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This game’s impressive just by virtue of it being Massive Work Studios’ first. But it wouldn’t be fair to only give it credit for that reason. Dolmen is a fun, and exciting cosmic horror-themed soulslike whose unique (and successful!) inclusion of ranged combat helps it to stand out from its peers. If this is just the beginning of what Massive Work Studios have to offer, I can’t wait to see what’s in store for us down the road!
Seven Pirates H is a flawed but enjoyable game. An extremely unique system of leveling up, light-hearted plot, and cast of adorable characters somehow manages to mix charming and lewd in a surprisingly effective way. Unfortunately, the game is hampered by uninspired dungeons, combat that eventually grows repetitive (especially considering enemies tend to be far, far weaker than boss fights, which can be a slog), and an over-reliance on the booby training gimmick. Perhaps the game’s most damning flaw is my least favorite design choice ever: forcing players to revisit every single dungeon to fight a new boss as part of the story. Still, even with the obvious flaws, if you’re looking for a silly RPG with over-the-top fanservice, Seven Pirates H is very, very likely to scratch that itch.
Evil Dead: The Game is an experience that oozes with an appreciation of the source material from every pore, whilst also providing a gameplay experience that delivers fun and frights in spades. For players looking to dig deep into character progression and team compositions, there’s an absolute wealth of content available to progress through and experiment with. Whilst the teething issues when it comes to balance cannot be ignored, even these struggle to prevent me from hopping back in given how much fun can still be had, despite the need for Saber Interactive to create a more even playing field. If you love asymmetrical multiplayer or the Evil Dead, then grab those boomsticks, you won’t be disappointed.
Other than the aforementioned problems with the doll-finding puzzles and the frame rate hiccups, this is an intriguing game. Sorrowvirus explores the endless death-and-rebirth cycle of poor Wyatt, with each successful playthrough shifting the dialogue, the information learned, and the very look of his personal Purgatory, all underscored by an incredibly haunting melody. You’re certain to be left wondering if immortality is really as promising as it sounds.
I ended Unpacking with a huge smile on my face. Offering a truly unique storytelling experience, one few games can really compare to, I loved seeing a developer very much go their own way and try something different, especially since it all came together so wonderfully. Combine that with the zen-like comforts of designing these various rooms and Unpacking is a game that players should definitely unpack. Now to get back to unpacking my own stuff.
Brigandine: The Legend of Runersia offers an intriguing point of entry with a story told from many different perspectives, a ton of gameplay over its many campaigns, and a ton of options to strategize and plan out your upcoming attacks. I may wish the attacks themselves were more exciting or that the story had more payoff but those who are fans of both traditional strategy RPGs and more PC style strategy titles will still find this interesting hybrid worth a look.
If Postal 4: No Regerts was released 15 years ago it would just be buggy, ugly and dumb. Since it’s released today, it’s also very dated in its lame scatological humor. With an endless focus on making you do tedious errands, it can take a while before you get to the actual homicidal mania, and when you do, it’s a janky, repetitive letdown. Unless you’re the world’s biggest fan of poop and penis jokes, Postal 4: No Regerts is as much fun as watching someone laugh at their own farts.
A creative and clever experience from start to finish, Dungeons of Dreadrock simply should not be missed. It’s a brilliant little puzzler and an endearing homage to both dungeon crawlers and action-puzzlers. Just be prepared to die, and remember, there’s no shame in getting a hint or two (or five).
Insurmountable’s 2.0 update brings all the missing content that the original release desperately needed; while the new stuff is anything but cozy, it is challenging, which is the exact kind of thing players who love survival games are looking for. Insurmountable revitalizes the tired roguelike genre with its new setting and careful, slow-going mechanics, but it can feel a bit stale after a summit or two so it’s best to play this one in short bursts. If you’re always searching for that something over the next mountaintop, Insurmountable is cooler than cool — it’s ice cold.
Get-a-Grip Chip, and its educational sequel, is a charming platformer with a ton of heart. Its simple mechanics and complex designs will get your heart racing and your fingers twitching. For such a tiny robot, there sure is a lot to love here. Hopefully we won’t have to wait too long for Chip’s next adventure.
