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PlayStation LifeStyle

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1782 games reviewed
73.3 average score
75 median score
50.6% of games recommended

PlayStation LifeStyle's Reviews

4.5 / 10.0 - Kill Strain
Jul 20, 2016

It would be hard to say that Kill Strain isn’t at least ambitious. The game was a studio’s first outing in a relatively immature genre, which attempted to take a dramatically different approach to many of core mechanics that define MOBAs. Though carefully calculated, these risks fall flat in execution, resulting in a confusing and joyless experience. Too bad that infected class couldn’t contaminate the other factions with a little fun. Now that would be a character class worth paying for…

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8 / 10.0 - Neverwinter
Jul 19, 2016

So, ultimately, Neverwinter is strongly recommended for RPG fans, and even more so for MMORPG fans. There are a couple of hiccups from a technical standpoint, and the controls aren't perfect. Graphically, we've all seen better, as well. But there is a whole world of Dungeons & Dragons-inspired adventuring to be had in Neverwinter, and you can see as much or as little of it with friends as you so desire. You're not pushed into spending money on digital goods too much, though the limited stock inventory size does leave much to be desired. Provided the (currently very active) PS4 community holds up over time, Neverwinter will be the MMORPG gamers turn to time and time again.

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7.5 / 10.0 - I Am Setsuna
Jul 18, 2016

I Am Setsuna is bold in the way it explores its themes, and it immediately moved me with its soft art style and beautiful piano score. I also really enjoyed the battle system’s Momentum, Flux and Singularity elements, which added some much-needed variety to the otherwise standard turn-based combat. Unfortunately, a few major problems kept the game from remaining entirely enjoyable as the experience went on. Cheap deaths at the hands of superpowered enemies sent me back to a save point, losing me valuable time, on more than one occasion — an infuriating and needless flaw, given that other retro-fueled titles like Bravely Default include optional autosave. As I was getting to the end, I also started to feel like everything was blurring together, between the reused assets and the predictable structure. Overall, the cumulative effect of the game’s themes is still a very powerful one, and I enjoyed most of my time with it, but I can’t help but feel a little let down by the flaws that kept it from reaching its full potential.

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Descent’s maps seem like Treyarch is tapering off.

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7.5 / 10.0 - 10 Second Ninja X
Jul 18, 2016

10 Second Ninja X is one of gaming’s simple joys for those who relish repeated challenges in order to shave fractions of a second off of leaderboard high scores. The downside is that it fails to cater to the players who don’t immediately appreciate that level of challenge, shutting the door to them pretty quickly. Break past that barrier though? While it may not seem possible to do a run half a second faster for a three star score, persistence pays off as the slightest of shortcuts comes to heel, turning feelings of rage at the surmounting impossibility into a celebration that calls for a six pack and a cigar, before moving on to the next impassible trial.

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3 / 10.0 - Ghostbusters
Jul 15, 2016

Even as someone who doesn’t have a deep affinity for Ghostbusters, I can’t help but feel that the license deserves a better game than this. It captures none of the camaraderie or the imagination that’s seen in the films. There’s no personality here, and gamers are left with a $50 twin stick shooter that doesn’t have a single interesting idea in it. Play Furi, Nuclear Throne, or Enter the Gungeon instead. There’s absolutely nothing here worth your time, especially if you “ain’t afraid of no ghosts.”

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Jul 15, 2016

If you are looking for the next groundbreaking first-person shooter on PlayStation 4, Hawken is probably not going to live up to your expectations. The game does deliver an initial burst of exhilaration, but this is unfortunately unsustainable beyond a few outings. When the dust settles, what remains is a run-of-the-mill class based shooter, set in a series of drab environments. This is a genuine case of getting what you pay for.

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7.5 / 10.0 - Song of the Deep
Jul 12, 2016

On the surface, everything about Merryn’s adventure is absolutely charming. The deeper you and Merryn go, the game loses its luster, but it’s still worth undertaking the journey if this style of adventure game sings to you. Just be aware it may not be a complete pleasure cruise.

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Jul 5, 2016

Romance of the Three Kingdoms XIII undoubtedly has a cult, niche following, as games don’t usually receive that many sequels without such a following. However, this is one niche that is as obscure for newcomers as it is deep, and it’s certainly an instance where real-time strategy simply does not fit on the console with a controller. If you’re a fan of this series, save yourself from grief and pick it up on PC.

