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With a resoundingly evocative and cathartic ending, and with various, small secrets waiting to be unveiled by the community and by the players, Ape Out is already a classic of the genre, for its extraordinary aesthetic and sound style, and for the excellent quality of the his game design.
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Trials Rising does not innovate, it limits itself to perfecting a widely tested formula, improving, albeit marginally, almost all aspects from both a qualitative and a quantitative point of view.
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Anthem is the imperfect result of a creative birth that has placed in the hands of the public one of the most promising shared-world shooter of the last few years.
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For all fans of the discipline in question and racing games in general, this Dirt Rally 2.0 is really an almost obligatory stop.
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An unlucky product, born under a bad star, passed from hand to hand without anyone being able to fix it. A pity, but now that all the fears have been confirmed, we can at least look further.
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Understandably, however, the game formula shows signs of attrition rather obvious, which the team struggles to balance with the introduction of interesting and interesting roleplaying dynamics but, overall, not completely in focus.
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Jump Force is an ambitious fighting game that stumbles several times on itself, trying to overcome its predecessors and chasing other well-known exponents of the genre.
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Metro: Exodus is the final chapter of an important saga: the title created by 4A Games and produced by Deep Silver is not only an excellent shooter, characterized by a unique and inimitable gunplay, but it is also one of the last bastions FPS dedicated to the single player, still able to put the player at the center of the narrative.
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With Gathering Storm, Civilization VI gets even richer and turns into a true mastodon of the 4X strategy. However, the "new" diplomacy and the World Congress pay the price of an outdated artificial intelligence that struggles to control all the aspects proposed by the Firaxis game, although it is necessary to attribute to the idea different merits
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Slay the Spire is the definitive deckbuilding game: stimulating and relaxing at the same time, it combines a playful structure truly cared for with the variety and brevity of roguelike.
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God Eater 3 is still a must for fans of the saga, which after many remastering will finally have something new on which to vent their hunger for divinity
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Polygonal models aside, it really seems to have in hand a low-budget mobile game, devoid of inventiveness and poor both in terms of content and conceptual.
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Unruly Heroes is a welcome surprise for this beginning of 2019: a 2.5D platform above the average, taken care of in every respect and, moreover, destined to give a rather interesting level of challenge.
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A charming little adventure with a good heart, a quirky atmosphere and a fascinating tone. Pros and cons can for once essentially be the same: some will be delighted by the randomness and the utter simplicity of the whole experience, while others might find it a bit too much.
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Unfortunately, The Hong Kong Massacre bode well beyond anything that came into our hands. The game seems more the son of the attempt to emulate a great success than the birth of a concrete and coherent vision.
The pulsating heart of the product is in fact also represented by the wanderings of the hero through the brilliant licenses Disney and Pixar, capable of supporting and embellishing a fresco so undoubtedly epic but also imperfect, wounded by the gears of time. If we add to the recipe a frenetic and engaging combat system, the final result, in which the two souls of the crossover are mixed, therefore takes on a pleasantly bittersweet flavor.
Life is Strange 2 finally begins to discover his cards, proving to have the ability to repeat the success of the first season.
The remake of Resident Evil 2 is therefore what was supposed to be, what we wanted it to be: a title that is able to offer a new body to some of our best videogame memories. Welcome back to Raccoon City.
Ace Combat 7 stands out as one of the most convincing episodes of an ancient and glorious series.
Despite the magnificent aesthetic inspiration and the stunning overall atmosphere, Friend & Foe is unfortunately no Team ICO (especially concerning some of the key aspects that make a video game worth playing): as a result Vane is an imperfect, uneven and at times even excruciating adventure. But also one that, along with its lows, is still capable of memorable, evocative highs.
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