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Spiritfarer has the body of a seafaring exploration game, the mind of a management sim, and the soul of an emotional journey depicting love, loss, and grief. With gorgeous visuals and a soundtrack to match, Spiritfarer is pleasing to the senses while providing a core loop that’s easy to get lost in.
Is it Wrong to Try to Pick Up Girls in a Dungeon? Familia Myth Infinite Combate has a lot of problems, but it’s nowhere near being the worst game that I’ve ever played. If you’re looking for a content-rich dungeon-crawler, then you’ll probably want to pass on this one. There are better dungeon-crawlers out there. However, if you consider yourself to be a fan of the series and really want to experience it in a new and unique way, then picking this up still might be worth your time.
Pathfinder: Kingmaker – Definitive Edition is a classic fantasy RPG of truly epic scope hobbled only by niggling technical issues on this console release. As much fun as I was having romping across the land slaying monsters, righting wrongs, and making pleasant conversation with the well-written characters, I couldn’t help but feel I wasn’t enjoying the experience on the ideal platform or on a stable build. Still, if you’re a stalwart devotee of swords and sorcery, and these trying times have left you without access to a decent gaming PC, then Pathfinder: Kingmaker is well worth a choice plot in the barony of your PS4 games library.
Iron Harvest 1920+ is a gorgeous-looking RTS that harkens back to the classics while bringing its own unique brand of destruction. It doesn’t reinvent the wheel, and the slower style of gameplay definitely won’t appeal to everybody, though real-time strategy fans looking for their next fix should seriously look into trying it out, especially if they happen to have some buddies they can rope into playing against them, or with them if you prefer.
I know that I’m probably shouting into the void, here, but I’m going to say this anyway; please learn from your mistakes in this game, Compile Heart. Death end re;Quest 2 shows that you’re truly capable of making a great horror game, but also that you aren’t there just yet. There were plenty of problems, but there were plenty of things to love about this title, too. I’ve seen the EX Ending (yes, I liked this game that much), and I know that you guys are teasing the possibility of a Death end re;Quest 3. I want that to happen, I want to love it, and I want to give it a stellar review. All I ask is that you took note of what worked and what didn’t, and continue to grow this series to be as great as it can potentially be. I know you can do it!
As opposed to the cynical anti-player nonsense smothering the last two games, there’s a real heart beating in this installment that I can’t ignore: I adore this cast, I like exploring this world, and I enjoy the tale they left behind. But my contempt lies more within my response to 2007’s Super Paper Mario: wherein a genuinely well-meaning iteration is, once again, suffocated by a gameplay system that does it no favors.
Windbound strikes me as a victim of overachieving — it wants to do so much that it ends up tripping over its own feet. Is it a survival game? Yes. Is it an exploration game? Also yes. Is it a crafting game? Yes again. Is it a story-driven game? Yep. Does it do any of those things perfectly? No. You need to explore to move onto the next area, but you’re tethered in place because the survival mechanics are a little too overbearing. Topped off with a more nuanced story told through a repetitive loop, Windbound’s balance is less a scale and more a see-saw, swinging from one side to the other with the player clinging on for dear life. It’s still a solid experience and one that I would recommend, but carefully, and only to fans of the survival genre. If you’re looking for another Breath of the Wild or Wind Waker, breeze past this title.
If you took one look at the visuals and thought it might be your game, I have some intel for you: it is. Run — don’t walk — to the nearest virtual gaming platform to pick up your copy of Over The Alps today.
Frostpunk: On The Edge may be a little short and the morality choices unbothered by consequences, but the message of hope rang loud and clear from the developers. A fantastic expansion that players can one-shot within a single sitting if they play their cards right, Frostpunk: On The Edge offers an uplifting conclusion to the groundbreaking society survival simulator.
Kandagawa Jet Girls might seem like it’s just a fanservice game. But that’s only part of it. Whether you love or hate games with an overflow of questionable outfits and provocative poses (not sure why you’d be playing it if you hated it, though), it shouldn’t be the only thing that you focus on with this game. Like with its sister series, Senran Kagura, there’s a legitimate game in here with some really fun and addictive gameplay. If you’re a diehard Marvelous and/or Takaki fan, you’re probably going to get the game regardless of what I say (which you should). But I also encourage people might be a little gunshy around this kind of thing to dive in as well. After all, life isn’t any fun if you don’t let loose from time to time.
Road to Guangdong is a brilliant narrative about the importance of communicating with one’s family wrapped up in a road trip simulator.
All in all, Samurai Shodown! 2 is a great little port of an admittedly overlooked part of gaming history. Though the Neo Geo Pocket/Pocket Color lost its steam due to corporate shenanigans, it has a good library and is very fun to play. Seeing these games being modernized and re-released is charming to see, and I’m hoping SNK brings even more titles out in the near future. Though the controls really won’t translate 100% with the lack of the Pocket’s wonderful clicky-stick, Samurai Shodown! 2 and other SNK Pocket Fighting Games are a blast to play, especially for the low cost of entry.
Though the Neo Geo Pocket lacks the overall power of the base Neo Geo MVS and AES Hardware, it was a pretty potent little handheld that had a solid library, and seeing these games ported to the Nintendo Switch to open up access to people that never got to experience it for a very low cost of entry is awesome. The lack of a micro-switch joystick might make things feel a little alien to you if you’re used to playing on real hardware. However, if you’re just delving into the Neo Geo Pocket library on the Switch, that shouldn’t be an issue, and with some practice, more seasoned players can get used to it as well
The way I see it, Nexomon is kind of like the fast-food version of monster-collecting games. It’s cheap, easily accessible, and is certainly worthy of being enjoyed by some. However, when you compare it to its more original and carefully crafted counterparts, it’s easy to see just how ersatz its formula actually is.
Overall, I have to say that I really enjoyed the time I got to spend with New Super Lucky’s Tale. It’s a charming little platformer with superb stage designs and a whole lot of heart. It’s perfect for younger players or those just looking for a relaxing romp in a fantastical world. Sure, I wish it was a bit longer and packed more of a challenge. But at the end of the day, I found it easy to overlook these issues, considering just how much fun I was having.
It’s abundantly clear that James Marsden and the team at Futurlab put a lot of love into developing Peaky Blinders: Mastermind. Not only is it a fun game that gets satisfyingly more challenging the closer you get to the end, but it also shows great respect for its source material, hitting all the right story beats for a Peaky Blinders tale.
If you love love and if you love evil, then Lovingly Evil is pretty obviously going to be your game. Learn more about how to become the perfect evil villain while scoping out the bad babes begging to be pursued, all while reading charming writing set against colorful environments and catchy music. It may not be love at first sight for some of you, but it will certainly leave a lasting — perhaps dastardly — impression on you.
It’s nice to know that my already-high expectations for visual novels can still be surpassed from time to time, and I have Aokana: Four Rhythms Across the Blue to thank for that. Despite mainly focusing upon basics such as love, friendship, and determination, the whole of it ultimately culminates into sublime VN experience. If you like VNs, you’re going to like Aokana. It’s really that simple.
Post Void is, without question, the strangest game I’ve played in ages. It violently blends the neon-soaked surrealism and bloody mayhem of Hotline Miami, the roguelike elements of Binding of Isaac, and the rigid gunplay of a mid-1990s FPS to create an experience that’s unlike anything I’ve ever played before.
If you have a Dark Souls-shaped hole in your heart, I promise Mortal Shell will climb inside and fill that void quite nicely.