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5.5 / 10.0 - Lost Sea
Jul 5, 2016

Lost Sea harbors (see what I did there?) a good idea and bright visuals with flawed execution. Although roguelikes are inherently designed to be somewhat repetitive, each one often has a hook that helps it to be more than just its basic design. Lost Sea never expands on its primary structure to give players much incentive to return and try to make it further. Add in having to manage the life of the crew — which could have been a good hook, given better risk/reward and AI — and Lost Sea seems more chore than challenge; a tightly locked coffer filled with possibilities. But what good is a treasure chest if the seal remains shut, even if it does look really good?

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7 / 10.0 - Furi
Jul 5, 2016

Furi is an action packed, violent game that does a great job of marrying two genres together. The core gameplay is so good and satisfying, which is why it’s a real bummer that a lot of what surrounds that is lacking. Still, despite its flaws, it offers up an enjoyable challenge that is worth playing.

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Though it may be initially enchanting, it won’t take long before Grimm’s spell wears off, leaving players wondering if getting some pizza is really worth all of the hassle.

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Jul 3, 2016

At the end of the day, LEGO games are all about that compulsion for destruction and collection, very clearly notating completion percentage to let you know that there is still stuff to do. Of course we can't forget to mention the LEGO charm, keeping things lighthearted and silly when the source material may get too dark. LEGO Star Wars: The Force Awakens is a solid LEGO experience — certainly in the top tiers as far as LEGO games are concerned — but still just a LEGO experience that isn't looking to change the status quo while bringing the heart and soul of a critically and commercially lauded film to your console, brick by expected brick.

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NERO is not fun. NERO might have a powerful story. NERO might look pretty. But NERO is not fun. Nor enjoyable. Or engaging. Or really anything that may have driven me to want to keep playing. The only thing that kept me playing was the review, because dammit I'm a games writer and that's what I do. For its few successes in deep storytelling and pretty visuals, it fails to come together in any meaningful way. Less interactive than a game. Slower to consume than a book. Not as visual as a movie. NERO takes storytelling's greatest mediums and takes away the reasons you would use each particular canvas to tell a story. The result is a slow technical mess that has something deep to say but doesn't know how to say it.

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8 / 10.0 - Prison Architect
Jun 28, 2016

We like to have control in our games, us simulation-lovers. For me, it's because I know I can't control life. So I'm happy to dive in and control fake life. Plus, I have a general life-goal to never actually experience prison. Prison Architect satisfies a simulation need with a topic that is unique, and gives you lots of options to set up your dream prison. Dream prison? Sure.

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7.5 / 10.0 - The Technomancer
Jun 28, 2016

The Technomancer tries its best to be a lot of things at once, and as a result, it’s good at most but great at nothing. Not much about the game stands out as must-play, but it’s a good recommendation for RPG-loving friends who are looking for a sci-fi/steampunk RPG to play. I enjoyed my time with Zachariah on Mars, and when I got hooked, I was absolutely, 100% hooked. However, I know most people won’t be patient with a game for that many hours to get to that point, especially with how unforgiving the combat is.

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Star Ocean: Integrity and Faithlessness is a lot of RPG gaming for your money. It will take upwards of 40 hours to run through the game’s campaign, and perhaps up to even 100 hours to fully complete the game and find everything that it has to offer. However, the game’s presentation feels very dated, graphics performance fluctuates, players new to the franchise may feel left out in the cold, and the story is somewhat predictable. Yet, despite these issues, the game is ultimately very fun for RPG fans, both Japanese and Western, thanks to the meaty campaign, countless strategy options, and numerous unlockable and upgradeable skills and roles. Star Ocean: Integrity and Faithlessness is a perfect time-sink to game away those lazy summer afternoons on.

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Jun 28, 2016

Zero Time Dilemma is a masterpiece of storytelling.

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8.5 / 10.0 - Grand Kingdom
Jun 23, 2016

If you're an RPG fan looking for something a little different, Grand Kingdom is definitely worth a look. I might be a huge fan of JRPGs, but I'm sympathetic to the way many role-players are turned off by the archaic systems and goofy stories often found in the category — but this is one title that has the potential to cross that boundary. Keeping the silly story to a minimum (and remaining humorous when it does spring up), the emphasis is on battling and building up your party members, loot stash and territory, which is something I think many gamers could find themselves sinking time into. On top of that, you won't find any tired "old-school" turn-based battles or lame button-mashy action-RPG combat here. Grand Kingdom's blend of board game-style map exploration and intriguing lane-based combat is something you won't find anywhere else on PS4, and that's really what makes it something to be savored.

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5 / 10.0 - Mighty No. 9
Jun 22, 2016

The final line of dialogue in the story posits that only time will tell if "this Mighty No. 9 is a blessing or a curse." The statement probably wasn't meant to be as fitting or applicable to the finished game as it ultimately is, but maybe it was a rare moment of introspection.

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