It’s impossible not to think about what real people in different parts of the world are going through right now when playing This War of Mine in 2022. That’s part of the point. Buying a video game perhaps isn’t the best way to support those people, but This War of Mine: Final Cut captures the true horror of war in a way that few video games will even try, let alone succeed, and for that, it’s an absolute must-play. If you’re like me and waited nearly eight years to check This War of Mine out, it’s time to fix that mistake.
I went into Eiyuden Chronicle: Rising cynically expecting a title that would serve as nothing more than an appetizer for its bigger JRPG sibling that we can expect next year. I couldn’t have been more wrong as Eiyuden Chronicle: Rising is much, much more than that. With its gorgeous art direction, stylish combat, and substantial content offering, it’s a game that arguably offers more than it needed to. If you can make it past the slowish opening act, you’ll find that Eiyuden Chronicle: Rising is a title that is more than capable of standing on its own, to the extent where I can’t help but recommend it, irrespective of whether you are excited for Eiyuden Chronicle: Hundred Heroes or not.
Salt and Sacrifice isn’t just a great game, but a great sequel. It’s the result of building upon the things that worked so well in the first game, tweaking the things that might not have worked so well, and cleverly taking the occasional mechanical risk here and there in order to ensure that Salt and Sacrifice truly felt like its own game instead of just “Salt and Sanctuary 2.” It’s fun, frantic, and frustrating in all the right ways, and I’m incredibly happy with what Ska Studios has given us. Salt and Sanctuary was able to build such a large community around it and stick around for such a long time because of how high-quality it was at the time of its release. I’m sure that Salt and Sacrifice will manage to surpass those heights.
Dandy & Randy DX isn’t perfect, but it’s also a lot of fun for fans of retro gaming. While it doesn’t do a ton to elevate itself above the pack, there is one clever twist before the end of the game that made the entire experience that much more enjoyable. And honestly, for the price point, it’s hard to argue much with what the game accomplishes. If you have an interest in snappy, retro-inspired romps, be sure and check this one out.
Re:Turn 2 – Runaway may not be perfect, but it ironed out enough of the bumps present within the original Re:Turn to keep me hopeful. Shortcomings aside I still really enjoy the series that Red Ego has been building for us, and I’m hoping that they’ll continue to improve with yet another return to the series in the future. If they do, I’m sure that it’ll be even better than what we’ve got, now!
Ghost on the Shore is a short, beautiful experience. Accompanied by nothing more than the voice of Josh in your head, you’ll travel across three islands, piecing together what happened along the way. Every answer you give to Josh’s questions will affect your relationship with him, ultimately affecting the outcome of the whole game. I found myself surprisingly emotional more than once during my experience. Ghost on the Shore is more than just a ghost story; it’s a look into what remains of us after death, both real and metaphysical.
LEGO Builder’s Journey is an experience I can’t help but recommend, both to fans of puzzle games and anyone who enjoys a slower, more thoughtful experience. Going into LEGO Builder’s Journey, I couldn’t help but wonder where the “Journey” element would come in. Having played it, however, I think it’s clear that the intent was to bring the player on a journey of emotion, something I can safely say was achieved. It may not resonate with everyone in the way in which it resonated with me, but I think that’s the beauty of it, as this is a game that is likely to mean many different things, to many different people. And, even if you’re a hardened soul who refuses to be moved by plastic bricks, it’s not a half-bad puzzle game to boot.
Kraken Academy!! surprised me with its zany humor and delightful time-looping mechanics. I thoroughly enjoyed every moment I spent on campus, making friends with classmates by bringing a goat to a horse race, going in QTE dates, and summoning poop demons (don’t ask). If you enjoy seriously creative — and seriously crazy — games that take outlandish writing to the next level, Kraken Academy!! is now accepting students.
Having previously gobbled up the great Ghost of Tsushima, I was eager to find another love letter to Kurosawa in Trek to Yomi. On an aesthetic level, my expectations were completely blown out of the water — the famed filmmaker has been honored like never before. When it comes to gameplay, I’m completely satisfied, my desire for another Way of the Samurai fulfilled, but I can see someone who skipped this era of gaming less enthused. If samurai games of yesteryear were your thing, Trek to Yomi is absolutely worth side-scroll slicing your way through the belly of the underworld for.
If you’re a fan of puzzle platformers and enjoy the retro aesthetic, you absolutely need to pick this game up.