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Oxenfree spins a supernatural mystery with some truly brilliant touches, but without especially interesting characters or mechanics, it's little more than a spectre of its true potential.
LEGO Dimensions can be repetitious and expensive, but mingles clever, nostalgic crossovers with imaginative puzzles and opportunities to create. This is a game about fun both on and off-screen.
That Dragon, Cancer does not excel in its gameplay, but the story of Joel Green is one that players will remember for a while. This is as genuine as storytelling gets in video games.
Hardware: Rivals is a shallow, uninspired and very overpriced multiplayer vehicular combat game.
The core of Assassin's Creed Chronicles: India might be alright; the tech and aesthetics are decent enough. But once you starting playing, the experience falls apart, leaving very little worth praising.
Amplitude offers fairly stock-standard rhythm gameplay and nice visuals, coupled with a rigid unlock system and a music genre of limited appeal.
DiRT Rally carefully simulates the endurance of rally and offers a brutal driving experience that builds satisfaction through vehicle and track mastery.
A solid and accessible platformer, Tearaway Unfolded offers a unique world and some creative uses of the controller.
Just Cause 3 is a big, messy, slightly-samey sandbox that excels at destructive physics experimentation and not much else. Good for unwinding, but gets old sooner rather than later.
Bard’s Gold comes off largely as a homage to tricky hardcore dungeon crawlers. But it is solid enough in its own right, proving to be fun, addictive, and rewarding, despite its somewhat simplistic concept and the often grueling gameplay that can lead to some frustrating moments.
Rainbow Six Siege is a thrilling asymmetrical tactical FPS that unfortunately suffers from technical issues and frustrating instant deaths.
It's hard to deny the charm and wonderful atmosphere which so warmly embraces this unique subgenre title. There are some good moments in Hard West, but the overworld struggles with lifeless text-based action and the gunfights lean more toward frustrating than tension-filled.
Authenticity comes at a price—Star Wars: Battlefront is beautiful but makes too many mistakes when it comes to maps, balancing and spawning. These issues cause anger, and anger leads to hate.
Trying to steer the Forresters away from disaster from the perspective of multiple characters makes for a lot of compelling moments; sadly the destination isn't as worthwhile as the journey.
Despite weak storytelling, bugs and dated technology, the world of Fallout 4 is a joy to explore, and the new crafting and customization mechanics give you lots of reasons to do so.
While the campaign is lacklustre and Zombies is over-designed, Call of Duty: Black Ops 3 succeeds thanks to the multiplayer's perfect mix of structured maps, diverse specialists and liberating movement.
Turns out that the barriers to entry on this cult classic were a lot bigger than a rough translation and some poorly-aged textures. A perfectly competent re-release of a fascinating, harrowing, and utterly draining experience for those with unshakeable persistence.
A lack of polish and a steep difficulty curve means that only the most patient of players will get the majority of enjoyment out of Party Hard.
Yoshi's Woolly World is a fun and amusing platformer in its own right, though the quirky art style and gameplay gimmicks seem to take center stage here. Tries a bit too hard to emulate its predecessors.
Rise of the Tomb Raider is a competent sequel. There are some nice additions to the design, and the familiar mechanics from the previous game are the strongest aspects of the experience. But Lara's new adventure isn't interesting, and the serious tone doesn't do it any favors.