardly gets going before it ends, players are left to rule over a kingdom of dirt.
All of this makes it hard to argue that anyone new to the series should try V2 Remastered. It offers too many 2012 issues in a prettier 2019 package. However, if you're already a fan, these poorly aged issues are more forgiving, making Sniper Elite V2 Remastered worth aiming for.
Mortal Kombat 11 has some design issues, but overall I enjoyed my time and I can sincerely say I'm looking forward to the inevitable sequel.
Before launch, World War Z seemed to be spoken of with skepticism, perhaps due to its curious choice of IP.
It'll take you through captivating mysteries that have plenty of twists while still leaving you satisfied that you solved the crime rather than being drug through to the end. It'll let you pretend to be an attorney and find the gaps in testimony that reveal the true story. Most of all, it'll be an experience you won't find anywhere else.
Shadowgate is very easy to recommend to fans of the original game or of the early days of point-and-click in general. For modern genre enthusiasts, it may be a tougher sell thanks to basic presentation and lots of opportunities to get a game over. Regardless, this is the best updated version of a thirty year old game that one could hope for, and it should leave nostalgic adventure gamers hopeful for more classic revivals in the same vein.
My Time at Portia tries to do so much at once and impressively gets most of it right anyway.
Dangerous Driving aims to be a clone of a classic yet sorely outdated driving franchise, and it succeeds in that mission to an extent. PS2-era design methodology is present throughout, and adrenaline thrills take centre stage over fluid design, creativity or accessibility.
Assassin's Creed III must have been a fantastic game in 2012, and it's still a wonderful experience today. Connor's story is interesting and well told and Connor himself is a hero I can fully buy into as realistic and believable. It comes together in a package with villains who are relatable and not always evil for the sake of evil and the game devotes a ton of time to the character development necessary to have a quality and compelling storyline.
Die-hard fans of the game will jump at the chance to fine-tune and beautify their creations, but the casual city planner probably won’t find enough here to be worth the investment.
No matter how you felt about the first game, The Division 2 is likely to please players on all sides of the conversation. Ubisoft has taken criticisms to heart, and made changes that capitalize on the series' potential in ways the first game never did.
Generation Zero isn't the game I wanted it to be today, but in a world where games are alive and changing all the time, I'm hoping the singularity is still near.
Thankfully, the final episode delivers a sendoff worthy of Clementine's arduous and emotional journey. Beautiful and tragic often at once, and thematically tight, "Take Us Back" is a finale the team can be proud of as they move to whatever is next, and the fans can cherish as the story comes to its end.
The Occupation brilliantly blends elaborate levels, breadcrumb-chasing, gotcha journalism, and a politically-charged drama to become one of 2019's most interesting games.
Devil May Cry 5 is so successful because it is impeccably designed from top to bottom with one goal in mind: be awesome. It knocks that goal out of the park in nearly every element of the game.
It's not all bad. The combat and the flying are legitimately amazing in Anthem. They're so good that, despite everything else about the game being quite bad, I still thought about playing the game during my hours away from it. In a few years, Anthem might be a good experience. Today, it's hard to recommend.
Degrees of Separation opens like a touching fairy tale complete with well-written narration and a soft tone of lovers determined to find one another. Sadly, the game betrays them and the player alike by structuring progression exclusively around collectibles.
Jump Force somehow only achieves mediocrity at best despite the star power found on its roster and the potential that comes with that cast. The characters are indeed faithfully recreated, stylish abilities and all, but nothing feels seamless.