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Seasons After Fall is not so much about being directed as it is about finding direction.
The Turing Test is a great first person puzzler with an intriguing sci-fi inspired narrative. Its gameplay is a bit repetitive early on and the ending is a bit too open ended for my tastes, but overall it's a solid FPP worth experiencing for just $20.
Jotun is the first game in a while that fully pulled me into its world. The lands of Viking myth are here brought to stunning life and the epic boss battles with the numerous Giants are the icing on the game cake. Easily the most Viking game since The Banner Saga.
Hello Games made a lot of promises that weren't kept, leading to a drop in player base and faith. No Man's Sky has infinite replayability, but doesn't have enough drive to keep me coming back often.
Although Mankind Divided has stunning visuals and gameplay, a disjointed narrative and bugs hold it back from being one of the best games of the decade.
F1 2016 Is the best F1 game in years possibly the best ever created. It's an essential purchase for fans of F1 or racing fans in general. It has the perfect difficulty curve for newcomers to get to grips with and is deep enough to keep the die-hard pro's happy. A few annoyances dampen what is otherwise an outstanding game but none of them detract from the intense thrill of F1racing.
This is classic Worms gameplay with enough new features to make it feel fresh again. Still, the lack of true evolution stops it from feeling like the instant classic that the earliest games in the series were. However, when you're having this much fun blowing up your enemies with tanks and banana bombs who can argue about originality?
Forced Showdown shows the world that rogue-lite games don't always have to beat you down. With champions that have unique abilities and a deck building system that offers further customization, Forced Showdown's programs felt like a walk in the park at certain points. Definitely some of the best fun experienced in a long while with a rogue-lite game!
Normally I hold some pretty good praise for indie games, because for the most part, they tend to think outside the box, but this... oi vey. Getting a little tired of the onslaught of meh indie games that get pooped out week after week. Indie doesn't mean it has to be lazy, it means you've got all the freedom in the world to make a kickass game. Also, spellchecking the text in your game or getting a good translator would help. A lot.
Despite the fact that you can easlity bored with Reigns, it sould be noted that this game was a lot of fun to play. Each you play, you are a little wiser and know what you will need to do in order to keep the kingdom balanced. $2.99 is a great price for a game that tests you on many different levels.
If you have friends willing to travel or live with people who love gaming, Chambara will provide hours of great fun. A clever and striking art style allows some great tactical and tense gameplay. Its a little light on content, but what is here is a solid experience. Unfortunately it does suffer from being local multiplayer only, as a large portion of players will be excluded because of it.
Telltale's first Batman episode is a gem and offers up a great narrative for the characters of Bruce Wayne and the Batman, but a few technical miscues such as poor framerate performance and stiff character animations keep it from being a perfect experience.
Even with its short length, ABZU stands out as an amazing video game that is not so much a game in the traditional sense, but more of an experience that will affect us all in different ways. Like Journey before it, this game proves that the medium we all know and love is just as much of an art form as writing a book, painting a picture, or filming a movie. In fact, it may even provide an even more personal connection to someone than these other art forms, because it can be interacted with to formulate a unique experience for everyone that plays it.
The scale of Minecraft: Story Mode‘s story is reaching a startling height, and I personally became far more enraptured by the transpired events found in this episode than in the previous six.
I Am Setsuna does pay off on its promises to hearken back to the old days of JRPGs, but it gets a bit too old school for its own good.
While this particular episode doesn’t progress the overarching story of our heroes, it offers a wonderful subplot that leads to a series of events fueled by intrigue and deductive reasoning.
"It’s a heck of an expansion and one that provides a stellar sendoff for a master Witcher."
Some souls are not worth saving.
Some of the best science fiction writing occurs when the author takes a world that the reader is familiar with, but changes some aspects to set the story. This doesn’t need to be some far-fetched imaginary science theory that we just need to accept though, for example in Isaac Asimov’s short story Nightfall, the setting is similar to current day, only the planet has multiple suns meaning that they never (in theory) experienced night time, the entire way of life revolves around this. P.O.L.L.E.N takes a similar approach.
Though this episode felt a little lackluster compared to Episode 1, the concept of this series remains captivating.