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The entrance ticket absolutely out of the market, set at a good 45 euros, could however discourage any curious: we therefore recommend the purchase mainly to the most hardcore fans of the genre and to all those looking for a production as complex as it is distressing.
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Ori and the Will of the Wisps is the worthy sequel of one of the best games ever published on Xbox One: a stellar return by Moon Studios, one that confirms the talent of a very unique software house. Too bad for some technical flaws and for a code that appears to be a lot less polished than expected: even as it is Will of the Wisps remains a game that's impossible to miss, stating once again the importance and the diversity of this franchise inside the Xbox galaxy.
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Nioh 2 is still an obligatory purchase for fans of the most hardcore recreational experiences, although we cannot help but hope that a possible sequel will bring into play far more ambitious ideas.
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Turning a blind eye to some uncertainties, one to discover the past of Nicole and Rachel remains a journey that is still worth taking.
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Two Point Hospital opens the doors of its videogame hospital on consoles, with its usual load of British humor and irreverence.
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We hope this is a new beginning for Mystery Dungeon: a stylistic starting point on which to build future titles, which will have to add some more playful variation to the mix to be able to speak to a wider audience, in addition to the limited circle of fans who obviously they won't let them get away.
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As fans of One-Punch Man, in any case, in the new license licensed by Bandai Namco you will find a lot of fanservice with pleasure, from the characterization of a rather large roster to the reconstruction of a crackling universe.
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We hope, however, that in the future the team will be able to take the right path, because with some tricks and greater optimization, it could assemble a respectable racing game.
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A year after the Aurora journey, the battles of Vladivostok are the perfect farewell from the last work of the Ukrainian studio. An unmissable extra chapter, unless you have deeply loved the main adventure. In that case, get ready for your last mission.
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In short, it has become something new and never seen. Even just looking at it is good for the heart. Being able to enhance it can also make us better players.
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As well as the trilogy that preceded it, Zombie Army 4: Dead War is characterized by a laced plot and the limits of trash, a simple pretext to guarantee us hours and hours of bloody fight against an army of Nazi zombies.
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Cardboard's work is an incredibly rich, complex, personal experience, but for which it is very easy to feel empathy, since it manages to tell from the popular and human perspective bigger events of each of us. A piece of video game history.
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Sorry that a series like Patapon, still unique in the rhythm game genre, is struggling to find peace among the pixels of its new editions for PlayStation 4.
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Supercross 3 presents itself at the starting point with a vaguely conservative attitude and less exuberance than expected, although it continues to represent one of the most complete titles within the portfolio of the Milanese software house
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Journey to the Savage Planet follows in the footsteps of Metroid Prime without pretending to reach or exceed the master.
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In short, ReMind is an operation not fully successful - especially thanks to the price at which it is offered - but at the same time fundamental for clearing up the ideas on the complicated future of the Square Enix saga.
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For the more dedicated fans, or newbies willing to discover a glorious saga ready to relaunch, however, a little more motivation will be needed to justify the € 30 required, perhaps not just a few for a review of gaming history certainly appreciated, but not then so essential.
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One of the most beautiful stories ever told in the world of video games arrives on the hybrid of Nintendo with a new graphic design and the same emotional charge.
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Pleasant to play and characterized by a combat system in fair balance between simplicity and spectacularity, Kakarot is however a title with ambitions that are sometimes too submissive, which are lazily content with proposing rather bland secondary missions, a discontinuous rhythm and a system of growth that is not as thorough as it should have been.
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Four years after the original debut, Tokyo Mirage Sessions #FE continues to be a valid and captivating product, also thanks to the interesting influences due to the fascinating Japanese culture.
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