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A stealth game built to satisfy the central tenets of the genre in the most discrete, distilled, trimmed-down way possible. Certainly well-crafted, but simply not that engaging.
Trine 3 is fun, but also a step back for the series. While the levels are glorious, the 3D movement is imprecise and the story is incomplete.
Kyn is a well-conceived, albeit slightly broken, party-based Action RPG that succeeds in creating interesting mission scenarios but struggles at character building and consistently enjoyable combat.
Victor Vran offers basic dungeon crawling action with limited replay value. The online portion may be enough to sustain some players.
Everybody's Gone to the Rapture is an incredibly engaging piece of fiction. Its investigation into humanity and relationships far exceeds its desire to wow you with action. It is a slow game, a contemplative game, and it's one of my favorites this year.
With troubled multiplayer design and an unwarranted higher price point, Lara Croft's spin-off reputation may have trouble recovering after The Temple of Osiris.
Unambitious game with sloppy design gets given a second chance for some reason, turns out to be even more mediocre in retrospect. More news at eleven.
What N++ lacks in inventive additions to gameplay, it makes up for in style, polish, and value. N++ stands as the ultimate realization of Metanet's "N" series and one of the finest difficulty-focused platformers on the market.
Resident Evil: Revelations 2 offers an interesting campaign in a unique format, cleverly promoting switching between four diverse characters.
Despite having an enticing backstory and atmosphere, Traverser falls short of creating a truly memorable adventure.
Rocket League represents a simple idea well executed, forgoing variables like powerups and dramatically different vehicles or maps in favour of balance and tight mechanics.
Even if Crypt of the NecroDancer lacked its trademark rhythm-action mechanics, it would still stand out as a cleverly designed, feature-rich, immaculately streamlined take on a classic roguelike formula. As it is, it's extraordinary.
Escape Dead Island is an unnecessary spinoff to a franchise that deserved better. The awkward melee, flawed stealth and erratic shooting produce a bland adventure.
Castlestorm is an addictive and charming tower defense title that, despite a few minor faults, stands out from many of its ilk. With surprisingly deep and plentiful content, and easy to learn mechanics, this one is worth checking out.
Her Story is an enjoyable puzzle game that tells an engaging story. Despite a few minor complaints, it's worth checking out, thanks to the low price.
A new Nintendo classic. Splatoon is an artistic and competitive triumph that demands you play 'just one more round' again and again.
Not a Hero is silly bloodbath whose gameplay and humor are best enjoyed in small doses. Sliding from floor to floor is a ton of fun, but, unfortunately, the entire game can be played through in a fairly short time.
The Witcher 3 is an incredible achievement by CD Projekt Red, with a huge world to explore, seemingly endless hand-crafted quests and a central story that holds the experience together marvelously.
Magicka 2 flashes potential in its gameplay, but can't come up with a way to turn that potential into a good game. Couple the boring design with the technical issues and it's a difficult game to recommend.
If the words 'cyberpunk stealth immersive sim' make you weak at the knees - and they ought to, really - you'll find Neon Struct to be a fun little tribute to the games that made those words special.